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After working on other peoples projects for my career so far, it's time to reveal my debut game😎
No the trailer isn't optimized for social media, but that's on purpose. You only get to know how cool it is if you can sit through something for more than 10 seconds. Good luck 🫡
You know patent laws were created to ensure that there's incentive to create new things and encourage innovation. Is the only way out of this AI hell to have even more stringent protection laws? Yikes.
The full Splatoon Game made by Claude Opus 5.5 from scratch is now out exclusively on the browser!
Here is some gameplay, enjoy and have fun!
inkwave-six.vercel.app/
Begging indie devs to realize what made SM64 and its kin good was the 90% level design, and 10% moveset, not the other way around.
The last game I worked on (Missing the Point) is on sale for just a few dollars on Steam
If you're into shorter narrative games, or David Lynch then check it out! Leave a review too if you're cool enough.
You can find the link to the steam page here :))
xitter.gq/i/status/2069821789211…
Replying to @InTheKeep
Fire Plant Games retweeted
Our surrealist fishing adventure game Missing The Point will be 50% OFF for the duration of the Steam Summer Sale 25 July thru 9 July!
Throw it in the cart with all your other goodies and get ready to have your minds blown 🤯
Fire Plant Games retweeted
My latest contribution to the game-o-sphere Missing The Point is only $7.99 on PC & PlayStation!
@FireplantGames & I are trying to send our kids to good schools so... Fish away! 😉
Links: mtp.inthekeep.com/
"Godot build looks cheap. The solution to this is switch to UE"
AI bros literally cannot imagine doing anything themselves. Like they literally can't even think beyond the default parameters of a given tool, it's like they're machines themselves.
Day 2 of building my GTA 6 agent in the loop.
It's working better than yesterday, genuinely.
But two things are bugging me. The Godot version still looks cheap, or might be because half of it isn't finished.
The agent built downtown LA skyscrapers, which is a problem, because this is supposed to be Florida.
Also I've burned 33% of my 20x weekly usage in one day. So that clock is ticking.
So here's where I'm stuck: switch to Unreal, or keep grinding on Godot?
Fire Plant Games retweeted
I did the Steam art and logo for this one. It looks so adorable. Can't wait to play it myself. Also.... Yay for having art in another game. Go do the wishlist thing!!! store.steampowered.com/app/4…
There is obviously demand for this already, and the demand will only grow from here.
Unfortunately nobody is going to trust anybody when they say something wasn't made with AI.
I don’t see how handmade everything doesn’t come sweeping back in a huge tsunami. Everything: films, music, games, art. All of it is going to be heavily human (and so obvious, and marketed that way). I’m feeling a deep craving for all of this. Maybe I’m getting old, or I’m feeling a desire everyone else is feeling.
It's an interesting economic problem. Swaths of people will be supplying for the demand, only for the supply to remain untraded because they can't establish a purity test that will sufficiently satisfy the one who's in demand, so the demand will only grow
Fire Plant Games retweeted
Are you still #MissingThePoint?
That's okay. 👍
It's 25% OFF on @Steam & @itchio!
You never know what you might catch... 🎣
Fire Plant Games retweeted
🐠#MissingThePoint is AVAILABLE NOW! 🐟
See what you notice along YOUR Stream of Consciousness today on @PlayStation & @Steam... 🛶
#indiegames #indiedev #gaming #ps5 #fishing 🎣



















