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Building weird things across games, robots & agents. Currently taking games apart and re-rendering them at @multitapgg. Also recently made @StreetsOfNiceHQ.

Paris
Joined July 2009
Photo by gwendall (@gwendall)Photo by gwendall (@gwendall)Photo by gwendall (@gwendall)Photo by gwendall (@gwendall)Photo by gwendall (@gwendall)Photo by gwendall (@gwendall)Photo by gwendall (@gwendall)Photo by gwendall (@gwendall)Photo by gwendall (@gwendall)Photo by gwendall (@gwendall)
Bare Knuckle II (Streets of Rage 2) in the actual streets of Tokyo. I’ve been building an engine to reconstruct games and re-render them in new ways. One of them is spatial rendering. This runs standalone on Meta Quest 3 with a PS5 gamepad.
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🤖 Made with AI
OpenAI CEO Sam Altman thinks it's "terrible" for people to have RAM in their computers rather than in a data center, as the scarcity of memory caused by the AI boom continues to drive up costs. bit.ly/47LJ09d
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Des milliers de commerces ont été pillés pendant les émeutes, et souvent personne dans le quartier n'était au courant. J'ai monté une carte pour voir ceux près de chez toi et comment les aider : donner à leur cagnotte vérifiée, ou juste aller y acheter. rideau.help
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Thousands of shops were looted in the riots. Often, nobody nearby even knew. I set up a map to see the ones near you and how to help: give to their verified fundraiser, or just go shop there. rideau.help
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I made an arcade beat 'em up. You play the shop manager. Streets of Nice. Inspired by the man who tried to protect his game store in Nice, France. Free, no ads. My thoughts are with every shopkeeper hit by the riots. Play here: streetsofnice.com
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Streets of Nice, un beat 'em up gratuit, sans pub, dans le navigateur. Inspiré par le gérant qui a tenté de protéger sa boutique de jeux vidéo à Nice. Une pensée pour tous les commerçants touchés par les émeutes. Jouez ici : streetsofnice.com/?v=2
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Didn't expect this one to blow up like that. Really glad it resonated with so many of you, thank you! It's called Multitap: the games you love, like you've never played them. Early access is open at multitap.gg
Bare Knuckle II (Streets of Rage 2) in the actual streets of Tokyo. I’ve been building an engine to reconstruct games and re-render them in new ways. One of them is spatial rendering. This runs standalone on Meta Quest 3 with a PS5 gamepad.
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I’m training a fruit fly brain to play Street Fighter II. After playing on easy mode all night, it developed a highly effective strategy.
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I made a village of little people with their own procedural language. I don’t understand what they’re saying anymore. Should I be worried?
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I designed a minimal 3×5 pixel font by hand in Figma for a few projects. Using it there became a pain, so I built a tiny studio around it. Make titles/wordmarks/UI bits, tweak pixels + colors, export SVG/PNG, or download the font. Glyphs are CC0. pxface.com
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Been quiet lately, despite building more than ever. Turns out being a perfectionist with little external feedback is a great way to convince yourself everything is perpetually "almost ready". So I'm going to start sharing earlier. Expect unfinished things. First one tomorrow.
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The state of AI
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New experiment - what happens when a machine looks at a face and tries to find it among thousands of pixel art characters? → punks.art/match
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People are giving AI agents access to their personal email. That's insane. So I built domani - one API to give your agent its own domain, its own email, its own identity. Works with Claude, Cursor, OpenClaw, any agent. Free to start → domani.run
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