Sacramento Game Devs (@sacgamedevs) header
Sacramento Game Devs (@sacgamedevs) profile picture

fka: IGDA Sacramento. Providing support, resources & networking opportunities for indie game, VR, music, art & film devs throughout the region.

Sacramento, CA
Joined July 2012
Photo by Sacramento Game Devs (@sacgamedevs)Photo by Sacramento Game Devs (@sacgamedevs)Photo by Sacramento Game Devs (@sacgamedevs)Photo by Sacramento Game Devs (@sacgamedevs)Photo by Sacramento Game Devs (@sacgamedevs)Photo by Sacramento Game Devs (@sacgamedevs)Photo by Sacramento Game Devs (@sacgamedevs)Photo by Sacramento Game Devs (@sacgamedevs)Photo by Sacramento Game Devs (@sacgamedevs)Photo by Sacramento Game Devs (@sacgamedevs)
The Capital Creative Showcase is back! Join us Saturday, May 15, 2027, from 11 AM to 5 PM at the Scottish Rite Center in Sacramento. Save the date and bring a friend.
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The Sacramento Developer Collective is setting up at Sac Gamers Expo!
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Tonight, 5:30 to 8:30pm at Galaxy Game Cafe: play three unreleased games from Sacramento devs and give them feedback. A bike physics sim, a recoil-powered twin-stick shooter, and a desert mystery. $10, free for Club Galaxy members.
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Cardboard Cowboy has a free demo on Steam right now.
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You ran off the ledge, pressed jump a hair late, and made it anyway. The game let that one slide.
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Developers, this one is for you. Set up at a table, put your game in front of café visitors, and watch how people who have never seen it before actually play it. You'll find out fast where they get stuck and what makes them want another round. If you're not a dev, come play!
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Picture a factory game where every belt you lay adds a note to the soundtrack. Wishlist Future Vibe Check on Steam!
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Meet Prickles, an anxious cactus who makes art and is having a rough year. She's facing eviction when a call from her estranged aunt, Big Red, lands her in a new apartment building full of odd neighbors. Wishlist Prickles on Steam!
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The Progressive Game Jam is back on Saturday, October 17th!
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Beat, Heart, Beat is out today, and we have 8 codes to give away. How to enter: Like this post or leave a comment. That's it. The giveaway runs through the weekend. We'll pick 8 winners on Monday, October 12 and reach out by DM.
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Typomagical is 15% off on Steam right now! You play a bear cub apprentice mage, and every spell has to be typed out while the horde closes in. Words you pick up mid-run chain together, so "fireball" becomes "triplemegafireball" if your fingers can keep up.
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LET'S GO!!! SDC Town Hall & Potluck is this Sunday, October 11 at LogOff Brewing in Rancho Cordova. The potluck runs 11 AM to 4 PM. The Town Hall starts at 1 PM and lasts about an hour.
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Video Game Book Club meets Wednesday, Oct 7 at 7 PM on the SDC Discord. This month: Return of the Obra Dinn. Play as much as you can and bring your theories on what happened to the crew. Finished or not, you're welcome.
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Falling blocks, but every one is a number and you are clearing rows by solving equations. Addition through algebra, plus a versus mode for bragging rights. Out now on Steam with a free demo.
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PGJ returns THIS WEEKEND!
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Most devs throw one together the week they need it, which is usually the week the person who was going to cover them already moved on. The article walks through what actually goes in a kit, where to host it, and the common mistakes. sacdevcollective.org/game-pr…
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Three for the wishlist this week!
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Progressive Game Jam is coming up on September 19. It's the fastest way to go from "I've been meaning to make a game" to actually having one. First timers welcome. Bring a laptop. Mark your calendar and come hang out. #GameJam #GameDev #Sacramento
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Buluk Mayan Warfare. You're the Nacom, a Mayan war leader fighting across an Aztec and Mayan world with sword and blood magic. Four weapon styles, each with its own combo sequences, and gear that evolves from flint to obsidian to enchanted jade to steel. Out now on Steam.
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Your friends will say the game is good. Other devs will tell you what they would have built instead. Neither one is data, and both will eat weeks of your dev time if you treat them like it. sacdevcollective.org/game-pl…
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