dotAGE - Michele Pirovano (@dotagegame) header
dotAGE - Michele Pirovano (@dotagegame) profile picture

The merciless turn-based village builder. Get it: https://xitter.gq/t.co/uW2NKLWR3F Discord: https://xitter.gq/t.co/bHtobGQ3Tc Made by solo-dev @pirovanomichele

Italia
Joined November 2017
Photo by dotAGE - Michele Pirovano (@dotagegame)Photo by dotAGE - Michele Pirovano (@dotagegame)Photo by dotAGE - Michele Pirovano (@dotagegame)Photo by dotAGE - Michele Pirovano (@dotagegame)Photo by dotAGE - Michele Pirovano (@dotagegame)Photo by dotAGE - Michele Pirovano (@dotagegame)Photo by dotAGE - Michele Pirovano (@dotagegame)Photo by dotAGE - Michele Pirovano (@dotagegame)Photo by dotAGE - Michele Pirovano (@dotagegame)Photo by dotAGE - Michele Pirovano (@dotagegame)
dotAGE: Trade Secrets is out NOW on Steam with a new release trailer! - Send Pips to explore the wilderness - Craft boats, build carts, and tame horses - Trade coins and send trade expeditions - Three new elders with unique mechanics!
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Ok, the new prototype having 200+ traits already is barely enough for my feature creeping habits
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Help, please talk me out of gouging eyes out again with my over saturated colors for the next game
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The first unplayable build of the new project is ready! 🍾
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As I build the new prototype and listing my game inspirations as I go, here is a small selection of the major influences this time around! (Yes it is going to take a while)
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The funny thing is there is one major difference from all of those but I cannot find anything to put
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I just prototyped a minimap and I realized I always wanted a minmap inside a game. Oh how I missed you, minimaps!!!!
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The greatest joy of solo working
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Why are you liking this as a project manager???
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Ok this is getting a bit out of hand I need some physical helpers
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Ok people help me out, what's the golden standard on nested tooltips nowadays? Because I'm going to have so much data-driven nesting that I'll make Paradox cry!
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I heard that the new hot tech to make games is now "vibe coding"? I don't know about that, but I'll let you on a secret I've been practicing "vibe planning" for 20 years. It consists of waking up, and deciding on a whim what feature to creep on for the day
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Wow you do really hate cards, people I love them, which will make this much difficult :( It can't be helped, you look to the side for a moment and a card system appears in the game
For my next project I decided to bring back a lost art in videogame making. I am going to make a game.... without cards. NO. CARD. ANYWHERE.
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For my next project I decided to bring back a lost art in videogame making. I am going to make a game.... without cards. NO. CARD. ANYWHERE.
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I heard you like traits So your traits now have meta-traits And the meta-traits now have a meta-meta-trait 🕶️
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My current design phase
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So, you know all that industry wisdom? Make small games, no feature creep, etc etc. Wise wise. Wise. BORING! I am going full feature creep for next project è_é I'll just call it "my style"
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Back to work! Not working for a few weeks felt so weird, but now ideas keep flowing, both for dotAGE and for... new stuff I'm playing with ;D
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Hello Elders! Some cool news! - New version is up with some tweaks! - Starting to work on new updates to add more gameplay customization - Also prototyping a new project! Exciting :D - Switch version of Trade Secrets coming next week! store.steampowered.com/news/…
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