PixelArtM (pixelartm@mastodon.gamedev.place) (@PixelArtM) header
PixelArtM (pixelartm@mastodon.gamedev.place) (@PixelArtM) profile picture
Spain
Joined May 2013
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I'm making the 3D version of my pico8 cars with blender #pixelart #lowfi #lowpoly #lowpoly3d #blender
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Always wanted to try lowpoly with gradient textures. What do you think? #lowpoly #blender #b3d
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Testing PixPaint, @noio_games's add-on for blender. I made a Japanese train station ^_^ #b3d #blender3d #pixelart #lowpoly #ドット絵
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It's very easy to do a lot of different textures once the base object is ready :D #lowpoly + #pixelart #blender3d #b3d
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My tiny #pixelart cars are compatible with this pico-8 City assets :) opengameart.org/content/tiny…
I've almost completed 3 new #pixelart #gameassets but I do want to release something 3D first to keep a balance between releases. Stay tuned for; ► Pico-8 City (360 tiles, 8×8) ► Pico-8 Platformer (128 tiles, 8×8) ► Tiny Battle (132 tiles, 16×16)
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Wow, I made this little game for #bitsyjam 5 years ago and I still get some nice comments :D pixelartm.itch.io/midnight-d… #pixelart #gamedev #ドット絵
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Sprytile doesn't work on blender 3.4, so I'm testing a new workflow for #lowpoly + #pixelart -> @MortMort_ workflow + Pribambase by @lampysprites #gamedev #ドット絵 #b3d #Blender3d
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En la charla de @davidferriz Está hablando de #minabo XD
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