eric retweeted
#GodotEngine tooling is amazing! I made a connected world system in a single script in just a few minutes. Just drag and drop room scenes and you're done!
eric retweeted
#SciartSeptember Day 30 (random edition)
This is the last day of the challenge. Thank you so much for joining me! Enjoy the last entry: a cute and fluffy mini protein 😊
I hope you had as much fun as I did. See you in October 💛
#sciart rendered with @Blender
eric retweeted
#b3d shader based welding. Bevel shader mainly, and some ao to mask stuff. Nodes for the simple orange in 🧵if not for welds maybe just to learn some normal mixing.
eric retweeted
Flip Indices .. w/just a few nodes ..
#b3d #geometrynodes
the magic of Sort Elements node .. :) ..
#GeoNodesLibrary
@Blender
eric retweeted
I procrastinated and didn't build any features I planned...
...but now you can change the color of buildings and objects, and it looks kinda cool!
#gamedev #screenshotsaturday
eric retweeted
Super Bump clouds.
nodesandnoodles.gumroad.com/…
No volumetrics, simulations, or geo nodes.
Just a shader!
#b3d #blender #blender3d #blendercommunity
eric retweeted
The world may not be ready for its cuteness, but here it is:
makeship.com/products/godot-…
Help yourself to a cuddly coding companion ✨, and help the @godotfoundation at the same time!
All revenue made on our end will directly benefit the Godot Development Fund.
eric retweeted
Bundestag stellt Selenskyj-Pappaufsteller auf, um AfD und BSW dauerhaft fernzuhalten
#selenskyj
der-postillon.com/2024/06/pa…
eric retweeted
Procedural, dynamic, recursive subdivision with Geometry Nodes in Blender. Easy to follow technique, I promise!
youtu.be/8W5uhH248Rk
#blender3d #geometrynodes #tutorial
eric retweeted
Triff uns auf der Berlinale vom 15. bis 25. Februar 2024! Als Co-Produzent und Dienstleister für Kino, Spiele und TV bieten wir spannende 3D-Animationen, CGI-Grafiken und visuelle Effekte. Vereinbare ein Gespräch unter [email protected] #Berlinale #PixableStudios
Updated my procedural roof generator for Blender 4.0. Now better calculation logic with 4.0s repeat zones, dormers, snow guards, solar panels, metal panel roofs, more ridge styles, etc. What do you think? Available on blendermarket.
#b3d #geometrynodes #blender
eric retweeted
Day 7-8 of #Nodevember !! The prompt was chaotic cooking. Had lots of fun with this one, especially experimenting with different ways of layering.
Everything is made in #substancedesigner and rendered in #marmoset
#nodevember2023 @Nodevember
eric retweeted
Nodevember 3 - Lovely Lake. A single plane and material. Shader only, no geometry nodes this time
Nodes in the thread
#b3d #nodevember2023 #Nodevember
eric retweeted
#nodevember2023
03 - Lovely Lake
A setup to generate a stylized forest pond. These are some variations created by tweaking the parameters. Reused some elements from a previous project, still all procedurally done with #geometrynodes & shader nodes.
#nodevember #b3d #Blender3d
eric retweeted
02 - Arcade Adventure
I built a mini playable Pinball using sim nodes, works in real time, flippers are controlled by moving an empty. Collisions are still a bit buggy but I want to move on to the next prompt.
#b3d #Blender3d #nodevember #nodevember2023 #geometrynodes


























