I have to admit: I’m not sure I understand what “art” is.
I used to make images to learn tools and prove what I could do. Now the tools solve most problems, and final results can be generated in seconds.
So I’m left looking for new meanings and can't find them.
48
If I’m probably simulated because simulated minds would outnumber base-reality minds, wouldn’t it also mean non-human animals probably lack real consciousness? They vastly outnumber us, yet I’m human. Being 1 out of 1 is much more probable than 1 out of thousands or billions.
33
I keep thinking about something I learned a few days ago: brain damage can leave people able to write, but unable to read. Now when someone seems blind to the obvious, I’m less sure it’s a metaphor.
32
The seven deadly curses of superhuman AI youtu.be/7wy3xyoXYt8?si=3SOZ… via @YouTube
49
Red choosers: "realistically, maybe 2% of people would risk their lives to save a stranger. Blue is just suicide. And I can't sway other 48% no matter how hard I try, so I need to advise others to pick red to minimize casualties" Blue choosers: "selfish = bad, together = strong"
39
Day-by-day progress on my @Behance profile: "Nodevember 2025 Challenge" be.net/gallery/239721089/Nod…
2
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Семен Тележкин retweeted
Simon Telezhkin explained how he created an ice cube for the annual Nodevember challenge.
He showed how he set up the shape, the internal fog volume, the bubble scattering, and the droplets, and then shaded each part: 80.lv/articles/nodevember-20…
Gathered all the works in one video. Please, like on Artstation if you have an account. Thanks! @artstationhq artstation.com/artwork/NqRWe…
I have a question for all procedural 3D graphics programmers and coders: Have you ever studied systems thinking? I'm looking for silver-bullet knowledge on organizing complex systems that don't crumble under their own weight—something like the chip manufacturer guides for building modular factories in Factorio. Does this kind of resource actually exist? It feels so universally needed that it must, I just don't know what to search for.
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Day 30: Tessellate. Completed 30 out of 30 days without skipping. Now back to endless CG tutorials and soloing courses, gaining endless knowledge in case it helps someday (😅). See you all in a year, I guess. Fun challenge—happy to have participated.
Day 29: Fractured. Experimented with different fracturing methods in Houdini. Pretty useful. #nodevember #nodevember2025
Day 26: Fireworks. Made one firework. Thanks to @RohanCreates for the great Houdini particles tutorials. #nodevember #nodevember2025 #houdini
Day 25. Connections. To me, connections mean roads and rivers. So I get the chance to dig into KTT tools from @samuel_krug. To say that it's awesome is an understatement. Very intuitive and super fast. #nodevember #nodevember2025 #houdini
Day 24. Warp. Creative tools (apps/scripts/add-ons) are art. Built a Warp tool I’ve needed forever (couldn’t find built in). Like softTransform but deforms from a point instead of geo selection. Put the file into "..\Documents\houdini21.0\otls" #nodevember #nodevember2025







