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Making Slot Theory: roguelike tower defense. Six slots. Permanent picks. Big chain reactions. Gameplay, builds & dev stories. Free Steam demo below.

Joined January 2022
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Six slots. One pick per wave. A build you have to live with. Slot Theory is our roguelike tower defense. Here is a gameplay showcase. Try the free demo: store.steampowered.com/app/4…
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Wave 20 ends the moment the Breach Colossus goes down. Its death blast clears the escorts still on the board too. #towerdefense #roguelike
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When Corrosion hits its detonation threshold, it uses those stacks and keeps the extras. No overflow gets tossed. #towerdefense #roguelike
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In Skirmish Hard, THIN REQUISITION makes each draft offer one card smaller. It adds 1 point to your Mandate Protocol rating. #towerdefense #roguelike
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Reverse Walkers were drawing their rewind beam at zero length. The lane was read before it had loaded. Now it's re-read from the live path every frame. #indiedev
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Hover a tower card over an empty slot in the draft and you get a ghost of the tower, with its range filled in and a ring around it. You can see the coverage before you commit. #towerdefense store.steampowered.com/app/4…
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We swapped Rapid Shooter to royal blue and Arc Emitter to cyan. Now their projectiles carry the same colours as the towers and UI. #gamedev #MadeWithGodot
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Overcharger's Overclock ran towers at 5x until 3 October. Now it's 4x for 5 seconds, and it still resets every cooldown. #IndieDevHour #gamedev store.steampowered.com/app/4…
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A leaderboard score can finish uploading after you've already left the end screen. The score is already in. Only the status line gets skipped, because the menu it wanted to update was already closed. #indiedev
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In co-op, arming an operator ability shows your partners where you're aiming. Cancel it and the marker clears. Full game co-op, not the demo. #indiedev #towerdefense
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Ban now works on every card in Slot Theory. Towers, modifiers, Field Mods, and Rare and Super Rare upgrades too. Ban one and it gets swapped for another card of the same rarity. Which one would you ban first? #roguelike #indiegame store.steampowered.com/app/4…
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Meet Nyx-7, the Slot Theory operator whose ability runs on rhythm. store.steampowered.com/app/4…
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The wave reaches the breach, and the Breach Colossus is the last thing between it and your core. If it gets through, leftover lives won't save the run. #towerdefense
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Back in the demo, resuming a campaign map loaded every tower, not just the unlocked ones. Locked towers like the Rift Sapper turned up early. A playtester spotted it. #indiedev
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The final boss in Slot Theory changes the stakes. If it reaches the core, the run is over, even with lives left. #ScreenshotSaturday
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Back in the demo, a playtester resized the window while a draft was open and the cards got pushed off the screen. The first draft of a run was fine, the later ones weren't. Fixed now. I never hit it myself, which is a bit embarrassing. #indiedev
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Back in the demo, a tower with 1 Chill Shot could override the slow from a tower with 3. Adding a weaker slow made things worse. Now every Chill Shot stacks per tower, x0.70 speed each. #indiedev #towerdefense
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A tower should show what you have done to it. Slot Theory puts its equipped modifiers on the tower itself, so the build has a visible history.
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last chance to grab Slot Theory at 45% off on Steam... six slots, permanent picks, and some very questionable builds thanks for giving my little TD game a shot store.steampowered.com/app/4…
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One cast, and the lightning finds its own way through the crowd. This is the Conductor in Slot Theory.
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Corrosion takes 4% of an enemy's max health every 4 stacks. A percentage doesn't care how big the boss's health bar is. Deep in Endless it's the one I'd bring for a boss. #towerdefense #roguelike
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