
Artist🔥 Developer Dynamical systems theory Blender tools: https://xitter.gq/t.co/7z21FKENS7 Add-on support: [email protected]
Joined November 2017
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Thoughts for later
When an ai video model generates collapsing concrete, it doesn't necessarily search a database for pictures of rebar. Its learned representations make rebar a plausible continuation of the scene.
The information is retrieved implicitly through generation.
Now imagine applying that principle to thinking.
Generative World Intelligence (GWI)
The Physics Brush add-on comes with 6 workspace brushes for physics based asset scattering.
It is currently 25% off on Payhip:
payhip.com/b/pf9BT
#blender #gamedev #animation #vfx
Physics Brush v0.2 is now available
- Added Force Brush with Attract and Repel modes
- Added an AVX2-optimized Windows Jolt build with automatic CPU detection and fallback.
- Reduced viewport and simulation overhead through improved active-body scheduling and GPU buffer reuse.
- Added configurable Jolt worker-thread controls and expanded performance reporting.
superhivemarket.com/products…
#blender #b3d
Image to 3D add-on is now available!
Developed by @MiladKambari
Drop in one picture and get a real, textured 3D model — generated entirely on your own graphics card, right inside Blender. No cloud. No credits. Nothing to upload.
superhivemarket.com/products…
#b3d
#blender
When an ai video model generates collapsing concrete, it doesn't necessarily search a database for pictures of rebar. Its learned representations make rebar a plausible continuation of the scene.
The information is retrieved implicitly through generation.
Now imagine applying that principle to thinking.
Generative World Intelligence (GWI)
Split. Merge. Reshape. Spline.
4 tools designed to speed up your uv editing workflow.
UV Flex - payhip.com/b/GeKdw
#b3d #gamedev #animation #vfx
5 Workspace tools made for physics based asset scattering
PhysicsBrush is now available for Blender:
payhip.com/b/pf9BT
#blender #3DCG #gamedevelopment #3DModel


