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What is life after @Blizzard_Ent ? I’ve pondered this deeply over the last few months. That’s what I’ll soon find out with a mix of emotions as today was my last day at Blizzard Entertainment after more than 15 years on the cinematics team. Thank you for everything! More in pic💙
David Luong retweeted
"Gods... murderers of my world, destroyers of my home... you will pay for your sins. I swear."
Emerging soon.
Introducing Emergence: Crystal Planet
David Luong retweeted
The eyes of gods gaze into a black hole, the most fearsome phenomenon in the cosmos. To them, it is but a plaything.
Their next move begins soon...
David Luong retweeted
We're the World of Warcraft Gamemakers Guild: the first wall-to-wall union at Blizzard! We're thrilled to include WoW's QA, Art, Sound, Design, Engineering and Production voices for a democratized workplace. At this crucial moment in games, we stand together as one. For Azeroth!
David Luong retweeted
WE DID THE THING!!
Incredibly excited to finally announce "Tides of Tethys", the game I've been working on with a close friend these last few years.
It's been a dream come true working on my own project , and I can't wait for people to play it!
Any wishlist helps! <3
Director: "I'd like to have a stormy sky in the horizon giving off an eerie light in the glacial cracks of Antarctica" Me: "I'm familiar with both from past experience, let's do it!" Break down of the digital matte painting shot I worked on for a cinematic done in @UnrealEngine 5
More on the UE5 cinematic and breakdown at: davidluong.net/astropulse/
David Luong retweeted
I’ve been laid off from activision blizzard after 13 years of employment.
I was the sole income earner for our household so leads on new positions would be appreciated
David Luong retweeted
BREAKING: Microsoft is laying off 1,900 people in its gaming division, including Activision Blizzard, just three months after closing its $69 billion acquisition. Story coming shortly (first reported by The Verge)
David Luong retweeted
Hey everyone. I was affected by the Embracer Layoffs.
I am open to new work/freelance as a concept artist! Worked for companies like Blizzard/DeepSilver!
Any help in spreading the tweet is greatly appreciated! 🥲
"Please...
feed me,
pet me,
love me!"
**Resistance is futile**
The latest @PlayOverwatch 2 animated short by the @Blizzard_Ent animation team, "Calling" is out, after having worked on it many moons ago early in the pandemic. It features Sojourn, hailing from Toronto Canada but,
, I asked for as many pup shots as possible as it reminded me of my own two pups, Xena and Hershey. They roamed my office at home and always gave me great reference for Murphy in how sun light would look on them. Here's a few of the shots I worked on in this clip...
where I did lighting, rendering and compositing. We used Katana for lighting and pass management, Redshift for GPU rendering, and Nuke for compositing. Directed by @ArtofBenDai
Here's a digital matte painting I created for @Blizzard_Ent 's World of @Warcraft : Dragonflight intro cinematic. From the mid ground to the mountains and the sky, covering two aspect ratios with projections for compositing. 1/2
David Luong retweeted
"I'm just gonna stand here and take this all in. 40 years. Not letting go of this."
Michelle Yeoh accepts her #GoldenGlobe. bit.ly/3QKQpMJ
I’ve been buying our dogs’ food on @Chewy for a number of years now. And just received this parcel out of no where saying Happy Halloween to one of our dogs, Hershey. Included was a hand written letter (I checked!) AND…a custom 4x6” painted portrait of her. – at Santa Ana, CA
We recently had our summer bbq event @ImagendaryS having tasty food and meeting some remote coworkers for the first time. The mega halls here are creating more memories and getting more use as time goes on. Still early days for the company with @WeiWangArt – at Irvine, CA






















