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I'm Alex Lemley, a writer and game designer. Follow this account to stay updated on all my creative projects. Currently promoting: New Meat! Available now!

Joined June 2016
Photo by New Meat - Now in Early Access (@AlexLemleyDev)Photo by New Meat - Now in Early Access (@AlexLemleyDev)Photo by New Meat - Now in Early Access (@AlexLemleyDev)Photo by New Meat - Now in Early Access (@AlexLemleyDev)Photo by New Meat - Now in Early Access (@AlexLemleyDev)Photo by New Meat - Now in Early Access (@AlexLemleyDev)Photo by New Meat - Now in Early Access (@AlexLemleyDev)Photo by New Meat - Now in Early Access (@AlexLemleyDev)Photo by New Meat - Now in Early Access (@AlexLemleyDev)Photo by New Meat - Now in Early Access (@AlexLemleyDev)
Replying to @AlexLemleyDev
🚨Take a look at...NEW MEAT!🚨 It's a fast-paced horror-comedy roguelike about burgers, monsters, and dead-end jobs! Survive five-days of mayhem as you explore an ever-shifting dungeon of meat! Satisfy your corporate overlords, or tear the place down! rocketlex.itch.io/new-meat
New Meat - Now in Early Access retweeted
And here's the actual link: alexlemley.com/new-meat-play… I'm not even doing the SEO thing, I just ran out of space in the OP. Come sign up! There's even rewards on offer if you do!
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New Meat - Now in Early Access retweeted
🚨🍔BIG NEW MEAT ANNOUNCEMENT!🍔🚨 Okay everyone, it's time! I'm now taking signups for the CLOSED BETA of New Meat! Friends and followers, I need as much feedback as possible in order to make this game a success! Welcome to the New Meat Community Playtesting Initiative!
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And now, something new. My new game project for 2023 has officially begun. And this time, we make it together. Welcome to Project WHRLD, an experimental call-and-response community text game, run through my website. What exactly is it? Let's find out. alexlemley.com/projectwhrld
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🚨NEW UPDATE TIME!🚨 New Meat's first major content update is live, adding two new systems to really spice up your work week. Dynamic difficulty, wild new "room effects," and bugfixes galore! Welcome to the Rainbow of Death Update! rocketlex.itch.io/new-meat
New in this update are two major mechanics, Room Effects and Dynamic Difficulty! Room Effects can add new conditions to rooms, forcing you to adapt more and more as you progress deeper into the dungeon. And Dynamic Difficulty will get you to that depth faster! Details below!
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But that's not all, there are balance changes and bugfixes, too! I'm really excited for people to experience this update. It puts the game so much closer to where I want it to be, and that means YOUR feedback is more important now than ever! Let me know what you think!
New Meat Room Effects update drops tomorrow! Eyeballs emoji!
Update on the Coming Update: All 10 Room Effects have been implemented! Now the dungeon can have... Frozen Rooms Smokey Rooms Deadly Rooms Shiny Rooms Bloody Rooms Dark Rooms Broiling Rooms Overgrown Rooms Flooded Rooms and Haunted Rooms! What do they do? Play to find out!
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But that's not all! While implementing this new feature, I found yet another bug that was contributing to the game's "being too easy" problem. I'll explain more when the update comes out, but once again, the dungeon is about to get much more interesting.
Hey everyone! Here's a preview of what's coming in the next update of New Meat. It's a brand new mechanic that should spice up your runs quite a bit. Room Effects! Now rooms can have special conditions overlaid on them! Smokey rooms! Frozen rooms! Deadly rooms!
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Every Room Effect adds a special condition to all combat within! Your perfect build might not be so perfect if the dungeon decides to shift against you, so be ready to think on your feet!
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Room effects activate once you've defeated your first boss, and become more common the more bosses you've defeated. And in addition to combat conditions, Room Effects might have other, secret properties as well. Your Day 5 run is about to get a lot more interesting.
With the all new Boss Appreciation Day update, New Meat provides the player with a uniquely challenging adventure every run! There’s never been a better time to die in a basement! rocketlex.itch.io/new-meat
Hey everyone! In case you were too busy trick-or-treating to catch it last night, New Meat got its first update! The Boss Appreciation Day Update is a major balance overhaul that should make the game much more challenging (in a fun way, of course). Try it out!
Replying to @AlexLemleyDev
Live now at rocketlex.itch.io/new-meat The Boss Appreciation Day Update makes the bosses much more fearsome and the Chainsaw a little less busted. Check out everything in the new update with this stylish changelog!
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But also! I’d like to thank slobbergoat in the itchio comments for this amazing fanart of Clatterbleg! Incredible work!
Happy Halloween, everyone! Your treat tonight is New Meat's first true update! Welcome to...
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Live now at rocketlex.itch.io/new-meat The Boss Appreciation Day Update makes the bosses much more fearsome and the Chainsaw a little less busted. Check out everything in the new update with this stylish changelog!
This update should bring the game balance much closer to where's it's supposed to be, but I'll let you be the judge. Give the updated game a try at rocketlex.itch.io/new-meat and let me know what you think!
Hi everyone! I'm working on the next update and, um... ...uh... ...I found out why the game is too easy. You know how the bosses are supposed to scale in difficulty the more of them you've defeated? They...um...weren't actually doing that.
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So...expect the next update to REALLY enhance the difficulty curve of this game!