Alejandro Urdiales (@AlexTheCaster) header
Alejandro Urdiales (@AlexTheCaster) profile picture

Software developer

Joined October 2013
Photo by Alejandro Urdiales (@AlexTheCaster)Photo by Alejandro Urdiales (@AlexTheCaster)Photo by Alejandro Urdiales (@AlexTheCaster)Photo by Alejandro Urdiales (@AlexTheCaster)Photo by Alejandro Urdiales (@AlexTheCaster)Photo by Alejandro Urdiales (@AlexTheCaster)Photo by Alejandro Urdiales (@AlexTheCaster)Photo by Alejandro Urdiales (@AlexTheCaster)Photo by Alejandro Urdiales (@AlexTheCaster)Photo by Alejandro Urdiales (@AlexTheCaster)
Alejandro Urdiales retweeted
We just discovered almost a million public URLs that OpenAI’s agents left behind when hacking Hugging Face, leaking credentials and attack details that could have allowed anyone who found them to compromise the company. 🧵
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Alejandro Urdiales retweeted
The blood of dawnwalker és un molt bon joc, amb un sistema de decisions adult, ambientació atractiva i ben escrit. El que m'interessa d'aquest joc és com posa de relleu l'ànsia completista i la incapacitat infantil que tenim d'assumir decisions equivocades.
✅ +10 HORAS EN THE BLOOD OF DAWNWALKER. Os voy a dar un consejo para disfrutar de este juego al máximo que a mi me ha ayudado mucho. ✅ Haz un guardado aparte justo antes de tomar decisiones importantes. ✅ Vive la consecuencia de tus decisiones, saborealo. ✅ Si o te gusta, carga esa partida una hora antes de suceder todo, este juego cambia drásticamente. #Dawnwalker #TheBloodOfDawnwalker #PS5 @BandaiNamcoES @DawnwalkerGame
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Alejandro Urdiales retweeted
i left Sol high on it's own for too long
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Alejandro Urdiales retweeted
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Alejandro Urdiales retweeted
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Alejandro Urdiales retweeted
Human judgement in engineering is ironically even more crucial now. Deciding what to build. Deciding on the right architectures. Deciding whether you regenerate from scratch $$$ or reuse existing legos. Managing tech debt. You can do anything now, but you can't do everything.
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Alejandro Urdiales retweeted
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Alejandro Urdiales retweeted
Euclid’s Game Boy: I made a Game Boy emulator do math like it’s 300 BC - using only compass and straightedge constructions. Pokémon Red takes ~15 minutes to boot. github.com/0x0mer/CasNum/
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Alejandro Urdiales retweeted
Yo prefiero localhost driven development, luego ya me compraré el dominio más adelante
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Alejandro Urdiales retweeted
These photos from @FordRacing at Dakar are some of the best action shots I've ever seen. Incredible.
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Alejandro Urdiales retweeted
Replying to @endingwithali
oh so that's why devs like split keyboards. makes it easier to bang our heads on the desk.
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🚨 VUELVEN LOS SORTEOS DE RETRATO ESTILO DISCO ELYSIUM🚨 Puede ser de ti, de un personaje o lo que quieras. Los requisitos son: 🔁 RT y FAV a este tuit. 👥 Seguir mi cuenta. Acaba el lunes 8. Puedes ver mejor los ejemplos en el tuit de abajo👇
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Tonight - the first ever live performance of the music of Clair Obscur: Expedition 33 Don't miss the global livestream: bit.ly/onl25yt
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Alejandro Urdiales retweeted
Problem: Some interfaces like dates, times, localStorage, the URL, and the file system are “globals” that may change at any time. This makes it difficult to set up complex edge cases and hampers testing. Solution: Code to an interface instead of an implementation. (Instead of coding against these APIs directly, wrap access in an interface). Result: Now we can code and test against a mocked implementation in non-prod environments. The mocked implementation can be deterministic and fast, and thus allow quickly testing our business logic against many scenarios. In prod, the wrapper implementation merely forwards to the real APIs. Example: The Dropbox team used this pattern to test many OS and file system edge cases quickly on CI.
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Alejandro Urdiales retweeted
WHAT THE FUCK ?? 😍
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Alejandro Urdiales retweeted
🚨 Bracket Scout is now LIVE! Track teams in the Rocket League #RLCS Open Qualifiers like never before: ✅ Live status & updates ✅ Region & name filters ✅ TRN profile access ✅ Better User Experience 🔗Link in Bio 📽️ Here's what it looks like in action:
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Replying to @gfodor
The playing Minecraft -> modding Minecraft (downloading mods) -> modding Minecraft (writing mods) pipeline is so unbelievably good.
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Alejandro Urdiales retweeted
Estoy buscando trabajo como freelance en el sector audiovisual. 6 años de experiencia sobretodo en vMix (Mixer, Grafismos, Replays...) pero también en otras herramientas como OBS, BlackMagic, Control de PTZ, Photoshop y más. Coche propio Inglés Disponibilidad de moverme MD!
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Alejandro Urdiales retweeted
Concept art | Bloodborne - Old Yharnam
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