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AppMagic is an accurate and easy-to-use platform for analyzing games and apps across mobile and PC, tailored specifically for accelerating teams.

Joined June 2022
Find The Needle made $280K and sold 22K copies on its first day in Early Access, November 6. As of November 8, it has made $513K on Steam with 41K copies sold. The game had 352K wishlists at launch. #appmagic #FindTheNeedle #NeedlessGames
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Lightyear Frontier made $3.5M on Steam in 2024 and $3.0M in 2025 during Early Access. After the 1.0 release on November 4, it reached a CCU peak of 5.3K. As of November 7, the game has made $10M and sold 533K copies. #appmagic #LightyearFrontier #FrameBreak
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Nomad Drive made $113K on Steam on its first day of Early Access, October 27. As of November 4, Indie Devil's RV survival game has made $1M and sold 89K copies. It had 281K active wishlists at launch. #appmagic #NomadDrive #IndieDevil
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Potato Please sold 39K copies on Steam on its launch day, November 3, and made $328K. In Golden Horn Studios' physics-based sim, players peel potatoes and unlock upgrades. Its CCU peaked at 4.9K on day one. #appmagic #PotatoPlease #GoldenHornStudios
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Deadly Days: Roadtrip made $836K on Steam in its first Early Access week in September 2025. After the 1.0 release on October 29, 2026, it reached a CCU peak of 5.5K. As of November 2, the game has made $2.5M and sold 257K copies. #appmagic #DeadlyDaysRoadtrip #Pixelsplit
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Queen's Domain made $330K on Steam on its launch day, October 30, with 20K copies sold. As of November 1, the retro first-person RPG has made $700K and sold 42K copies. It is published by Future Friends Games and priced at $19.99. #appmagic #QueensDomain #FutureFriendsGames
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Phantom Blade Zero has made $136M on Steam and sold 3.1M copies as of October 31. 49% of that revenue came from pre-orders, which opened on August 11. Launch day, October 28, brought $46.8M and 1.05M copies. #appmagic #PhantomBladeZero #SGAME
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Probably Stolen sold 529K copies on Steam on its launch day, October 28, and made $4.8M. 269K of those sales were converted wishlists. The single-player pixel-art shop sim from Questing Goose Studio and tinyBuild had a CCU peak of 86K. #appmagic #ProbablyStolen #QuestingGooseStudio
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CRACK sold 35K copies on Steam on its launch day, October 26, and 42K on its second day. As of October 27, Rafoli's co-op game has made $512K, with a CCU peak of 7.8K. It had 131K active wishlists at launch. #appmagic #CRACK #Rafoli
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STAR WARS: Galactic Racer has made $15.7M on Steam and sold 259K copies as of October 26. 20% of that revenue came from pre-orders, which opened on April 30. Launch day, October 6, brought another $3.2M and 52K copies. #appmagic #GalacticRacer #FuseGames
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Moon Sweepers sold 41K copies on Steam on its launch day, October 23. On October 25, its third day, it sold 102K copies and reached a CCU peak of 36K. As of that date, DragDrop Games' co-op game has made $1.3M. #appmagic #MoonSweepers #DragDropGames
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Call of Duty: Modern Warfare 4 has made $49M on Steam and sold 771K copies as of October 24. 43% of that revenue came from pre-orders before October 16, when campaign early access opened. Another 42% came before the October 22 launch. #appmagic #ModernWarfare4 #InfinityWard
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Enshrouded made $4.6M on Steam in the first week after its 1.0 release on October 15, with a CCU peak of 113K. Before that, its Early Access period, which started on January 24, 2024, brought $129M and 5.1M copies. #appmagic #Enshrouded #KeenGames
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Warhammer 40,000: Boltgun 2 has made $1M on Steam and sold 47K copies as of October 20. 28% of that revenue came before the October 14 launch, with sales open since October 5. Launch day brought $343K and 14K copies. #appmagic #Boltgun2 #AurochDigital
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Castlevania: Belmont's Curse has made $6M on Steam and sold 197K copies as of October 19. 40% of that revenue came before launch, from pre-orders that opened on June 7. Launch day, October 14, brought $1.4M and 47K copies. #appmagic #Castlevania #Konami
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