
Indie Game Developer behind Head2Head and Origin of Storms. @_OriginofStorms @head2headvs Business Inquiries: [email protected]
Florida
Joined March 2018
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ArcForged ๐ต๐ท๐ป๐ช๐ฆ๐ท Wishlist Origin of Storms! retweeted
My super-versatile Unreal Engine material, you might have seen it before, but this specific configuration is a first. It ranges from a pulse traveling along a single volumetric fiber-optic strand to a cluster of strands that can form a tube. There are no textures here!
ArcForged ๐ต๐ท๐ป๐ช๐ฆ๐ท Wishlist Origin of Storms! retweeted
In case you have missed
I'll re-upload the fonts that i did or ripped from many Capcom fighting games, most of them done when i did mockups at that moment.
mediafire.com/folder/sgssd61โฆ
ArcForged ๐ต๐ท๐ป๐ช๐ฆ๐ท Wishlist Origin of Storms! retweeted
Here is what you can create using a small 64-pixel noise texture and a bump offset node. The key is your imagination. Ha-ha. That was 15 minutes with a cup of tea in Unreal Engine. To create the lines from texture, look for my examples titled Power Sine. #gamedev #UnrealEngine
ArcForged ๐ต๐ท๐ป๐ช๐ฆ๐ท Wishlist Origin of Storms! retweeted
#OriginofStorms Still cooking with updates!
We've added a Frame Meter for both players so you can read framedata clearly.
We've added dummy options including block and movement options.
We've added recording input for the training dummy so you can practice defense!
More soon
ArcForged ๐ต๐ท๐ป๐ช๐ฆ๐ท Wishlist Origin of Storms! retweeted
ใใฎๅใในใใใใทใงใผใใผใฎใใฌใคใฏใใฆใณไฝใใพใใใๅบๆฌใฎใใฏในใใฃใฏ1ๆใงใใ1ๆใฎใใฉใฏใฟใซใใคใบใฏใใฃในใใผใทใงใณ็จใงใใ
#UE5 #UnrealEngine #gamedev #realtimevfx
ใใฎ(artstation.com/artwork/V2EEdโฆ)ใใฌใคใฏใใฆใณใ่ฆใฆๅ็พใงใใใ่ฉฆใใฆใใใใพใฃใใๅฅ็ฉใซใชใฃใใใใใฎใขใใญใผใใฏใใใธใๅ่ใซใชใฃใใ
#UE5 #UnrealEngine #gamedev #realtimevfx
ArcForged ๐ต๐ท๐ป๐ช๐ฆ๐ท Wishlist Origin of Storms! retweeted
Hey #PortfolioDay! I'm a 3D animator with a love for animating dynamic characters and camera's. Got a new highlight reel of a handful of stuff I've worked on over the years!
ArcForged ๐ต๐ท๐ป๐ช๐ฆ๐ท Wishlist Origin of Storms! retweeted
Fold Tutorial For Y'all ๐ค๐ฅณ*there's more but that's in the drafts for a while.
Dmytrii Semenov has launched an advanced bounding-box scaling tool for Unreal Engine 5 that supports both single- and multiple-object selections, including mirrored objects and objects rotated relative to one another.
Get it here: 80.lv/articles/advanced-scalโฆ
ArcForged ๐ต๐ท๐ป๐ช๐ฆ๐ท Wishlist Origin of Storms! retweeted
Mesh Createใใชใชใผในใใพใใ๏ผ
ใฒใผใ ๅถไฝใฎๆใซใกใใทใฅใ็ฐกๅใซไฝใใใใจๆใฃใฆไฝใใพใใใ
ๆงใ
ใชใกใใทใฅใฎๅฝข็ถใไฝๆใใใใจใใงใใใจใฏในใใผใใงUnityใธใฎ้
็ฝฎใๅฏ่ฝ๏ผ
TextureCreateใไฝฟ็จใใฆใใฏในใใฃใไฝๆใใใใฎใพใพMeshCreateใธ็งป่กใใงใใพใ๏ผ
gameanimation.info/mesh-creaโฆ
ArcForged ๐ต๐ท๐ป๐ช๐ฆ๐ท Wishlist Origin of Storms! retweeted
I been spending alot of time with family and going to the gym and I finally hit under 200 on the scale!
Last time I was under 200 was 2007 so im pretty happy about it
Also @TongNeverSleeps owes me $1000 since we had a bet on who can get there first
Cashapp me Tong $jwonggg
ArcForged ๐ต๐ท๐ป๐ช๐ฆ๐ท Wishlist Origin of Storms! retweeted
Indie developers will spend three years building a game and then write:
โHey, made a little thing.โ
MY BROTHER IN CHRIST YOU BUILT AN ENTIRE WORLD. ๐
ArcForged ๐ต๐ท๐ป๐ช๐ฆ๐ท Wishlist Origin of Storms! retweeted
We build for fans, despite haters.
Reach as far as you can. Then spend your time on the people who actually want the game to get better.
Thatโs how multi-year dream games get finished.
ArcForged ๐ต๐ท๐ป๐ช๐ฆ๐ท Wishlist Origin of Storms! retweeted
Its amazing to receive the kind of love you guys have been giving us while making our dream game #OriginofStorms. We're so close to 2500 wishlists!
Tokon 1st place at F2CON!!!! Check out my matches!!!
youtu.be/L3voewilmx8?is=7K0fโฆ
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