Archlich Acererak (@ArchlichEternal) header
Archlich Acererak (@ArchlichEternal) profile picture
Tomb of Horrors, room 33
Joined April 2018
Photo by Archlich Acererak (@ArchlichEternal)Photo by Archlich Acererak (@ArchlichEternal)Photo by Archlich Acererak (@ArchlichEternal)Photo by Archlich Acererak (@ArchlichEternal)Photo by Archlich Acererak (@ArchlichEternal)Photo by Archlich Acererak (@ArchlichEternal)Photo by Archlich Acererak (@ArchlichEternal)Photo by Archlich Acererak (@ArchlichEternal)Photo by Archlich Acererak (@ArchlichEternal)Photo by Archlich Acererak (@ArchlichEternal)
Barbarian: “I CAST MAGE ARMOR!” GM: “You can’t cast that, you’re a barbarian.” Barbarian: *Grapples the wizard, holds him up as cover*
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According to the 2nd Edition AD&D module “A Paladin in Hell”, his name is Klysandral. He is a former adventuring companion of Emirikol the Chaotic. When I ran it, he became known as St. Klysandral the Twice-Martyred.
Did we ever find out this Paladin's name? Because I'm about to make him my patron Saint.
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Glad I stopped watching Stranger Things before it became a Looney Tunes/Home Alone crossover series
They set a trap to kill this monster 😱
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Remember when artifacts all had a massive drawback or multiple drawbacks that offset their insane power-levels? I do. I often will drop one big artifact into a campaign and the players will be afraid to touch the damn thing. Heck, they had to do a massive quest for a noble efreet last campaign because the ranger was the epicenter of a natural disaster every single month. Hurricanes, earthquakes, floods, volcanic eruptions… all centered on him! They wished the artifact away!
Ugly Truth for Dungeon Masters: If your players recover an OP artifact or obscene amount of gold, not only is it YOUR fault, but... It's now your task to get rid of it WITHOUT them knowing you are trying to get rid of it.
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Ehhhh… I mean, when I run it, it’s a little more complex, but yes, any target that the PCs can just blast away at without interference is going to drop fast.
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Hey! You may not think my traps “realistic” but have you considered that: 1) I’m Chaotic Evil; 2) I’m a high-level wizard; 3) I’m spiteful; 4) I did it for the LOLZ.
The deadliest trap I ever used: Here's how it worked. If the player falls into the pit, he can't see anything. Whipped cream is opaque. Even blocks darkvision. The other players also can't see him. If they try to use ropes to fish him out, the ropes float on top. Meanwhile they can't hear him talking and eventually the victim expires with no oxygen. In my game they finally attached a mace to the rope so it would sink into the whipped cream. But the victim couldn't SEE the rope and had to grope for it. Now I can see that you might say I'm too mean, but there are fairly obviously several ways to get him out of the pit (besides eating the whipped cream). How many can you think of? (And if you want to argue that whipped cream isn't "realistic" may I point you to Tomb of Horrors?)
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Each one is delightful!
I devoured these as a kid.
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Dark Nights: Metal/DC: Death Metal and their consequences have been a disaster for DC Comics. This Absolute Batman… thing… looks like something an edgy teenager would come up with.
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Love Cosmic Odyssey.
NR: I'm actually pretty excited about this one
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Affleck looks like he could rip a man in half.
Which Dark Knight is more intimidating in the shadows?
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Archlich Acererak retweeted
Timeline cleanse. All you'll ever need:
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Archlich Acererak retweeted
All you’ll ever want:
Timeline cleanse. All you'll ever need:
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The current version of the world’s most popular roleplaying game vs Old-School retroclones It’s the Ship of Theseus. Neither are D&D. Both are D&D.
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OOC: Learned tonight that my brother is dying. Fuck cancer.
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No. There should be a renewed focus on it.
Should Dungeons & Dragons eliminate the alignment system entirely?
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Yes. “Vecna Lives”, “Vecna Reborn”, and “Die, Vecna, Die!” defined the character. 3.Xe further refined the Archlich’s image. 4e mentions him but the gods really kind of take a backseat in that short-lived edition. But there’s a shift in spirit in the 5e era that happens… with the emergence of Critical Role and it’s exacerbated by Stranger Things. Vecna suddenly became the “it” villain. WotC really wanted him to be the “Thanos” of the D&D multiverse (laughable considering the established character motivations and methodology). They shift him from being a bitter, scheming, patient, obsessive, vindictive competitor whose meticulous plots are aimed at subverting his rival gods, changing him to a nihilistic, cataclysmic, existential threat to the concept of existence itself (Tharizdun could not be reached for comment but is believed to be annoyed at the infringement).
Replying to @DungeonNoir
Far as I'm concerned, THIS is Vecna - solidified in the 3.5 era... Yes there's some modern in it in that he was once a man in ancient Oerth and had various tragic events in his life that guided him to his evil path. But he's clearly evil and no way around it. A neat "Origin" story though V2 seems to have never been made... They also had some good adventures published. Him trapped in Raveloft for a while after a celestial shake-up where Orcus died, etc. Hate to imagine the 💩"Modern Audience" WizDorks of the Woke chewed up and 💩out and stapled "Vecna" on the made in China boxes... probably stinks worse than Blaatezu...
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If nothing else, the aftermath of that adventure created a bunch of material in the metaversal space of my setting where I can now unleash all my old-school gaming shenanigans. My players have been rocked by the old-school reversion of the setting as a result.
Replying to @DungeonNoir
Ran it. Gutted it and used it for parts (because my players are mostly newbies who came from “Stranger Things” and were all like “Oooooh Vecna!”). My D&D IS explicitly a multiverse but it’s not the pale, anemic, wasted imitation of a multiverse that this thing had in it.
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Fertile ground indeed.
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Oof. Too rich for my blood.
Orcus-on-a-crrutch!
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