BFBulletin is a community project which covers all things #Battlefield including news, updates and more since 2010. #BF3 #BF4 #BFV DICE Friend. Run by Antal120.

Spain, Gran Canaria.
Joined July 2010
A small client update (hotfix) for #Battlefield6 is now live on all platforms in order to improve stability on the Vegas Strip and Area 51 maps.
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Bloomberg and Variety report that multiple sources have confirmed that DICE and Respawn Entertainment are working together on a new #StarWarsBattlefront title for Lucasfilm. In a memo sent to EA employees, EA executives Cam Weber and David Tinson touted #Battlefield6 has been a great success, and they've learned a lot from the launch and the live service. "We're going to take those learnings, balance our resources, and leverage the technology to deliver a shooter portfolio that unlocks growth. In addition to our future Battlefield titles, we'll be bringing together our Respawn and DICE studios to collaborate on a future project that will help us achieve that ambition. We can't wait to share more when the time comes." ea.com/news/building-eas-nex…
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The third multiplayer map for #Battlefield6 Season 5 "European Casino" goes live November 10th, alongside Multiplayer Leaderboards and balance changes. The Server Browser, Platoons and the reworks of Blackwell Fields and New Sobek City map go live December 8th.
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Happy 10th Anniversary, #Battlefield1 🐴 The game was released on October 21st, 2016.
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Free 60 Min Hardware XP Booster. #Battlefield6 #REDSEC Code: CONVERGENCE You can redeem it here: ea.com/games/battlefield/bat…
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#Battlefield6 Season 5 - Discord Q&A Recap 📝 Core Features 🔹 The Server Browser will feature persistent lobbies. Players who choose matchmaking via Custom Search or official playlists will also be matched into official servers listed in the Server Browser, but might leave the server between matches depending on their selected map and mode options. DICE currently plans to show the Server Browser as the first tile in the Quickplay menu for owners of Battlefield 6. In Portal itself, Battlefield 6 owners will see a Verified Experiences Server Browser tile, and then a Custom Server Browser tile second, to find user-created experiences. We'll have a dedicated Server Browser blog coming soon. 🔹 Prox Chat will be available in Rapid Royale in the near future "to do additional tests and get additional telemetry data." While DICE is still committed to bringing the feature into multiplayer, they still have some work to do to make that happen. 🔹 DICE is looking to expand the Spectator Mode with the Elite Series in Season 5. 🔹 Platoons arrive in Season 5 Phase 3. Current plans are to show the Platoons UI in the main menu as an extra tab. Players will be able to create a tag, a name and a description. Playing your platoon will give you an XP bonus. Management and hierarchy will be managed through the EA Connect UI in-game. 🔹Multiplayer leaderboards will go live later during Season 5. DICE is currently testing them internally. Roadmap 🔹 DICE already has plans for what's coming after Season 5 for Battlefield 6 and REDSEC. They'll share details early in the new year on what's next. 🔹 They have a "sizable amount of Hardware content planned" and iconic weapons featured in past Battlefield games like the M9 have not been forgotten. Matchmaking 🔹 DICE is aware of a bug causing players to be unable to connect to Portal servers. They'll get a fix into a future update. 🔹 Ranked Matchmaking: The team is currently reviewing testing some changes to help alleviate some challenges (issues) in APAC and South America. 🔹 They currently have no plans to add an option for PC players to turn off crossplay. Modes 🔹 DICE is eager to bring back both Carrier Strike and Gauntlet Fighter Sweep in future seasons. 🔹 There are currently no plans to add Ft. Lyndon POIs for all core multiplayer modes. 🔹 Strikepoint still has bugs that have proven tricky to address and given the "lower popularity" of this mode it's been difficult to prioritize fixing those bugs over other issues that affect more players, DICE says. 🔹 The team at Motive (including some who worked on the Dead Space remake) were involved in the Dead Space event. Maps 🔹 Blackwell Fields and New Sobek City reworks are scheduled to go live in Season 5 Phase 3. 🔹 Their current approach to weather remains on a per map basis. "We may introduce different weather types in future maps, but these are either intended as event-based modifications, or as part of the map's distinct biome. Think things like rain, snow, or maybe the map is set during night time." Class Balance 🔹 DICE is aware that some Training Paths in multiplayer feel less useful than others. Rebalancing these underwhelming Training Paths is on their radar. Weapons and Gadgets 🔹 They're currently doing a "full review on gadgets." The Support Pouch (for example) is high on their radar. Assault is getting a specific focus since several of the gadgets for this class are not hitting the mark, and DICE wants to take a look now with all the data they have at hand since they shipped. 🔹 Landing shots on sniper rifles have become a critical issue. They're looking at increasing sway or dispersion when being counter-sniped all the way to actual aim deviation when hit. 🔹 Some gunplay adjustments were made for REDSEC in preparation for the upcoming Elite Series, and they're targeting more expansive gunplay tweaks for Season 5 Phase 2 that will impact both traditional multiplayer and REDSEC. 🔹 They've recently completed a balance pass on the Minigun and Railgun. 🔹 There are no plans to add 'Actuated Module Variants' that reduce recoil, enable faster ADS speed or both. DICE says the Actuated Module is based on a real piece of tech intended to stabilize the firearm while aiming (i.e. sway) and the current gameplay effects reflect that functionality. 🔹 DICE is aware that some attachments feel prohibitively expensive, seeing limited to no use, and targeted adjustments for those attachments is on the table "to encourage them to be viable options." They've heard the feedback around 3D-spot-on-fire and are considering alternatives, though they do consider it to be an additonal layer of depth to gunplay and tactics and subsequently don't want to outright dismiss it as a balancing lever. 🔹 Dispersion (also known as Bullet Spread, Bloom, and Random Bullet Deviation) has not changed in recent updates. Vehicles 🔹 They're investigating adding the new two-seater jets to additional maps, but there are some technical performance and game balance issues they need to address first. 🔹 DICE currently has customization for all the launch jets planned during Season 6. With this update, all of the jets for each faction will have weapon customization options. 🔹 They're looking at new balance and abilities for the Scout and Attack Helicopters. One of those for the Attack Heli is the TV Missile, but there are some improvements they want to make to that weapon before adding it to other vehicles. They don't have a timeline at the moment but it is one of their targets.
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In addition to Marker Incursion, DICE says the DS-23 Pulse Rifle will also be available in #REDSEC Battle Royale and Rapid Royale for the duration of Dead Space: Convergence. Players will find "strange transmissions, hidden references, and pieces of environmental storytelling throughout the event."
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#Battlefield6 x Dead Space: 'Convergence' Event Trailer 📽️
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#Battlefield6 Dead Space event is live until November 10th. 'Convergence' Overview 👽 Marker Incursion: 16-player PvE Rush-style mode. 👽 Players must fight through intense waves of AI-controlled Marked Soldiers, destroy Marker Shrines, and ultimately neutralize the primary Marker to stop a world-ending Convergence event. 👽 Earn CEC credits by picking up semiconductors off of dead Marked Soldiers in Marker Incursion, enemies in unranked Battle Royale and Rapid Royale, or completing Event Challenges. 👽 Non-canon storyline beneath the Area 51 map. It's decked out with assets taken from the Dead Space Remake. 👽 Dead Space's Pulse Rifle is available as a powerful Battle Pickup. 👽 Two Dead Space-themed store bundles: 'Strategic Dismemberment' (2,100 BFC) and 'Make Us Whole' (1,600 BFC) 👽 10 Dead Space-themed free rewards, including the "Aegis VII" Soldier Skin and the "RIG-Certified" SMG Weapon Package. This Week's Store Bundles and Free Items 🪙 Deathless Resolve (1,600 BFC) 🪙 Dread Center (1,600 BFC) 🎁 'Nocturnal Weaving' Player Card Background for Battle Pass owners. 🎁 'Scenario Five' Uniform Patch for everyone. Thanks @Zook_ABOSAUD 📽
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DICE is aware that players can't equip the 'Aegis VII' Soldier Skin in the loadout screen once unlocked. They're looking into it.
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#Battlefield6's Xbox Game Pass debut has boosted player count by 83%, making it the sixth-biggest Xbox Game Pass debut for 2026. The game has jumped up from the #14 spot to the #6 spot. Via TrueAchievements. trueachievements.com/news/ba…
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PSA: EA has extended the Steam Free Trial and the Trifecta of 2XP on all platforms until Tuesday, October 20th in #Battlefield6. 🔹 The Steam Free Trial ends at 5 PM UTC. 🔹 The Trifecta of 2XP ends at 12 PM UTC.
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#Battlefield2142 marks its 20th anniversary today 🎂 The game was released on October 17th, 2006.
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They're coming... October 20th. New teaser for #Battlefield6 Dead Space event 📽️
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EA is giving away the "Trusted Reserve" Pax Support Soldier Skin from the Game of the Year Edition to Phantom Edition owners in #Battlefield6.
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#Battlefield6 'Full Game Trial' is live on PlayStation and PC (Steam) All available maps 🗺️ All available modes 🎮 Ends October 19th - 8PM UTC on PlayStation / 5PM UTC on Steam 🗓️ PlayStation: store.playstation.com/en-us/… Steam: store.steampowered.com/app/2…
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New trifecta of 2XP in #Battlefield6. Career, Hardware and Battle Pass. Live now until October 19th. The XP cap has been disabled this morning via backend update.
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A small client update (hotfix) is now live in #Battlefield6 to resolve an issue that could cause audio to cut out until the game is restarted.
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PlayStation Plus subscribers can claim the Lion's Share Pack in #Battlefield6 and #REDSEC for free. Thanks @aeidolone 📸
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