#dkgame advocate, gamedev veteran and bizdev advisor. Senior Business Developer at Kaiju Creation. Former Senior Project Manager at @3DRealms.

Aalborg
Joined August 2009
Brian Nielsen retweeted
🚨 ALL HANDS ON DECK! 🚨 The 1.1 Update for Void Crew is now LIVE! 🆕 What’s new: • Up to 6 players • Reworked difficulty curve • Mid-run save (finally!) • New Game Mode: Survivor • New mutators to spice things up • Payload Launcher – Toss a Void Bomb and watch it all ERADICATE ☢️ Read all about the update here: store.steampowered.com/news/… METEM PRESERVE YOU! @Focus_entmt #indiegames @unitygames
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HUGE MOMENT FOR US Calcium Chaos: Derailed is now out on Steam! Little celebration thread with photos from the release party in the replies ✨ xitter.cf/CalciumChaos/status/18…
Calcium Chaos: Derailed - Out Now! Embark on a whimsical adventure through a land plagued by pesky skeletons! Uncover weird and wacky weapon synergies to fight back against the bony baddies. #indiegames #twinstick #roguelite
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There is 11 days left to submit your game to TAGS! Come showcase your games, meet other developers, get feedback and get an awesome experience. 100% of the previous developers at TAGS recommend participating 🤩 Sign up now awesomegames.show #dkgame
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“You collect junk materials and use them to make useful tools, then control Mouse, Crane and Electryna to play games. What I particularly love is how it scales to the ability of the players.” Thank you very much @ForbesGames for including Mouse & Crane on your family gems list!
There are the undiscovered family gaming gems of 2024. Whether you play on Switch, Xbox, PlayStation or PC, there are some amazing discoveries to make. go.forbes.com/c/CR21
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Spilmediet har i Danmark længe været både underkendt og overset. Men nu har vi både et nyt institut og en ny brancheforeningen. Hvad det betyder siger jeg nogle ord om i det her debatindlæg: altinget.dk/digital/artikel/… #dkpol #dkgame
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Rytmos has been nominated for an Apple Design Award, in the interaction category! @AppStore #WWDC24 developer.apple.com/design/a…
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Brian Nielsen retweeted
Our game WHAT THE CAR? is a finalist for the Apple Design Awards 2024 🏆 Pretty proud of the little car!
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Brian Nielsen retweeted
Er du nysgerrig på om @GhostShip_Games's direktør, og Games Denmarks forperson, @soren_lundgaard kan lære @BergurLokke at blive god til @JoinDeepRock inden EP-valget? Og har du spørgsmål til enten Søren eller Bergur? Så kig med nu! twitch.tv/bergurlokke
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Så skete det! Vi har nu en brancheforening for den danske spilindustri! Jeg er så uendelig stolt og glad for at det er blevet til virkelighed. Og vanvittig beæret over at være blevet valgt til bestyrelsesleder. Nu skal det der dælme sættes gang i den! dropbox.com/scl/fi/alkzme25o…
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Yesterday was a special day. Presenting at @UnrealEngine #StateOfUnreal and announcing that creators can now make and publish their own #LEGO experience 🤩 #GDC2024 youtu.be/OHZwIdmgoCI?si=gPb6…
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A decade of being awesome and making awesome games! Keep being awesome and kicking ass @BedtimeKlaus @JonasByrresen and everyone else at the studio 👏👏👏 #dkgame
Today is Bedtime's 10 year anniversary 🎉🎉🎉🎉 10 years on this floating rock through space! Crazy! Here's a little trailer of all games we've made throughout the years 🫶
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We’re sad to share that we're halting production at @gutefabrik due to the challenging funding & investment scene in games right now. We downed tools earlier this month & have been doing our best to support the team who'll be looking for work from mid-March. Full statement:
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This was a really fun interview to do, though I won't take credit for the actual "co-op positive" game design. That credit goes the DRG production team at @GhostShip_Games spearheaded by our passionate Game Director, co-founder, and CCO @Mikkelmartin #dkgame @JoinDeepRock
Sick of trolls running rampant online? ‘Deep Rock Galactic’ developer @soren_lundgaard tells us about the art of “creating a positive community” through game design in our latest @NME_Games Boss Level interview. Read more: nme.com/features/gaming-feat…
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A great Danish publisher @GhostShip_Pub supporting a great Danish game developer @GuidelightGames to lunch a damn fun game! Get your dice and your cards ready for mayhem. It releases in 5 minutes! #dkgame
In less than 30 minutes, we will release SpellRogue to the world! This is the first game published by @GhostShip_Pub and the first game released by @GuidelightGames I am just a tiny bit excited!!!! (as you can see by the number of exclamations marks)
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En historisk beslutning! Nu skal arbejdet så i gang med at skabe den bedst mulige forening for den danske spilindustri. Det bliver så godt! pro-f.dk/aktuelt/producentfo…
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If you are affected by the massive layoffs in these troubling times, and you've not entirely given up on the industry, please note that we have over 100 openings aross five studios @IOInteractive - ioi.dk/ or poke me or any of our brilliant recruiters via LinkedIn
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On Thursday 11 at 2 PM we'll be closing for submissions to this year's @SpilprisenDK awards. If you've released a new Danish digital game in 2023, or have made major updates on an existing game in that year, now is the time to make sure you submit it for the award show! #dkgame
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Brian Nielsen retweeted
We're hiring! Come make comedy games with us in Copenhagen. #dkgame
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Go go go go!!!
RIPOUT is OUT NOW in Early Access! Play @RipoutGame solo or with up to two other players as you explore derelict ships fighting to survive against reconfigurable mutants. Bring a friend, and pick up RIPOUT here: 3drealms.live/PlayRipout
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It is so damn awesome to finally be able to lift the veil on the new trailer for @CoreDecay. If you haven't watched the trailer yet, go watch it now!
I've been teasing a few screenshots the past few days from one of our upcoming @3DRealms / @SlipgateIron titles - CORE DECAY - And finally, we can reveal the first Gameplay Trailer! Enjoy - And make sure you wishlist the game on Steam! youtu.be/cpVB-52enLA
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