Ben Christensen retweeted
🚀 Excited to share a new #Houdini tutorial featuring one of our VFX Directors Jason Johnston in collaboration with @sidefx!
Learn how to create a stunning, dynamic ground impact decal for Unreal Engine using Houdini.
Watch now 👉sidefx.com/tutorials/impact-…
#GameDev #VFX
Ben Christensen retweeted
Shout-out to Sr. VFX Artist Ben Christensen (@BenChristen) for his presentation exploring the workflow between Houdini and Unreal Engine for real-time game VFX at today’s Houdini HIVE Horizon event hosted by @SideFX ! 💫
#vfxartist #unrealengine5 #ue5 #houdini
Ben Christensen retweeted
🍎 Fruit comes from the Earth, right? Happy #EarthDay!
These Megascan fruits were simulated as soft bodies in Houdini by one of our very own VFX Artists Ben Christensen. They're running in real-time in @UnrealEngine with Vertex Animation Textures. 🍉 🍌
#VFX #UnrealEngine5 #UE5
Ben Christensen retweeted
🥳 Everyone join us in welcoming Ben Christensen to the Beyond-FX team as a VFX Artist!
☝️ A fun fact about Ben: he used to teach English in Japan, and his students gave him the nickname mukimuki-sensei (or "Muscular Sensei").
#VFX #GameDev #GameDevelopment #GameDeveloper
Ben Christensen retweeted
I'm Alec, a 3D Environment Artist who recently finished up an internship with Side FX.
If you're looking for game environments, materials, or Houdini modeling/tools I can do those things for you!
Portfolio: artstation.com/aaspersl
Contact: [email protected]
#PortfolioDay
Im sick today so jess decided to eat all his tomato soup so I cant have any. Brotherly love does not get stronger than this.
Ben Christensen retweeted
Weapon/attack effect ⚔️⚡️by #SideFXLabs' intern @TurnipBen. Made in #Houdini & #UE5 with Houdini RBD, Vellum grain, Pyro, flipbook, and lightning tools.
Tutorials coming... #realtimeVFX #VFXFriday #gamedevelopment #gamedev #indiedev
I was watching the pokemon live performance and this is how team rocket dances. #Pokemon


















