Bromeon retweeted
godot-rust is used in more and more upcoming games!
Latest additions to our projects page:
godot-rust.github.io/book/ec…
Bromeon retweeted
🚅 godot-rust v0.5.4!
- New API level: api-4-7
- Typed signals aren't enough -- now also typed RPCs 🧐
- Easier conversions: "string".to_gstring()
- Gd introspection APIs
- 8 bugfixes and more!
If you like the project, consider giving us a GitHub star:
github.com/godot-rust/gdext
Bromeon retweeted
store.steampowered.com/app/3…
Retro puzzle game, which uses godot-rust for its tile mechanics. Here's a zoomed-out view:
Bromeon retweeted
godot-rust v0.5 released!
- Godot 4.6, Rust 2024
- Typed dictionaries
- Non-null object API
- Export tool button
- s == "literal"
godot-rust.github.io/dev/mar…
Help us spread the word: redd.it/1s5it1y
If you like it, consider a GitHub star!
Huge thanks to all contributors!
Bromeon retweeted
Looking back on 2025: typed signals, async/await and many godot-rust games!
Happy new year everyone!🎆
godot-rust.github.io/dev/god…
Bromeon retweeted
Ever wondered what games are made with godot-rust?
We now have a page showcasing some in-development and released projects: godot-rust.github.io/book/ec…
Some of them, like Stickyban here, can be played directly on the web!
Bromeon retweeted
godot-rust v0.4 released!
Export groups, match_class, easy callables, run_deferred, generic PackedArray and much more!
godot-rust.github.io/dev/sep…
Bromeon retweeted
🚀 godot-rust 0.3 is out!
Type-safe signals: code-generated custom APIs for connecting/emitting both user-defined and Godot's own signals.
You can now also await signals, effectively introducing async tasks into Rust.
And much more!
godot-rust.github.io/dev/may…
Bromeon retweeted
We're happy to release a number of bug fixes for #SFML 3! 🥳
Thank you to everyone who reported issues and provided fixes! ❤️
github.com/SFML/SFML/release…
Bromeon retweeted
🌻 v0.2.4
- Significant improvement for registered doc comments, including emulated lists
- Speed up packed array creation by up to 63×
- Methods with more intuitive and godot-faithful names (Basis, Quaternion)
Changelog: github.com/godot-rust/gdext/…
Bromeon retweeted
To honor the ending year, we've just released v0.2.2 with a huge amount of added APIs for Godot built-in types.
Check out the latest devlog post for a review of 2024!
Happy new year everyone :)
godot-rust.github.io/dev/god…
Bromeon retweeted
🚀 godot-rust v0.2.1
- DynGd: Rust trait polymorphism
- multiple impl blocks
- single-threaded callables
- doc discoverability for proc-macros
Check it out!
github.com/godot-rust/gdext/…
Bromeon retweeted
🚀 godot-rust v0.2 released!
Pass arguments as "str", implicit upcasts, generate Godot docs from RustDoc, performance improvements and more!
Check out our devlog:
godot-rust.github.io/dev/nov…
Bromeon retweeted
Flecs v4 is out! 🎉🥂
ajmmertens.medium.com/flecs-…
#gamedev #indiegame #videogames #gamedevelopment #IndieGameDev #indiedev #ecs #flecs #gaming
Bromeon retweeted
🚀 godot-rust is now on crates.io!
Start using it immediately with `cargo add godot`.
Thanks to everyone who contributed!
godot-rust.github.io/dev/jun…
Bromeon retweeted
🎇 This has been a great year for Rust in the Godot ecosystem. Close collaboration with the GDExtension team allowed us to implement tons of new features in idiomatic ways.
🚏 Important milestones in our 2023 recap:
godot-rust.github.io/dev/god…
Happy New Year!
Stardust Slingshot, a #ludumdare54 game with grappling between rockets + drive-by-mining.
Made with @godotengine 4.1.1, in a team with @Kath_Art_ic and @PlayTheProcess.
Play it online and rate us at ldjam.com/events/ludum-dare/…!
#LDJam 54: a #GodotEngine game, built with @PlayTheProcess and @Kath_Art_ic.
Theme is "limited space".
Our take on it is a deep space mining ship, tethered to supply stations and slingshotting between them.
Bromeon retweeted
📚 godot-rust now has a devlog!
Our first article is about performance, FFI calls and minimalist benchmark infrastructure.
⏱️By caching function pointers, gdext improved execution time of certain Godot calls by an order of magnitude!
Check it out at: godot-rust.github.io/dev/ffi…







