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This is the official media account for Black Mack Studios. we're currently working on development for Chronicles of Myth.

Arizona
Joined May 2022
Photo by BlackMackStudios (@COM_BlackMack)Photo by BlackMackStudios (@COM_BlackMack)Photo by BlackMackStudios (@COM_BlackMack)Photo by BlackMackStudios (@COM_BlackMack)Photo by BlackMackStudios (@COM_BlackMack)Photo by BlackMackStudios (@COM_BlackMack)Photo by BlackMackStudios (@COM_BlackMack)Photo by BlackMackStudios (@COM_BlackMack)Photo by BlackMackStudios (@COM_BlackMack)Photo by BlackMackStudios (@COM_BlackMack)
The pre-launch page for Chronicles of Myth is now live! Follow us on there for updates. kickstarter.com/projects/bla…
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Meet the Forechosen Chronikin of Norfjall! These are the four Chronikin that fledgling Archivist are typically gifted when starting their journeys. Vigyrrie the stalwart protector, Dyrekkr the savage hunter, Galdmara the skittish dream eater and Berghald the gentle forager. Who will you choose?
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Chronikin Spotlight: Berghald are stout and slow moving, foraging about the Norfjall wetlands. They are fairly docile and will curl up into a stony ball when feeling threatened. When traversing the steep terrain of the northern continent, this skill can be used to quickly descend muddy slopes. Berghald have an amazing sense of smell, able to find buried mushrooms and truffles which predominantly make up their diets. They are often observed rolling about the muddy bogs found in central Norfjall and have been blamed on many calamitous rock and mudslides.
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Chronicles of Myth is entirely unique in that it utilizes a hybrid dice system. Players have four types of Action dice at their disposal, each with different uses. Our Chronikin and Key dice set us apart from other games by utilizing symbol based outcomes instead of mathematic values. However, Anyone can play our game using their own day as every dice is convertible.
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Dead? No, we're all actively playing and streaming all about it... X is the connection point, the friendship maker if you will. Hell, we're even banding together to run an online CON. Where've you been @micpewpew? GODSFEST I • NOVEMBER 26–28, 2026 📺 = Streamed THURSDAY, NOVEMBER 26 SESSION 1 • EVENING • Legendary Foes: The Enslaver Below AD&D (1e Advanced!) | 6 players | GM: Doomsword • Shiboleth: Rubble and Blood 📺 Pathfinder 1e | 6 players | GM: Dungeon Master D • Special Needs Friendly RPG Session 📺 Kal-Arath | No player cap | GM: Jack Mccarthyism • The Stuffing of Legend 📺 D&D 5e | 6 players | GM: Meghan Marie FRIDAY, NOVEMBER 27 SESSION 2 • AFTERNOON • The Creature of Rhyl AD&D 1st Edition | 6 players | GM: Joek • Outpost K-17 📺 Star Frontiers Alpha Dawn | 6 players | GM: Doomsword • Shadow Dreams – Adventure in the Fae Sidhe Dystopian Dawn (Dystopian Mythos) | 8 players | GM: Dystopian Tony • Shiboleth: Rubble and Blood Pathfinder 1e | 6 players | GM: Dungeon Master D SESSION 3 • EVENING • Grimm’s Hollow Wyldland | 8 players | GM: Tunka Todd • The Mystery of Duum-Da-Duum Dystopian Dawn | 8 players | GM: Dystopian Tony • Shiboleth: Rubble and Blood Pathfinder 1e | 6 players | GM: Dungeon Master D • Underdark Assault — The Stenchstreet Gambit, Part 1 Pathfinder 1e | 5 players | GM: DM Frosty SESSION 4 • LATE NIGHT • Legendary Foes: The Eye Tyrant’s Mine 📺 AD&D (1e Advanced!) | 6 players | GM: Doomsword • Shiboleth: Rubble and Blood Pathfinder 1e | 6 players | GM: Dungeon Master D • Whitestone Tower 📺 Kal’Arath | 8 players | GM: Wargod SATURDAY, NOVEMBER 28 SESSION 5 • AFTERNOON • Hellia’s Barrow Untold Destiny | 5 players | GM: Dean Hill-Jowett • Revenge of the Purple Alien Demon-Worm Advanced Crimson Dragon Slayer — Cha’alt | 6 players | GM: Venger | 18+ • Text Only • Tales of the Wild Bunch: The Wilcox Job Boot Hill Hybrid | 15 players | GM: Judge Joek SESSION 6 • EVENING • Legendary Foes: Lair of the Lich 📺 AD&D (1e Advanced!) | 6 players | GM: Doomsword • One Must Fall — The Stenchstreet Gambit, Part 2 Pathfinder 1e | 5 players | GM: DM Frosty • Red Star Rising 📺 Esper Genesis | 5 players | GM: Wargod SESSION 7 • LATE NIGHT • Across the Thunder River 📺 Conan: The Hyborian Age | 5 players | GM: Wargod • Full Metal Tilt Jousting Tournament 📺 Dragonslayer RPG | 32 players | GM: Travis Fauber • The Vanishing of Atkinson Hollow Call of Cthulhu 6th Edition | 6 players | GM: Dungeon Master D ALSO SATURDAY EVENING: White Shark Quarterly Live Discussion Panel Hosted by Space Shark 23
I predict X is going to be very boring for a while. TTRPGs are dead. All the best political posters are going to be licking their wounds from the ass-kicking they just got. And WoW Forever just launched…
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In Chronicles of Myth, players control their Chronikin to facilitate legendary feats, but that's just half of a players tool set. When you create your Archivist, you will choose one of 12 Expertise. This represents your vocation or background before starting your journey. However, an Expertise becomes so much more due to your Archivist's magical affinity and connection to Chronikin. This choice largely impacts how you navigate the world and can even change how your Chronikin performs in combat. An Archivist and Chronikin are not merely master and pet; it is a symbiotic relationship where both entities affect the other.
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Some amazing sketches by our artist! These are all Forechosen Chronikin, which means they can be selected upon character creation, depending on the Nation you pick for your player character.
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Though Chronicles of Myth centralizes around Chronikin, magical creatures derived from legend, the predominant threat humanity faces come from Prosaics. A Prosaic is a creature, object or even concept that becomes corrupted by the same Aspect magics that Chronikin are comprised of. It is theorized that when Chronikin enter into our world, the bleed over of magical energy seeps into the mundane, twisting them into the fantastical. Chronikin can be bonded with and understood. However, Prosaics pose as an existential threat, a chaotic and unknown force that threatens the world in the greatest of terms. Pictured below: Goliapede Drone / Firelash Imp / Imaginary Fiend / Ember Shell
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Chronikin Spotlight: Few Chronikin in Theolis display a level of vanity and cruelty equal to Zaeladonys. They are quick tempered, combatant and haughty. They spend hours preening themselves, stopping only when they feel slight, sending them into a flurry of shrieking, shocking attacks on the unfortunate offending creature. Though they possess wings, they seem to lack the ability for full flight, opting to climb and glide around. However, they can summon upon their Tempest aspect, granting them temporary flight, increased power and speed. When in this state, the very air around them seems to crackle with bolts of lightening. Though a popular Chronikin displayed in art and mythology, bondings with Zaeladonys seem to be incredibly rare, due to their unruly nature and unpredictability. Even with a successful bonding, Archivists claim that the Zaeladonys’s personality influences tend to be stronger than other Chronikin, they themselves lashing out in unwarranted interactions. However, the power of Zaeladonys is unquestionable and many Theolisians believe them to be the divine wrath of the gods personified or vengeful agents of Olyrion himself, ruler of the Deolsian Pantheon.
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Chronikin Spotlight: Magada are seldom seen in groups due to being intensely territorial. This aggression extends to anyone braving their often inhospitable domains and they'll attack all who approach, despite being rather small themselves. Fortunately, they are only ever typically found near Amajima's volcanoes, hot springs and other geothermal locations. Their bodies are bright orange and slender, appearing almost amphibian, tucked away into a black, hard urn-shaped shell. The shell, which resembles igneous rock, can be fully retreated into. However, Magada seem to prefer lashing out, spewing heat and bolts of lava at its foes. Despite being such an aggressive Chronikin, many Archivist search them out, claiming that the trials associated with bonding are a sign of divine providence. Due to this, they are often associated in many creation myths of Amajima.
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IT'S ALIVE! IT'S ALIVE! FERAL TTRPG IS OFFICIALLY LIVE ON KICKSTARTER! The gates are open, the wilderness is calling, and the adventure has begun! Step into the untamed frontier of the 1700s, where history meets dark folklore, ancient horrors lurk in the shadows, and survival is never guaranteed. ONE WORLD. THREE WAYS TO PLAY! Troll Lord Games' SIEGE Engine D&D 5E/5.5E Shadowdark RPG We've poured our hearts into bringing this world to your tabletop, and now we need YOU to help make it a reality! BACK IT. SHARE IT. BE PART OF IT! BACK FERAL TTRPG TODAY! kickstarter.com/projects/fer… THE WILDERNESS IS CALLING. WILL YOU ANSWER? #FeralTTRPG #Kickstarter #TrollLordGames #SiegeEngine #CastlesAndCrusades #Shadowdark #DnD5e #TTRPG #MadQuillComics
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Here are a few snapshots of our upcoming website for Chronicles of Myth! It will offer an extensive look at the game and system. Stay up to date through our Studio website and sign up to be notified as soon as it launches blackmackstudios.com/communi…
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Chronikin Spotlight: Garbin appear ancient even by Zarakarian standards. Once thought to be Nature aspect, due to the large tree trunks sprouting out of its back, it has now been observed that they are in fact the Geo aspect. The trees erupting from their backs are petrified and thus more stone than wood, while the draping moss seems secondary to its anatomy. Garbin seem docile due to their slow meandering. However, they are quick to aggression, savagely protecting the cedar forests of the Zarakari Mountains. Despite their aggressive nature, once bonded, a Garibin offers fevered protection towards its allies. Many priests of Zarakarian holy sites use them as guardians.
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BlackMackStudios retweeted
Got another concept done. Sarumichi is his name! The thing on his head is a large tairagai (Japanese pen shell) that he uses as a club. This Chronikin underwent an entire concept shift and was originally named Akurasoku.
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The evolution of design, our Chronikin start in the sketch book of our creative director and end in the hands of our amazingly talented artists. Some Chronikin go through several redrafts until we feel like we've completely captured the myths that inspire them.
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Chronikin Spotlight: Though just recently archived, Basheklet is believed to be one of the first Chronikin to appear in the physical world. Its utterly alien appearance stumped researchers and it was originally mistakenly identified as a Prosaic. However, discovering that it could be bonded with erased any doubt of its nature as a Chronikin. The undulating mass of purple liquid seems to contain no internal body, though it does appear to have celestial bodies within its dense interior. The tendrils that sprout from its pooled body can create constructs and thus Basheklet is tied to many creation myths. Despite it's lack of facial features, the few who have encountered one say its emotions can be felt, though how Bashaklet accomplish this is unknown.
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Chronikin Spotlight: Korachnora are an arboreal species of Chronikin. They are often mistaken for fruit due to their habit of perching on the boughs of healthy strawberry trees, sometime staying motionless for hours. However, if disturbed they quickly skitter away deeper into the canopy, even jumping from tree to tree. Though arachnid in appearance, their body upon closer inspection has more plant-like features. Instead of a chitinous exoskeleton, their legs are smooth and hard like the bark of the aforementioned Strawberry tree, while their abdomens are spikey and rough. Though sometimes observed to be curious, they are typically easily startled and stray away from people and civilization. Preferring to make their homes in the thick spots of forests dotting the Deolis wilderness.
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Udunami updated art!
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Chronikin Spotlight: Galdmara are often regarded with superstition and distrust. Their twitchy movements, uncoupled eyes and nocturnal scurrying lead many to see them as pests at best and bringers of chaos at worst. They are some of the few wild Chronikin that actually seek out human settlements. Many equate a surge of nightmares as a sign of a Galdmara infestation as it's believed that they are able to somehow derive nutrition from ‘consuming’ bad dreams and thus, cause people to suffer from them. However, some Norfmenn take the opposite approach, seeing Galdmara as a good omen. Those that have had their nightmares consumed report feeling restful and at ease. Some have even claimed mental ailments being cured after this experience. Chronikin researchers have found themselves in a sort of “chicken and the egg” situation, not knowing if the Galdmara are a cause of the nighttime distress or merely attracted to it. When threatened, Galdmara can hypnotize its attacker, the colors on its back pulsating in eerie waves.
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Chronikin spotlight, Dyrekkr: Dyrekkr are ferocious, dimunitive predators that will savagely attack anything encroaching their territory. They embody much of the harsh wilderness that they roam, solitary hunters with an ancient allure. Many tribes of the Norfjal highlands revere Dyrekkr as a symbol of strength and conquest. Despite their ferocity and unpredictability, Dyrekkr are popular as partners for even fledgling Archivists of Norfjal, those mastering their bond rising to a higher status amongst their peers.
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