Chaff Games (@ChaffDev) header
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Hobbyist Game Dev

Joined February 2021
Photo by Chaff Games (@ChaffDev)Photo by Chaff Games (@ChaffDev)Photo by Chaff Games (@ChaffDev)Photo by Chaff Games (@ChaffDev)Photo by Chaff Games (@ChaffDev)Photo by Chaff Games (@ChaffDev)Photo by Chaff Games (@ChaffDev)Photo by Chaff Games (@ChaffDev)Photo by Chaff Games (@ChaffDev)Photo by Chaff Games (@ChaffDev)
Painful.
I paid an artist for the pixel art, and a few people still call my project AI slop. Holy Jesus... I've been a programmer for over 15 years. Sure, I can't afford a top-tier pixel artist, but AI slop? Seriously? Is the art really that bad, or is my pixel artist ripping me off?
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Chaff Games retweeted
Probably the last horror game of our Halloween gaming week before going back to gamedev. What better game to end on than The Mailroom made by Jotson. twitch.tv/hypnotikunt #gameplay #horror #themailroom
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Ucupaint, one of the most popular Blender add-ons that adds Substance Painter like layering workflow to Blender texturing, just released Ucupaint 3.0.0. It's a pretty major update over all! gamefromscratch.com/ucupaint… #gamedev #indiedev #blender3d
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I love how these losers never consider the possibility that some of us are just making games for the joy of creating. It’s not a waste of my time, it’s literally what I do for fun.
If you make games without AI, you're wasting your time. Here's how I build Ladder Knight. I leave a note right on the map and keep working. A minute later, the change is in the game. From small things like basic decor or a slightly higher jump, to entirely new mechanics like a block that moves on any path and connects to any buttons. Each one is just a note. I test it right in the editor. The editor is made completely by AI too. Even this video was made with a feature AI added, because I didn't want to waste time cropping it. Years ago I spent more time making editors than making games (I worked on mobile games in 2020). Now the tools grow with the game. If you ever dreamed of making your own game, there was never a better time to start.
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Unibuilder - It's ProBuilder... but for the #GodotEngine! It's a new add-on for Godot that brings a full 3d modeler to the game engine, making level prototyping a breeze! Paid, but free version is ROBUST. gamefromscratch.com/unibuild… #gamedev #indiedev
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As a CPA and a game dev, please stop framing revenue as profit.
Brutal reality of making 500K on Steam as a game dev
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Chaff Games retweeted
A NEW version of TerraBrush is out ! 🥳 And with that, a NEW tutorial video on youtube! Is it christmas or what? Links in the comments 👇 (Give it few days on the asset store to get updated, download also available on github) #GodotEngine #gamedev #indiedev
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Chaff Games retweeted
Ever wonder how good I can bake? Well it's probably bad since I can't remember the last time it happened. We are making Cinnamon Rolls!!! WOOT twitch.tv/hypnotikunt #baking #streamer #twitch #gaminglater
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Chaff Games retweeted
this is my vent art
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It's FREE October #gamedev asset round-up day #2! Today we have: - 3X free #UnrealEngine + 1 #Unity3d fab assets [Ends Nov 3rd] - 3X Bundle Foundry giveaways - 1 Unity publisher giveaway - Kenney Tiny City + Kenney Shape Free App & more! gamefromscratch.com/october-…
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Chaff Games retweeted
Godot will support spatial containers in the upcoming 4.8 release and we are excited to see how developers use these new engine's capabilities. Spatial Containers bring new capabilities to XR applications to work in shared spatial environments. Read more: khronos.org/blog/openxr-spat…
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Chaff Games retweeted
The 4.8 release cycle reaches an ever-important milestone with its very first beta snapshot: #GodotEngine 4.8 beta 1 arrives! 🎉 We've prepared a feature-packed blog post showcasing the main highlights for this new version: godotengine.org/article/dev-…
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