
Sometimes known as Batman Beyond Mark. Cohost of @heronotespod. (chal•ee•on•X)
Joined November 2016
- Tweets18.3K
- Following188
- Followers247
- Likes63.6K
Batman Beyond Mark retweeted
Here's everything I've heard about Mass Effect 5/Universe #SaveMassEffect
Batman Beyond Mark retweeted
I can finally talk about Mass Effect Universe.
Since Bioware closed I can now reveal that I was part of the Mass Effect Council, saw what BioWare was building, and provided feedback during development.
• Set 600+ years after the Reaper War
• You play as a customizable N7 agent
• Instead of being a walking gun rack, you're a cross between John Wick and James Bond
• Shepard's legacy preserved, regardless of your ending
• A galaxy divided into three major factions
• Humanity, Krogan, Batarians, and more allied together
• Council races forming their own alliance
• The Geth emerging as a third superpower
• A galactic Cold War instead of another Reaper style invasion with a shadowy adversary
• Geth-built megastructures
• Connections between the Milky Way and Andromeda
• Experimental technology implanted in you as a unique point of difference
• Hacking and manipulating the environment
• See through walls, identify systems, remotely trigger hazards and more
• Handcrafted missions like ME1-3
• But with Hitman-style freedom in how you complete them
• Brutal close-range executions
• Squadmates who can clash with each other
• Romance wasn't being sanitised
• Liara returns - now an incredibly powerful Asari Matriarch
From what I saw, BioWare was making Mass Effect for us, the fans, not for people who don't exist.
It looked incredible.
And now we may never get to play it.
Find out more here: youtu.be/ZOWrTNazZxM
#SaveMassEffect
Batman Beyond Mark retweeted
To all Mass Effect fans:
Share this manifesto, use the hashtag, and tell the world about your favorite Mass Effect memories.
Let's spread the word and bring our community together to celebrate our love for this incredible saga under one banner!
#MassEffectIsAlive
Batman Beyond Mark retweeted
If you'd have told me there'd still be demand for VHS rips 10 years ago I'd have called you a fool, a FOOLY, Cooly, FOOL. Yet here we are. Here's the ending to FLCL ripped with VHS decode from the original 1999 release.
(Full Rip in followup post)
Batman Beyond Mark retweeted
I'll never forget Peter Cullen hyping up Toonami every day after school, RIP to the legend.
Batman Beyond Mark retweeted
We’re back, baby!
Adkins and Batman Beyond Mark are at the beginning of the end of all things TUMs. And there was much rejoicing.
#myheroacademia #mha #bnha
amp.captivate.fm/episode/183
Batman Beyond Mark retweeted
[News] Archie Mega Man Returns! Udon Announces Mega Man Adventures #0/#56
rockman-corner.com/2026/07/a…
Batman Beyond Mark retweeted
“Due to licensing issues with both Square and Disney, it’s impossible for any developer to get the rights to Sora”
“With the sole exception of Masahiro Sakurai of course”
Katsuhiro Harada's impression of Masahiro Sakurai:
"If you ask me, he’s basically:
‘A Saiyan who genuinely believes he’s just another ordinary human.’
Every now and then, when the rest of us are struggling with some problem, he’ll say something that sounds exactly like Goku saying, ‘Well… why don’t you just fly?’
And I’ll reply, ‘Because we humans can’t use Flight Technique.’
Then he just stares at me with a completely puzzled look.
To put it in terms of Demon Slayer, I’d describe him as: ‘Like Muzan Kibutsuji casually showing up at a drinking party where all the Hashira have gathered, genuinely believing he's just another ordinary guest’.
That’s the kind of person he is."
Source: @Harada_TEKKEN
Batman Beyond Mark retweeted
METAL GEAR SOLID FANS!!! I present to you Solid Snake's Operator bio in Rainbow Six Siege!
As the R6 Lore guy, I am happy to say that Solid Snake in Siege is a Rainbow Six Universe interpretation👀
It IS Solid Snake, and much of his bio references the events of the first 2 games, but the Rainbow Six team have been given the creative liberty to fit him in their universe!
Metal Gear's Lore ISN'T being connected to Rainbow Six
Sam and Snake are old acquaintances and are working together on a mission!
Full Interview coming soon regarding this, but I LOVE THIS! (Thanks Josh and Alex <3)
Batman Beyond Mark retweeted
Rainbow Six: Siege | Solid Snake Reveal Trailer
Overview ▶️ youtube.com/watch?v=AAbyOXDw…
Snake joins as a "permanent, playable Operator" when Operation Silent Hunt launches on March 3
Batman Beyond Mark retweeted
Having been a user of this software for more than half my life, seeing this announcement is shocking but completely unsurprising. I've never seen such blatant disdain for a product's userbase in my life, and this feels like the point it was almost destined to come to.
There are so many new applications for creating digital animation, but this one from the very beginning just had the juice. The irony of this all is that it wasn't built as an animation software, but for making interactive websites... ads, company portals, corporate shit. Multimedia projects created in this format were displayed using Flash Player, a browser supported plug-in.
Through Flash's entire lifetime, it felt as if Adobe was dragged kicking and screaming... never truly accepting the functionality it had organically developed as an artistic tool. From Adobe's perspective, it was the FORMAT that was the value; that is, they wanted Flash Player to be THE way to display multimedia across the web.
Adobe DID fight for Flash, but the fight was for dominance over web multimedia... in the oughts, it was THE way to display multimedia on your website. But little losses here and there, like Apple refusing to support the format for smart phones, lead to a steady decline. An adaptive shift to HTML5 support was added to Flash in order to maintain relevance, but the clear goal of total multimedia dominance was shattered. This shift marked the name change to "Animate"... a name that serves as a hollow non-acknowledgement of its consistently strong and loyal userbase of artists, but belies the gross truth of their true intentions: to continue to claw for dominance in the field of web-based multimedia.
Through all this, Flash/Animate continued to be an industry standard for digital 2D animation. Both independent and professional cartoonists utilized it to create beloved projects... even today. The corporate politics involved in the jockey for control of web-multimedia kept Adobe consistently blind to the voices of its most loyal users. One famous example is that Flash was notoriously terrible at exporting and rendering video from its proprietary vector-based format, so open-source software Swivel was developed by Mike Welsh to do it better. It may be difficult to understand this, but Flash was SO good, that even though it was consistently and profoundly broken, it was still often the tool of choice for animation.
The reason all this is important for me to convey is... There was a feeling this company gave animators through the lifetime of their product that we were not a priority. Even as it became a standard in the professional animation industry, we often felt like an afterthought in favor of the ultimate goal of corporate dominance. The fact that Flash/Animate happened to be a fantastic program for making cartoons was a complete accident... and Adobe only ever saw that as a cute little bonus.
So as we are getting more clarity around this decision to discontinue Animate... that Adobe sees this program as incompatible with their AI-based future goals... I think of how they've always operated: Staunchly anti-artist, anti-creative, and anti-human. This generative AI bullshit is nothing new, it is the next flavor of the same pathetic jockeying for corporate dominance. Artistic voices will continue to be ignored, while the artists they belong to will continue to be exploited. And that takes a mental toll on a creative mind. This announcement, to me, stands as a blatant admittance of this cycle. They do not care. And they never will.
We should care. Art is humanity. I am so grateful for this new renaissance of indie animation, and am doubly grateful and honored to be a part of it. It is so easy for corporations like Adobe and even just normal people to discount the value of art, both for its own sake and for its influence on the world. But it IS important. Your art is important and YOU are important. Please continue to create. Even if for no other reason than just to spite these motherfuckers.
Batman Beyond Mark retweeted
HIDE YOUR WIFE
HIDE YOUR KIDS
@ChalionX and Adkins are about to record an episode covering #MyHeroAcademia Team Up Missions (TUMs)







































