Classy Dog retweeted
Bookmarking the free tool for extracting and straightening the image textures.
テクスチャ作成補助ツール「PictureToTexture!」をアップデートしました!
ルーペ機能や画面全体を使ったデザインに変更しました。
こちらからダウンロードできます↓
compa-ny.booth.pm/items/6799…
Introducing sigmaPBR - our new PBR solver which is currently in closed beta testing.
sigmaPBR uses photometric images, camera poses, and input geometry to reconstruct accurate physically based material properties for use in rendering, ML training and 3D scanning pipelines.
Classy Dog retweeted
Calling it now: Half-Life 3 will be announced the same day we drop our EEVEE course. 100%. The 15th of December it is.
Classy Dog retweeted
#geometrynodes Destruction Generator wip. Checking out what are the Closure nodes about. Gotta play more to get the idea but seems ideal for GN product making that takes customers out of the modifiers panel to more node based usage. #b3d
Classy Dog retweeted
It’s here! The Procedural Clouds Shader is now available for free!🌥️
Can’t wait to see how you’ll use it in your projects.
Details and link below 👇
#b3d
Classy Dog retweeted
OUT NOW! 💥🥳 Game Asset Workflow: A Complete Blender Guide. 🕹️
What is it?
11+ Hrs! 😅 A Step-by-Step Guide to Modeling, Sculpting, Texturing, UVs, Optimization and Exporting for Game Engines. 🎮
Link below ⬇️
Classy Dog retweeted
This week/month in 3D...
Blender’s announces plans for 2025
A big focus this year is on tools to empower studios, by adding project wide variables, override improvements, storyboarding tools and layered animation. Artists will love performance improvements to Eevee shader compilation (thank God), sculpting layers and hair dynamics. Oh and 5.0 is coming in November! Read the full list here: blender.org/development/proj… Also, the conference has been moved to September (yay!) so you no longer have to decide between Halloween or Blender 😂
Blender movie earns global awards
With a tiny budget of just $4M, Flow is turning heads for being made entirely with open source 3d software. It’s already got a Golden Globe and might win the Oscar next week. A masterclass in efficient storytelling: a small group of characters, one key environment, and no dialogue. It won’t appeal to everyone, but I was surprised at how much I liked it.
Watch the trailer: youtube.com/watch?v=ZgZccxuj…
Impressive Open Source 3DGS viewer
‘Super Splat’ lets you inspect, edit and publish 3D Gaussian Splats directly to the web. And it’s borderline magic. Some of my favs from the community: bobcat, motorcycle, snowy house, accessible here: superspl.at/
Read documentation and usage on the Github: github.com/playcanvas/supers…
How a Japanese studio is embracing AI while retaining human control
Their workflow is to feed it a start and an end frame, then use proprietary AI trained on their own content to generate the in-between frames, which they then manually paint over. “Without AI, the work would take a minimum of one week to ten days. Using AI, it is about four of five hours.”
There’s lots of negativity on this story, but I’m an optimist. I don’t think teams will get smaller in the long term, I think visions will get larger. And it will kickstart countless smaller indie projects that would otherwise never see the light, in the same way that falling CG costs have exploded usage across all industries today.
Watch the video (3-mins): www3.nhk.or.jp/nhkworld/en/n…
'Kingdom of the Planet of the Apes' is a VFX masterpiece
Nearly every character is CG, covered in hair, and in a real-world environment that is often rapidly moving water. Yet somehow, almost every frame is perfect. Hats off to Weta yet again. Hopefully they win the Oscar. They just uploaded a VFX Breakdown, mocap segment, and simulation segment.
Watch the video: youtube.com/watch?v=3spicj1i…
PS. Want this delivered weekly in your inbox? Get the week's most important 3D news sent to inbox by joining the free newsletter: blenderguru.com/thisweekin3d
Classy Dog retweeted
Filming a cool tutorial video today.
Have really enjoyed creating this style of shot.
Classy Dog retweeted
Enrico Labarile talked about the creation of Chapter 2 of the animated Mediterranea-vibe environment, detailing the modeling, texturing, and shading processes for the trucks and cliffs while emphasizing how storytelling was achieved.
Read the interview: 80.lv/articles/how-to-model-…
Classy Dog retweeted
Proportional editing in Blender is really powerful, in case you didn't know 😜
p.s. the terrains by @ClassyDogFilms
Classy Dog retweeted
Blending materials with vertex painting in UE5, this and so much more in the new snow environment course, available tomorrow! #b3d
Classy Dog retweeted
Good stuff. A high quality pack of terrains that you can combine to create landscapes in Blender! #blender #b3d
Finally, after nearly 5 years, I have a new YouTube video for you all! If you're interested in learning how to create sprawling landscapes in Blender, give it a watch! #b3d
(Link in the comments below)
Classy Dog retweeted
This setup converts an equirectangular HDRI file to a dome with a shadow catching ground plane and instanced light, everything controlled with Geometry nodes and the new gizmos. #blender #b3d #geometrynodes



























