Beyoncé of VR 👸🏾 | ex-Google (XR) PM / ex-Meta RL PM | 🇭🇹🇪🇷| VR Dev/Interaction designer | Creator of ‘Teacher’s Lens’ on Rift ‘18, Founder/CEO @DebiasVR

London, England
Joined December 2013
Replying to @CreativeClo
@CreativeClo Dorvilias, XR product leader, previously Meta and Google, now working independently on where immersive tech creates real value today. She's speaking at #Futura2026. Limerick, 19-21 Oct 2026. Register: futuraevent.com
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Instagram decided to roll out a new “Muse AI” feature, that lets users create AI images based on people’s Instagram photos. Then they opted in EVERYONE with a public account To opt out: Click your profile picture 3 bars in the top right scroll down to "Sharing and reuse" Toggle off for both Posts and for Reels
Readers added context they thought people might want to know
The provided screenshot shows content remixing settings, not the Muse AI opt-out. The AI opt-out is under "Sharing and reuse" at toggles labeled "Allow people to reuse your content on Instagram and with AI features at Meta" for Posts and Reels. wired.com/story/meta-now… nytimes.com/2026/07/08/tec…
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I see it. I like it. I build it. 👓 Apply for the Android XR Developer Catalyst Program for the opportunity to gain access to pre-release hardware, including: 🌟 XREAL’s Project Aura 🌟 Audio glasses 🌟 Display glasses g.co/dev/catalyst #GoogleIO
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Clorama retweeted
XREAL and Google have opened up the developer program for Project Aura. Interested developers can sign up for their Catalyst program here: developer.android.com/develo…
Get ready for Project Aura, developed in partnership with @Android XR. These wired XR glasses blend the physical and digital worlds like never before. Experiences that live inside the real world. A catalog of differentiated Android XR experiences. Your favorite Android apps from day one. A massive 70° field of view, intuitive hand and voice controls, and with Gemini as your assistant. To deliver the ultimate XR experience, the Android XR Developer Catalyst Program is officially open. Whether you're a consumer ready to see what’s next, or a developer ready to build it, hit the link below to learn more. 👇 xreal.com/aura?utm_source=tw… #AndroidDev #AndroidXR #ProjectAura #GoogleIO
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📍📍APPLY NOW Opportunity for Women in Tech ​Wetech is offering fully funded Google Career Certificate scholarships. ​Fields: Cybersecurity, Project Management, UX Design, Data Analytics, Digital Marketing etc. 📅Deadline: April 30, 2026 Link:airtable.com/appMwIUFvLQJPcF…
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One thing I found interesting after becoming a VR dev and seeing behind the curtain a bit: Lots of the studios were essentially set up to only survive if they were getting supplemental grants/money from Meta and other VR platforms. These grants are pretty common and we have even taken one too at Fluid. However the danger is that many of them have you doing work that pays in the short term but doesn’t really have a shot at making you sustainable revenue in the long term (e.g. making horizon worlds content) When that temporary money dries up, you find yourself with expenses that are higher than your income and your cash starts disappearing really fast. Often these studios find it easier to find the next grant/contract than building a durable income stream based on real consumer demand. Usually the next short term project is even less likely to fix the problem than the last. This death-spiral cycle repeats a few times and then you find yourself exhausted and back exactly where you started. It used to be possible to raise outside money to build that durable thing and break the cycle, but VC is pretty thin in VR right now so the only way out is to cut your burn and do whatever it takes to get “default alive”. Studios that I admire like @Rengle820 , @WalkaboutMG, @YeepsVR , @weareFitXR have figured this out and focused on finding real PMF in profitable niches and kept their expenses low rather than staffing up a lot and chasing less concrete goals.
I’ve been told that Kluge Interactive, makers of Synth Riders, also had major layoffs recently Primarily due to Meta stopping VR support entirely for Horizon Worlds. Which Kluge was funded to build games in Synth Riders is still available for VR platforms and Nintendo Switch
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Why is Google making Android XR? Google’s no stranger to XR but its previous efforts were before gen AI. Android XR fully capitalizes on Gemini, making things like Project Astra less awkward to use. Click👇for Google's full justification for Android XR androidpolice.com/android-xr…
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Do you like @BeatSaber? Want to work on it? Are you a Producer based in the UK? We've got a role for you! metacareers.com/jobs/2336466…
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🗳️VOTE FOR US🎉 We’re thrilled, honored, and grateful to be nominated for an 2024 Auggie Award for Best Content Creators @ARealityEvent and we’d love to have your vote‼️Click the link in our bios to cast your vote✨ #AWE2024 #explorewithquest #questcreatorpartner #2024Auggie
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We're honored! Zenith is nominated for Best VR Game *and* Best Multiplayer Game for the #UnityAwards15! Vote here 👉 awards.unity.com/
Replying to @unitygames
The Unity Awards nominees for Best AR/VR Game are: @InnerslothDevs, @Schellgames & @robot_teddy | Among Us VR @trianglefactory | Breachers @ZenithMMO | Zenith: The Last City @OwlchemyLabs | Cosmonious High @thaltd & @enhance_exp | Humanity @hellopontoco | The Last Clockwinder
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📣FUNDING OPPORTUNITIES📣 Just posted a list of current cross-sector #funding calls that are relevant for immersive SMEs in the UK on ⁦@LinkedIn⁩. They are listed in order of upcoming deadline💡 #XR #VR #AR #funding ⁦@IUK_ImmerseUK⁩ ⁦⁩ linkedin.com/posts/asha-east…
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Humans can only survive without water for about 3 days. Gaza has run dry. The blockade on water, food, and electricity is an indiscriminate, collective punishment and a crime. It is cruel and unjust. To save millions of people in Gaza - nearly half children - it must end. Now.
Urgent: Water has now run out in Gaza according to the UN “It has become a matter of life and death”. 2 million people at risk. Statement below 👇🏼
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Join @jdunrrp and I LIVE TODAY for another episode of “Get’Em To The Metaverse” podcast at 5:30pm EST/ 4:30pm CST with special guest @CreativeClo an amazing VR Product Manager only on #GettingThingsDun YouTube Channel 🔥 See y’all there‼️ 💯 #Podcast #VRPodcast #GTTMPodcast
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We liveeee⚡️🗣️🗣️🔥🤩🚀 Me & @joyreignvr live right now with the one and only @clo who is an amazing VR Product Manager ✨🗣️‼️ Join us live right now here ⚡️ youtube.com/live/tpQ27LuZ3Ns… ⚡️ #VR #VirtualReality #Metaverse #Quest2 #MixedReality #GettingThingsDun
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🗣️Today is the day 📣🔥👏🏾‼️ @Roblox is officially out for the @MetaQuestVR platform through App Lab 🚀‼️This is literally a game changer for standalone #VR… WAIT…#VirtualReality Peroid🤯‼️ Check out our latest video on #GettingThingsDun YouTube Channel and I’ll explain why 🤓
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For any young person who feels defeated by what has happened with Affirmative Action, who has dreams people tell you are too audacious, “unnecessary,” or foreign… dreams no one in your own family may have touched but you can’t shake… please don’t give up.
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I wanted to share some of my thoughts on today's Supreme Court decision on affirmative action:
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Happy Juneteenth all! We hope y'all spend the day resting, reflecting, celebrating, doing whatever you want to do! How are you celebrating? Gif by KafiKafi.com #Juneteenth2023
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I'm writing a short story, poem or prose everyday in 2023. This is Day 87. Today, I've written a poem called "The Futurist" Check it out 👇🏾
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I’m excited to share a replica of Steve Jobs Theater that I made to have a #WWDC23 watch party tomorrow with the intercollegiate XR student group 😎 (icxr.org). Testing video playback with a memorable 2007 keynote! #VRChat #MadeWithVRChat vrchat.com/home/world/wrld_6…
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