Retro gamedev: Beat 'em up ZABU for Sega MegaDrive. The RM2k OC | SGDK | M5Stack lessons on YT

Sega Megadrive
Joined April 2009
Starting debugging throws. Testing stuff. I need clear throws which start w/o victim's damage on start. The vid shows no real gameplay tho.
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MASSIVE news for the GameMaker game engine... Starting January 1, 2027 GameMaker can be used completely free for commercial game development on Desktop, Mobile and Web using the new GMRT. gamefromscratch.com/gamemake… #gamedev #indiedev #GameMaker
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Vibe coded games
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I knew it. It wasn't pirated🤥
RPGツクール (RPG Maker) was
39%Pirated
61%Translated
96 votes • Final results
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Replying to @D0NM
[ x ] Introduced to a western audience that you now sell copies to which makes the DON eligible for revenue shares 😜
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RPGツクール (RPG Maker) was
39%Pirated
61%Translated
96 votes • Final results
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невозможно обсуждать что-либо кроме классики и чего-то из 80х. Ну еще есть твиттер где я с удовольствием вижу похожие вкусы и идеи по поводу комиксов и анимца. Но обсуждать это мне тут не интересно. Сегодня досмотрел Golden Axe и 2 фильма... Чудесный день бегства от реальности
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Golden Axe (2026) 7+ of 10
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D0N MIGUEL retweeted
Project KNUCKLE BUSTERS is officially in development! Classic arcade-style beat 'em up action👊 アーケード風ベルトスクロールアクション新作『ナックルバスター』(仮称)開発中です! Created by @TheJiggeh and @gsaurus4 Stay tuned for more details! #gamedev #ScreenshotSaturday
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Am I fixing this bug? No, better!
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some vid of the splash damage debug wip ** a juggling clown mode is ON **
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When did we lose this?
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This cool dude -=CHE@TER=-'s ported my DOS game Super Pooh to Windows. Even more, he's found some glitches and fixed them. The story: ctpax-cheater.losthost.org/h… And here is SUPER PLUSHA (I changed the assets and story for GP32 handheld) github.com/D0NM/Super Wish it's ported too
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Got a funny clash bug. Just added a dynamic damage from thrown bodies.
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I remember finishing jRPGs w/o translation & scripts. I think [AI button] on some modern handhelds might be used for such slope on-screen translation. It's Ok for me to miss some jokes and context. I miss 'em all the time in my native language🙃
Whenever people claim "AI translation is better than human translation because it's ''''literal'''', I try to explain to them how literal translation does factually NOT exist because being a slave to word causes you to lose TONS of information. Language is not linear.
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Just implemented a thrown unit LANDING DAMAGE. There are 2 approaches in classic games: - the THROWER's type/weight sets the value in most cases - same for the THROWN unit. Eg if u throw a ninja/lightweight-unit, they get less landing damage Another topic is the SPLASH DAMAGE☠️
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Unofficial Megadrive Port of La-Mulana is totally unplayable YET. Just tested the port. Will follow their progress🫠
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Сначала они обесценивали(пытались) протест шаблоном: - Сколько человек на митинге-шествии? А ну это же не.... Сейчас обесценивают человеческие жизни аналогичным обсуждением количества жертв. Дегуманизация каждую секунду.
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