
#gamesindustry growth advisory, bizdev, ops and marketingโฆ or something ๐คทโโ๏ธ Fractional COO @apparanceuk | Co-director @LBMentorship | advisor @impressgames
#vanlife
Joined December 2006
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Dan Thomas ๐ retweeted
Should you make a Winter Holiday update for your indie game? ๐ง
Will your community return for festivities? ๐
โ๏ธ
Let's look at some fabulous examples from @PounceLight, @TravRestGame, @SandCastlesSt, @DigVRgame and dive into the numbers to decide!
๐๐ impress.games/blog/best-indiโฆ
Dan Thomas ๐ retweeted
#SteamNextFest can be overwhelming for a lot of indie game developers...
...but does it have to be? ๐ค
I build marketing tools like Coverage Bot to help on the community-side! ๐
#indiedev #gamedev
Dan Thomas ๐ retweeted
Huge thanks to everyone who joined us for the IMPACT! Pitch Up! Practice event in Bristol this week! ๐๐
Pitching to publishers can sound scary, but we hope we were able to give you the right support to nail it and showcase the best of your project! ๐ช
#IndieGameDev #indiegame
Dan Thomas ๐ retweeted
๐ค#GameDev question: how would you rate your familiarity with Procedural Generation?
Weโve got some exciting plans to help with both #ProcGen tooling and education at @ApparanceUK so, Iโm trying to get a gauge of where our reachable audience is at.
RTs appreciated ๐
12%๐On my list to look into
41%๐ฎDabbled with procgen
47%๐ชHeavy user, big fan
0%๐ซNot right for my game
17 votes โข Final results Dan Thomas ๐ retweeted
The inaugural IMPACT! Indie Games was a roaring success! ๐ฅโจ
Thank you to EVERYONE OF YOU - exhibitors, players, speakers, volunteers, sponsors, djs, partygoers! ๐
Weโre super proud of what we all achieved, this community rocks! ๐ฅน
See youโฆ next time?! #impactindies
Dan Thomas ๐ retweeted
๐ฃ IMPACT! Speaker announcement! It's @rjkeith!
"Why Most Of What You Know About Content Creators Is (Probably) Wrong"
Summary in next tweet! ๐ #impactindies
Dan Thomas ๐ retweeted
๐ฃ Speaker announcement! It's Stuart Burnside from the @BFI!
Stuart will be sharing everything that British Film Institute can do for your games business: whether that's the latest on Video Games Tax Credits, the new Business Development Funding and More!
#impactindies
Dan Thomas ๐ retweeted
๐ฃ Speaker announce! It's a Super Marketing Agency Panel!
"Campaigns we loved! โค๏ธ"
We'll be asking @Opal_inkcosplay, @JackBEngland and Matt Brown each for a mini-analysis of a marketing campaign they admire, and to extract some learnings and inspirations! #impactindies
Dan Thomas ๐ retweeted
๐ฃ Speaker announcement! It's @Absintheuse!
"Micro to Massive โ Indie Marketing Considerations as You Scale"
Talk summary in next tweet! ๐ #impactindies
Dan Thomas ๐ retweeted
๐ IMPACT! Indie Games โ sponsor announcement: Martian Lawyers Club!
@MartianLawyers is a Bristol-based games studio and "auto-modding" tech developer. They run Playtest Parties to help Bristol Indie Developers get feedback to shape their games. ๐ฎ ๐ฌ
Dan Thomas ๐ retweeted
๐ IMPACT! Indie Games โ sponsor announcement: Vicarious PR!
@VicariousPR is an award-winning #videogamepr & marketing agency! With a data-focused approach, they tailor bespoke strategies and campaigns, prioritising game discovery and impact!
vicariouspr.com
Dan Thomas ๐ retweeted
๐ IMPACT! Indie Games โ sponsor announcement: @YogscastGames!
Yogscast Games is an indie game publisher known for their recent success, PlateUp! They also host Tiny Teams, a celebration of solo/tiny indies game devs! Meet them at #impactindies! ๐
yogscast.games
Dan Thomas ๐ retweeted
๐ IMPACT! Indie Games โ sponsor announcement: Fourth Floor Creative!
Fourth Floor is a leading full-service games marketing agency, based in our local Bristol! We couldn't be happier to have them support the event! โ๏ธ #impactindies
fourthfloorcreative.co
Dan Thomas ๐ retweeted
Another absolute banger of a @LBMentorship sesh today!! Thank you all for coming and I hope you had a great time because we sure love hosting yโall ๐๐
Dan Thomas ๐ retweeted
Iโm heading to @WASDlive_ ๐
We have mentorship and stickers ๐
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Dan Thomas ๐ retweeted
I've been improving the Steam Wishlists to Sales Calculator today! You can now:
๐พ Select a Top-Level Genre to adjust Week 1 %
๐ Adjust the percentile = more realistic estimations
๐ Thx to @simoncarless for publishing the data!
๐: impress.games/steam-wishlistโฆ
#gamedev #indiedev
Dan Thomas ๐ retweeted
I've been working on a "Steam Wishlists To Sales Calculator" ๐ค
It can answer questions like "How many sales will my Steam game get with 5k wishlists?" and similar... ๐ธ
Find it here: impress.games/steam-wishlistโฆ
#gamedev #indiedev
Dan Thomas ๐ retweeted
Today, Iโd like to announce a big bunch of impress.games marketing toolkit updates, including โจPress Kitty: Plusโจ, but first some back-story:
I started this IMPRESS project back at the start of 2021. Iโd been running a lil Discord coverage bot since 2019 through Patreon after adapting some prototype tech Iโd made for my old games studio originally around 2015โฆ
Itโs been 3 years of dedicated hard work so far, but in reality, this idea has been bouncing around in my head for a lot longer. 9 years is quite a timespan!
Itโs been a long road to getting here today, and to understanding my place and purpose in the games industry, and Iโm happier than ever to be supporting your games marketing efforts with my tools and articles.
There's almost 500 of you now!
But hereโs the thing, I went all in on IMPRESS about 12 months in, quitting the full-time work I held through the Covid-19 pandemic. There was some very promising early-stage growth, and with reasonable projections, I had enough savings to see it through.
And I did โ I really didโฆ
But then came the games industry bad news that weโve all been seeing lately: mass layoffs, publishers closing up, funding running dry, budget cuts across the board, and loads more Iโve likely forgotten.
Iโve also been heavily affected. My revenue from Coverage Bot started going in reverse, and has dropped over 30% in the past 5 months. Cue existential panic! So alongside these new product/feature announcements, I am also asking for your help, if you are in a position to do so.
Press Kitty is still a completely free service, but it now has a few extras for Plus supporters.
Multi-language Press Kits ๐
You can now add a second language to your press kits โ this is free for everyone. If English isnโt your first language, I recommend doing this for your native tongue: this will help communicate your game/message in your domestic markets, e.g. for local press/creators.
With Plus, you can now add as many languages as you like! (To be completely honest, Iโd like to remove this restriction in the future and truly level the playing field here, but as above, I have to balance staying alive and keeping things runningโฆ)
Massive thanks to members of the community who have contributed translations:
German: @PixelProphecy
French: Evian from @eternal_twin
Dutch: @MrPeanutBelly
Ukrainian: @Rayfulrand from unlocteam.com
Croatian: @CrucialUpdat3
Japanese: @cuz_traveller from @StudioAsahiDev
Simplified Chinese: @RickWePlay
Polish: @MichalGem
Please be sure to check out their projects, studios or services too. And if youโre able to localise to any other languages not listed here, please hit reply and reach out!
Custom Domain Support ๐
With Plus, you can now set up your press kits on your own domain / subdomain. This provides an extra layer of professionalism and credibility to your brand, as well as a few extra SEO-related benefits. Iโve set one up as an example for my old studio here, but keen to receive feedback and keep progress going!
Dark Mode ๐
A few folks asked about press kit customisation options, and this is the first step on that path. More font and colour options will be made available soon!
PSD Support ๐ฐ
This isnโt technically a Plus feature, I just forgot to announce it, ha! I want to make sure that creators get everything they need from you to play and promote your games, and layered thumbnail templates are really helpful time-savers for that, so here you go. Itโs a freebie!
Increased Limits ๐
If you support the project with Plus, youโll have your Press Kit limit increased from 4 to 10, and your Cloud Storage limit increased from 100MB to 1GB. Youโll also be able to upload large assets up to 50MB each.
Thereโs still a lot to smooth out; from improved onboarding, image gallery views, pdf export options, and other remaining feature requests from a survey I sent out last November, not to mention Coverage Bot updates (saved for a future post). Iโll keep doing my best to support you where I can, and I only ask for a little help in return.
How much? ๐ท๏ธ
Press Kitty: Plus will be ordinarily $9 / โฌ9 / ยฃ8 monthly or $90 / โฌ90 / ยฃ80 annually for two months free, but as an early supporter, hereโs a code for 25% off for life, redeemable until May 1st: PLUSFORLIFE
If youโre headed to GDC next week, please think of me and consider spreading the word. I wonโt be there unfortunately, but my calendar is open for anyone for the week and the week after, whether youโd like to chat for the first time or itโs long over-due: calendly.com/ashleygwinnell/โฆ
I think thatโs everything from me. I hope to strike the line between โamazingly freeโ and โeven better with your supportโ, or โsimplified perfection for indiesโ and โadvanced greatness for established outfitsโ.
You can find Press Kitty โ along with some reviews and example press kits โ here: impress.games/press-kitty
Please share!
Best wishes, many thanks, and onwards!
Ashley
Dan Thomas ๐ retweeted
Super excited to announce, we're working with @aerial_knight to deliver you:
โกWe Never Yieldโก
Bringing with it a brand new story, amazing soundtrack, and fully voiced, with local co-op! Wishlist now on Steam๐ฎbit.ly/akwny
#indiedev #gamedev
Exciting news! We Never Yield, the follow-up to my first game, is on its way! With a brand new story, soundtrack, fully voiced, and local co-op mode. I had a small budget and team to make this happen because of you all. Thank You
Wishlist now on Steamโก bit.ly/akwny
Dan Thomas ๐ retweeted
Thank you to everyone who dropped by our booth at @GUGamesFest today!! Hope to see some of you in our next @LBMentorship cohort this year!!























