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Joined August 2019
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Everyone made fun of me for playing a year ago. ALL OF YOU UNINSTALL NOW
Congratulations everyone, you made HISTORY!
WoW: Forever has achieved:
馃敼The biggest launch in WoW history by peak concurrent players
馃敼The highest number of returning players in WoW history
This is all because of you, the players. From all of us, THANK YOU!
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Help out SmallPeen Eugune please he needs it
$500,000 going out today for the WoW community. I鈥檓 live rn with @Sodapoppintv & @nmplol and we鈥檙e just getting started. It鈥檚 about to be a longgg day of grind. We have huge giveaways going out on each big milestone today. Love you guys
I鈥檓 giving $5k away on this tweet. Like, repost, and reply to enter. See you in Stormwind!
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20lbs down, no longer look like homeless jesus, pizza rolls in the oven, FFXIV Friday and WoW Forever next week
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I have not had this much fun making content in a long time. I truly love the MMO space and the games have been great to play
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When Blizzard bans me cause someone bought my item on the auction house with RMT in WoW Forever (im not banned)
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World Of Warcraft Forever is truly an amazing video game. I鈥檓 having so much fun interacting with people in the open world, dueling, training professions. They cooked with this shit
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Wow Classic + was made to build upon original Classic not Retail. Stop being offended by this tweet. You can play retail and still enjoy this game.
I'm seeing a lot of discourse about who WoW Forever is being made for and while I cannot speak for anyone else on the team I can speak for myself. I am making WoW forever for the classic gamer and for the millions of people who have had their accounts lapse over the years because they were not satisfied with changes that were made to the game. Whether those changes were to the art style, the story, social aspects, game design, or changes to their favorite class.
I did not spend the last year of my life relearning and mastering how to do things like we did it 20+ years ago for retail players. I could have taken it easy and just kept doing things like I had done for the past 8 years on retail...because I was much more familiar with it and it actually takes a lot less time to do (height maps on textures do a ton of heavy lifting). Because the reality is that the majority of retail players wouldn't care and would probably actually prefer it. But I felt I had a duty to uphold an artistic vision and integrity that millions of people expect from us. But not just for our players, but for my co-workers past and present who worked on it over 20 years ago. If I could not create something that resembled their work then I failed not only them...but myself.
Please do not take this as me throwing any shade at retail players or the retail team because I am one myself...but I wanted to make Forever as authentic of a Vanilla experience as possible. This involves making decisions wildly different than retail. It means holding the line against changes that create a domino affect down the road. It means keeping friction and inconveniences in the game. It means finding friends and forming groups with strangers and being social!! Because WoWs social aspects have always been the pillar of the game and over the years it has slowly been chiseled away at with changes that allow you play alone.
Since the day I started working on the Riverglades I have lived by three sayings.
"Convenience is the death of the journey."
"If you're making a game for everyone then you're making it for no one."
"Every change we make incurs a debt to the authenticity of the game and sooner or later that debt will be paid."
These are my core beliefs and I had a specific group of people I was targeting with my work. These beliefs cannot be shaken and I will try to hold the line against anything that goes against them and will continue to pester the team about things that feel out of place.
That being said, my hope is that Forever will pull in as many people as possible, whether you are a retail gamer, a classic gamer, someone who hasn't played in years, or even a new player. I hope you can all remember what made this game so special in the first place and that starts with understanding why we are so passionate about keeping it authentic.
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WoW Forever feels great. I do think they can give mobs more hp around level 8 but other than that it鈥檚 amazing. It plays nothing like retail and there is a addon for fixing the ui already
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World of Warcraft Forever Roadmap LOOKS INSANE
- Beta Sept 17 - OCt 23
- 2 New Raids (10player/20Player)
- 4 New dungeons
- hardcore coming back
- Barrow Deeps
- WAY MORE
Blizzard is truly cooking with this
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