Hermit: an Underwater Tale ➡️ Demo live now! (@EarlyCoffeeGame) header
Hermit: an Underwater Tale ➡️ Demo live now! (@EarlyCoffeeGame) profile picture

Making Hermit: an Underwater Tale 🐚🦀 Wishlist on Steam➡️ https://xitter.gq/t.co/3EuG8rO1ob Not active on here anymore, find us on the other ones!

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Joined September 2020
Photo by Hermit: an Underwater Tale ➡️ Demo live now! (@EarlyCoffeeGame)Photo by Hermit: an Underwater Tale ➡️ Demo live now! (@EarlyCoffeeGame)Photo by Hermit: an Underwater Tale ➡️ Demo live now! (@EarlyCoffeeGame)Photo by Hermit: an Underwater Tale ➡️ Demo live now! (@EarlyCoffeeGame)Photo by Hermit: an Underwater Tale ➡️ Demo live now! (@EarlyCoffeeGame)Photo by Hermit: an Underwater Tale ➡️ Demo live now! (@EarlyCoffeeGame)Photo by Hermit: an Underwater Tale ➡️ Demo live now! (@EarlyCoffeeGame)Photo by Hermit: an Underwater Tale ➡️ Demo live now! (@EarlyCoffeeGame)Photo by Hermit: an Underwater Tale ➡️ Demo live now! (@EarlyCoffeeGame)Photo by Hermit: an Underwater Tale ➡️ Demo live now! (@EarlyCoffeeGame)
It's been nice, but it's time to move on, it doesn't seem like this plateforme fits us anymore. thanks for all the good times and see you on the other ones!🦀 tiktok.com/@earlycoffeegames bsky.app/profile/earlycoffee… instagram.com/earlycoffeegam… threads.net/@earlycoffeegame… mastodon.gamedev.place/@earl…
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Added skills progression, some skills in the school get unlocked after games events!
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Added a little icon to show when the electric eel is vulnerable. What do you think? #gamedev #pixelart #ui
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Added a bunch of skills and had to create a scroll window. Got a bit complicated with the requirements we had, but made it happen!
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Adding animations to the game progression events 😊
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You can now guide the teapot a bit on the way down, bit more leeway! Do you like it? Give Hermit a wishlist to help us out maybe 😊 s.team/a/1773740 #screenshotsaturday
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Sorry we've been away for a while, parental leave and stuff like that, but we're back and super motivated!
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Hermit: an Underwater Tale ➡️ Demo live now! retweeted
🏆 #PitchYaGame is live! Good luck #GameDev! 📑Bookmark "The Sheet" bit.ly/ThePYGSheet ⏰Find your time zone link at the same link ⤵ Share #indiegame PYG tweet below -Make a NEW tweet (replies don't count) -⏰4am-4pm PST -Don't quote old tweet -Don't spam tries FREE, worldwide. Open to upcoming, EA, and released games. #GodotEngine #UnrealEngine #MadeWithUnity #PixelArt #IndieGames
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It's #PitchYaGame again? Time flies! The concept is easy: 🐚 Find a shell ⚒️ Equip the Shell 🦀 Use the Shell! 💰 Profit? intrigued? Here is our pitchdeck 😊 docs.google.com/presentation… And here's the demo: s.team/a/1773740
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. @GameGuideFR a écrit un chouette article sur notre jeux, merci beaucoup! 😊
🏢 #gamescom2024 🏢 Un monde sous-marin où vous combattrez les forces du mal dans la peau d'un Bernard l'Hermite : entre nous qu'est ce qui pourrait mal se passer ? buff.ly/3Zi2NtU
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Hermit: an Underwater Tale ➡️ Demo live now! retweeted
🏢 #gamescom2024 🏢 Un monde sous-marin où vous combattrez les forces du mal dans la peau d'un Bernard l'Hermite : entre nous qu'est ce qui pourrait mal se passer ? buff.ly/3Zi2NtU
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Improved the feedback on the skills shop, do you like it? shoutout to the guys from Asteroid Lab for the feedback on the UI!
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Working on the next objectives, do you like it?
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Still recovering from Gamescom, in the meantime, have you seen the splash set for our second biome?
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Thanks a lot to everyone who came by at @gamescom, we had a blast!
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