✍️Art C0mmission Open →Please DM Lead Developer for "The Blood of Champions: A new Fighting era" PixelArtist/Illustrator/MusicComposure and Graphic designer

Joined October 2021
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Replying to @RareBreedMG
Will do!!
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Replying to @RareBreedMG
Yeah! I need to talk to one of the coder who knows how to do that!
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CPU VS CPU! Working on the stage transitions in Neireo! A fight should feel like it can break beyond the edges of the arena, so I’m building transitions that send your opponent flying into the next area before the battle picks right back up. Bringing that arcade spectacle to a 2D fighting game has been a lot of fun. Still tuning the timing, impact, and flow, but here’s a look at the progress. What do you think, FGC? #Neireo #FGC #FightingGames #FightingGameCommunity #2DFightingGames #2DFighter #IndieFightingGame #IndieGame #IndieDev #GameDev #GameDevelopment #SoloDev #IndieGameDev #PixelArt #PixelAnimation #SpriteAnimation #2DAnimation #Arcade #ArcadeGames #RetroGaming #StageTransition #StageBreak #Combo #Capcom #StreetFighter #StreetFighter6 #MarvelVsCapcom #SNK #KingOfFighters #FatalFury #Garou #GuiltyGear #BlazBlue #Tekken #MortalKombat
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Whalefall was tough! We all thoroughly enjoyed it. 👍👍
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AbstractEnt retweeted
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Replying to @A_RudeArtist
I feel like the stage still need to get render more once i get in aseprite, need more prop objecst and a better render van
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Replying to @MugenLord
taht can remove the dumb gem system
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STILL Workings IN PROGRESS ,Neireo’s bringing the heat in The Blood of Champions! His hop-back Flame Bullet creates space but opponents can send it right back at him! Spam at your own risk THE SAME CAN HAPPEN FOR INOUE SUZAKI ASWELL. 😂 Flame-On Ranbu unleashes a fiery 28-hit SUPER! I’m having so much fun bringing these fights to life! and then i add in game dialogue that will be exclusively for story mode and RPG MODE, you also have the free will to turn it on by going to the option. The characters will literally talk trash, roast, conversate in mid match, You can also toggle on or off the Kanji manga effect and comic speech box aswell #TheBloodOfChampions #BloodOfChampions #FGC #FightingGames #FightingGameCommunity #IndieFightingGame #2DFighter #2DFightingGames #FightGame #FightingGameFans #IndieGame #IndieGameDev #GameDev #SoloDev #GameDevelopment #DevUpdate #Gameplay #Combos #SuperMove #ArcadeFighter
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AbstractEnt retweeted
Made some more Juri animations! 👀
Juri Han SF3 animations This was a productive 2 months! 🤠
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AbstractEnt retweeted
HAPPY BIRTHDAY TO THE ABSOLUTE GOAT OF VOICE ACTORS
A very Happy Birthday to the Legendary Masako Nozawa, voice actor of Goku, Gohan, Goten and so many more!! 🎉🎊 She’s turned 90 years old today.
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Street Fighter EX feat. music by Shinji Hosoe and Ayako Saso hit PlayStation in North America 29 years ago today. Both are available for your #gamedev by reaching out directly to Scarlet Moon. #gamemusic #vgm #StreetFighter @Hosoe_Shinji @Ayako_Saso
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Happy Friday.
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Today's feature artist/tutorial for today is a WONDERFUL explanation of how to use VALUES and FADES to SEPARATE out your DEPTH LEVELS by the awesome @macsmithart! This simple but INCREDIBLE EFFECTIVE approach will help your images gain SO MUCH FOCUS! #gamedev #conceptart
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Which of these poses do you like better? Vote in the comments please
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昔描いたリュウです
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Work done for @RenGod05 Symbiote Squirrel Girl from #MarvelRivals #pixelart #fanart #cps2 #crt #spritework
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物体の動きはフレームの構成で変わります ・均等の距離で動く ・前後を距離を詰める ・距離を詰める+変形する 応用して色んな動きが作れる重要な基礎知識です♪ #ドット絵 #pixelart
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AbstractEnt retweeted
Hi, everyone! I'm still working hard on the Katana ZERO DLC. We made it bigger. It's the size of a full sequel, plus a soundtrack of over 30+ new songs. More updates to come. Thanks for your continued support!
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