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The Harbingers of Destiny Battle Demo has been released on itch! 🎉 Let me know what you think, what worked and what didn’t! #indiedev #indiegame #PSX #lowpoly #RetroGaming #GameDemo #Windows #Linux #macOS
Multiplatform release of Harbingers of Destiny - Battle Demo is friday 30th 2026! That's tomorrow! #indiedev #indiegame #PSX #lowpoly #RetroGaming #GameDemo #Windows #Linux #macOS
Multiplatform release of Harbingers of Destiny - Battle Demo is friday 30th 2026! That's tomorrow! #indiedev #indiegame #PSX #lowpoly #RetroGaming #GameDemo #Windows #Linux #macOS
The #IRIX 6.5 version of [Harbingers of Destiny]’s Battle Demo has been released! If you have an #SGI O2 or better, the tardist can be downloaded from ftp.harbingersofdestiny.com !
The itch.io release of the Battle Demo, for #macOS, #Linux and #Windows will be Friday October 30th!
Here’s some actual footage of the game running on real Silicon Graphics hardware!
#VCFB2026 #IRIX #SiliconGraphics #GameDev #RetroDev #RetroGaming #IndieGame #BerlinGaming
If you are hanging out at the HTW Berlin campus today, definitely flag us if you spin up the IRIX tardist package demo on your SGI! Massive shoutout to @vcfberlin for keeping retro computer engineering thriving. #VCFB
Please don't forget to wishlist on Steam: store.steampowered.com/app/4…
Now, 31 years after I first read Ghost in the Shell, the manga finally has an anime adaptation. Thank you for this outstanding work Science SARU, it's everything I could have hoped for! #gits #ScienceSARU #ghostintheshell #masamuneshirow
xitter.gq/sciencesaru/status/207…
Announcement! In a week or two, a battle screen demo on itch.io will be released for you to experience, showcasing the first battle in #HarbingersofDestiny , our unapologetically #PSX style #JRPG !
Sorry for not posting for the last 5 weeks, it has been very hectic in a number of ways, but I managed to build the battle engine from a rough program that could be used for taking screenshots to post, to a fully functional PSX battle experience with everything from attack animations to magic special effects and its effect on player and enemy stats to in-battle scripted events and dialog. It was more work than I anticipated... But almost done! And the good news is, most of this work only needs to be done once! I promise to post more and respond better in the future, I just needed to be really focused.
Wishlist on Steam if you love 90s JRPGs! store.steampowered.com/app/4…
It's clear I need to study battle idle animations more, these came out as if they're enjoying some techno party..! #indiedev #JRPG #retro #PSX #HarbingersofDestiny
This friendly uncle will be important in the #JRPG battle scene I'm implementing, where Strata and Leonel face a crazed forest lichen. #WiP #indiedev #HarbingersofDestiny #PSX #RetroJRPG #lowpoly
Making some Magic Lightning in Ancient Blender #indiedev #JRPG #lowpoly #PS1JRPG #RetroJRPG #IndieJRPG #PSX #90sGaming #JRPG #lowpoly
Wishlist on Steam if you love 90s JRPGs! store.steampowered.com/app/4…








