Fixed Function Studios (@FixedFuncStudio) header
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Fixed Function Studios is an indie game studio, developing PlayStation 1 era JRPG games. https://xitter.gq/t.co/4B9jy7foO0

The Netherlands
Joined September 2023
Photo by Fixed Function Studios (@FixedFuncStudio)Photo by Fixed Function Studios (@FixedFuncStudio)Photo by Fixed Function Studios (@FixedFuncStudio)Photo by Fixed Function Studios (@FixedFuncStudio)Photo by Fixed Function Studios (@FixedFuncStudio)Photo by Fixed Function Studios (@FixedFuncStudio)Photo by Fixed Function Studios (@FixedFuncStudio)Photo by Fixed Function Studios (@FixedFuncStudio)Photo by Fixed Function Studios (@FixedFuncStudio)
The Harbingers of Destiny Battle Demo has been released on itch! 🎉 Let me know what you think, what worked and what didn’t! #indiedev #indiegame #PSX #lowpoly #RetroGaming #GameDemo #Windows #Linux #macOS
Multiplatform release of Harbingers of Destiny - Battle Demo is friday 30th 2026! That's tomorrow! #indiedev #indiegame #PSX #lowpoly #RetroGaming #GameDemo #Windows #Linux #macOS
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The #IRIX 6.5 version of [Harbingers of Destiny]’s Battle Demo has been released! If you have an #SGI O2 or better, the tardist can be downloaded from ftp.harbingersofdestiny.com ! The itch.io release of the Battle Demo, for #macOS, #Linux and #Windows will be Friday October 30th! Here’s some actual footage of the game running on real Silicon Graphics hardware! #VCFB2026 #IRIX #SiliconGraphics #GameDev #RetroDev #RetroGaming #IndieGame #BerlinGaming
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If you are hanging out at the HTW Berlin campus today, definitely flag us if you spin up the IRIX tardist package demo on your SGI! Massive shoutout to @vcfberlin for keeping retro computer engineering thriving. #VCFB
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At long last, #HarbingersofDestiny is now also running on #macOS! Getting closer and closer to a Battle Demo release... #indiedev #retro #jrpg #psx
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Now, 31 years after I first read Ghost in the Shell, the manga finally has an anime adaptation. Thank you for this outstanding work Science SARU, it's everything I could have hoped for! #gits #ScienceSARU #ghostintheshell #masamuneshirow xitter.gq/sciencesaru/status/207…
「#攻殻機動隊 THE GHOST IN THE SHELL」第01話 ⋱ご視聴ありがとうございました⋰ 第01話 絵コンテ・演出 #モコちゃん 監督よりコメントが届きました!
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... Also, stay tuned for some new posts and a video explaining why there hasn't been updates about Harbingers of Destiny... Bad news that there's still no Battle Screen Demo, but there's some good news as well..!
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Announcement! In a week or two, a battle screen demo on itch.io will be released for you to experience, showcasing the first battle in #HarbingersofDestiny , our unapologetically #PSX style #JRPG ! Sorry for not posting for the last 5 weeks, it has been very hectic in a number of ways, but I managed to build the battle engine from a rough program that could be used for taking screenshots to post, to a fully functional PSX battle experience with everything from attack animations to magic special effects and its effect on player and enemy stats to in-battle scripted events and dialog. It was more work than I anticipated... But almost done! And the good news is, most of this work only needs to be done once! I promise to post more and respond better in the future, I just needed to be really focused.
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It's clear I need to study battle idle animations more, these came out as if they're enjoying some techno party..! #indiedev #JRPG #retro #PSX #HarbingersofDestiny
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This friendly uncle will be important in the #JRPG battle scene I'm implementing, where Strata and Leonel face a crazed forest lichen. #WiP #indiedev #HarbingersofDestiny #PSX #RetroJRPG #lowpoly
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