Flak retweeted
Wow, what a great turnout for "A Frame's Life" at Unreal Fest Shanghai 🤩
"Hi from Shanghai!" 👋
Flak retweeted
Missed our livestream on UEFN source assets in @fab?
Learn how to build and publish your own UEFN source assets on Fab with a step-by-step walkthrough.
Catch up on the full livestream ▶️: fn.gg/uefn-fab-live
Flak retweeted
Hello from Shanghai, where I’ll be presenting at UnrealFest later this week. And two weeks later, UnrealFest Tokyo.
Flak retweeted
Are you in the Dallas Area?
Join us for an @UnrealEngine meetup at @UT_Dallas Monday, Oct 19 from 7 to 10 pm CST at #UTDallas ATC3.914
Flak retweeted
📱Incredibly cool to see Droid Tycoon searchable on the App Store, and featured by Fortnite. We worked hard to optimize the experience for mobile, and hope new players can discover the fun of crafting droids from the comfort and convenience of their phone. 🤳🏻
Flak retweeted
Starting today, players will begin seeing the redesigned Discover.
If you don't see it yet, you will, as we roll out the new version over the coming weeks.
Reminder: New Discover image assets will be required to publish or update an island starting Oct 22. Get ready by uploading yours in the Creator Portal. fn.gg/uefn-thumbs
Flak retweeted
🚨 You can now license fully EDITABLE UEFN systems on Fab!
🔹 AI & NPC behaviors
🔹 Weapons and vehicles
🔹 UI and environments
Many include Verse and Scene Graph, so you can open and customize the actual systems in UEFN.
Plus, Epic has a FREE Verse UI Kit!
Flak retweeted
Things are getting spooky! 👻 Meet v42.40:
🖼️ Redesigned Discover rolls out
⚡ Abilities out of Experimental
🧱 50 new LEGO® bricks
More treats await in the full notes: fn.gg/fne-42-40
So excited for this, give it a try! If you're a Fortnite Dev working on a live project or a competitive player, it's probably best to stay with the current launcher for now. Check the FAQ for all of the info.
We vibe coded the Epic Games Launcher to be faster than the other guy.
Don't believe us? Test it out for yourself in Preview:
launcher.epicgames.com
Update: if you're a dev or competitive player, give it a shot!
xitter.cf/1percentnachos/status/…
Flak retweeted
⏰ Downtime for v42.40 begins at 4 AM ET (8 AM UTC) with matchmaking ending shortly beforehand.
🔹 New Loot Hacks and Sprites in Battle Royale
🔹 New Rift Zones and loot pool on the OG Island
🔹 New Questline and Hero in Save the World
🔹 A bunch of fixes and improvements
status.epicgames.com
Flak retweeted
Game studios rejected her. So she built her own Fortnite games.
Now @LenaGlitchFN is behind viral Star Wars & KPop Demon Hunters maps.
We get into the crazy deadlines, going viral, and moments like this. 😂
🎙️ Full Creative Juice episode is LIVE on YouTube & wherever you listen! 👀
Flak retweeted
Optimizing a 6 km² open world in #UEFN is no joke 4 biomes, 67+ systems, and a LOT to optimize in @SurpriseCityFN.
Made a video breaking down how we got:
Memory: 92% → 65%
Download: 348 MB → ~160 MB
Huge shoutout to @GameDevMicah for his HLOD & material videos!
#FortniteCreative
😱
🚂THE LAST TRAIN [HORROR] OUT NOW
🔗0680-7638-2083
The last train isn’t taking passengers. It’s hunting them.
Search the dark subway tunnels, find the missing fuses, and restore power to escape.
🛤️If you hear the horn, get off the tracks.
@FNCreate @TimSweeneyEpic | #UEFN #Fortnitemares
Flak retweeted
Redesigned Discover starts rolling out Oct 15.
Reminder: on Oct 22, the new Discover image assets will be required to publish or update an island. Get ready by uploading yours in the Creator Portal now.
Starting October 15, we’ll begin rolling out a redesigned Discover that gives players more info about your game at a glance. This includes autoplay video, a cleaner logo treatment, new tile shapes, and more.
You can upload new asset types in the Creator Portal, which are required to take advantage of the new rows and placements.
Get the specs, prepare, and upload your new Discover assets now 👉 fn.gg/discover-redesign
v42.40 is coming, and here are the known issues and pre-release updates: forums.unrealengine.com/t/v4…




















