The kickoff broadcast for New York Games Week. Trailers, reveals & dev interviews from NY & East Coast studios. Oct 4th 2026

Joined September 2026
Bringing you Games Week Live LIVE thanks to our partners at @vgamateurs 💜🎮 Huge thanks to VGA for helping us bring Year One to the screen. We’re live now. Tune in 👇 #NYGamesWeek #GWL2026
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We spoke with dank.game about Cakefoot, a brutal precision arcade game where you’re a slice of cake moving on one line. Forward. Backward. Survive everything else. Watch the full dev interview: youtu.be/3zUTQgQwAlI Play Cakefoot: store.steampowered.com/app/2…
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We spoke Unwise about Vibe Together, a multiplayer music sandbox where players build songs together, then play through what they create. Watch the full dev interview: youtu.be/p9i7FdNnbis Wishlist Vibe Together: store.steampowered.com/app/5…
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We spoke with Marc Harpin of Worthing & Moncrieff about A Matter of Murder: Second Stab, a detective puzzler where the mystery can change from case to case. Watch the full dev interview: youtu.be/m7dXlM7zW9s Wishlist A Matter of Murder: Second Stab: store.steampowered.com/app/3…
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We spoke with Jonah Wallerstein of WhaleFood Games about Captain Corgi: Planetary Problem Solver. Cosmic exploration, puzzles, minigames, and yes, a bark button. 🐶 Watch the full developer interview: youtu.be/sNeZa2-BDhM Wishlist Captain Corgi: store.steampowered.com/app/3…
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We spoke with Drew Shapiro of organzola about MUTAGEN, a puzzle platformer where the world reshapes itself every time you die. Watch the full developer interview: youtu.be/-NAHUiMUvds Play the demo: store.steampowered.com/app/4… #GamesWeekLive #GWL2026
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We spoke with Asif Zahir of Zuko Studios about No Wings Required, a cozy adventure about a flightless duck who somehow gets a flying job. Watch the full developer interview: youtu.be/MeTgTRHufoY Wishlist No Wings Required: store.steampowered.com/app/3… #GamesWeekLive #GWL2026
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We spoke with Michael Highland of BUCK Games about Ladder Lad, a precision platformer with no jump button. Your ladder is your entire moveset. Watch the full developer interview: youtu.be/3Yexs8huOZI Play the demo: store.steampowered.com/app/3… #GamesWeekLive #GWL2026
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We spoke with Munity Games about Shootlanzer, a fast-paced 2D shmup inspired by R-Type and Gradius. Watch the full developer interview: youtu.be/l_ZH1kuRq2U You can also play the current build: munity.itch.io/shootlanzer #GamesWeekLive #GWL2026
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We spoke with Namkha Norsang of Vajrapod LLC about Jigten: Mandala of Shadows, a cozy adventure inspired by the Tibetan Book of the Dead. Watch the full developer interview: youtu.be/HPF-DD4WD8E Wishlist Jigten: store.steampowered.com/app/4… #GamesWeekLive #GWL2026
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A parenting game where failure is part of the point. 👶🎮 We spoke with Nicholas O’Brien of Essay Games about Bundle of Joy and the very real stress of trying to do your best as a new parent. Part of our @NYGamesWeek developer spotlight series. 🎥 youtu.be/ZkuPtppDOUM
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Help ghosts move on through music therapy. 🎵👻 We spoke with Jay Lam of Studio Blue Jay about Ghost Jukebox, a cozy game built around helping lost souls through music. Part of our @NYGamesWeek developer spotlight series. 🎥 youtu.be/pitoAQKLCSI
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You’re a muffin. The dungeon is a kitchen. Your ammo is pieces of yourself. 🧁 We spoke w/ Jared Segal of Space Cadet Interactive about Bake Until Done and its battle against some very dangerous desserts. Part of @NYGamesWeek developer spotlight series youtu.be/YkxJE7T6UVg
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What if Sisyphus just started streaming the boulder? We spoke with Igor Sokolov of UnPlayTheGame about Imagine Sisyphus Happy, a streamer sim mixing Greek mythology, minigames, and the eternal grind. Part of our @NYGamesWeek developer spotlight series youtu.be/Mtyo0RHN1wE
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GamesWeekLive retweeted
This whole show wouldn't even exist if it weren't for all the sweat and hard work, @Narz, you did this! She made it super easy for me to do what I do best.
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Our director @Zune_Girl helped us bring this whole thing to life. 💜🎮 Couldn’t have pulled off Year One without her. And yes, @NYCMayor… we should absolutely do it again next year 👀
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Us realizing we actually pulled off Games Week Live in LESS THAN A MONTH 😭🎮 31 games. Interviews. Partners. A whole broadcast. Was it chaotic? Yes. Did we learn a lot? YES. Did we somehow do it? Apparently 😂 So… how’d we do? 💜
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GamesWeekLive retweeted
Support developers this NYGW by wishlisting and buying games, as well as sharing the Steam event. Steam events are invaluable to devs in reaching their goals; it's an easy way to make a huge difference. store.steampowered.com/curat…
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GamesWeekLive retweeted
It was this small but MIGHTY team that pulled @GamesWeekLive together in less than a month. I'm blown away but the support, love, and honor from @vgamateurs @LatinosinGaming @MadeinNY @GDoCExpo ! We are super excited to see GWL come back every year for @NYGamesWeek ~!
Working on @GamesWeekLive with EP & Host @Narz & Co-Host @sickdegenerate. See you, Chat! twitch.tv/gamesweeklive
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That’s a wrap on the first Games Week Live. 💜🎮 Huge thanks to @vgamateurs, @LatinosinGaming, @GDoCExpo, @MadeinNY , every developer who trusted us with their work, and everyone who watched. 📺 Recap + interviews: youtube.com/@GamesWeekLive
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