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Bringing you Games Week Live LIVE thanks to our partners at @vgamateurs 💜🎮
Huge thanks to VGA for helping us bring Year One to the screen.
We’re live now. Tune in 👇
#NYGamesWeek #GWL2026
Games Week Live xitter.cf/i/broadcasts/1oJMvNzpM…
We spoke with dank.game about Cakefoot, a brutal precision arcade game where you’re a slice of cake moving on one line.
Forward. Backward. Survive everything else.
Watch the full dev interview:
youtu.be/3zUTQgQwAlI
Play Cakefoot:
store.steampowered.com/app/2…
We spoke Unwise about Vibe Together, a multiplayer music sandbox where players build songs together, then play through what they create.
Watch the full dev interview:
youtu.be/p9i7FdNnbis
Wishlist Vibe Together:
store.steampowered.com/app/5…
We spoke with Marc Harpin of Worthing & Moncrieff about A Matter of Murder: Second Stab, a detective puzzler where the mystery can change from case to case.
Watch the full dev interview:
youtu.be/m7dXlM7zW9s
Wishlist A Matter of Murder: Second Stab:
store.steampowered.com/app/3…
We spoke with Jonah Wallerstein of WhaleFood Games about Captain Corgi: Planetary Problem Solver.
Cosmic exploration, puzzles, minigames, and yes, a bark button. 🐶
Watch the full developer interview:
youtu.be/sNeZa2-BDhM
Wishlist Captain Corgi:
store.steampowered.com/app/3…
We spoke with Drew Shapiro of organzola about MUTAGEN, a puzzle platformer where the world reshapes itself every time you die.
Watch the full developer interview:
youtu.be/-NAHUiMUvds
Play the demo:
store.steampowered.com/app/4…
#GamesWeekLive #GWL2026
We spoke with Asif Zahir of Zuko Studios about No Wings Required, a cozy adventure about a flightless duck who somehow gets a flying job.
Watch the full developer interview:
youtu.be/MeTgTRHufoY
Wishlist No Wings Required:
store.steampowered.com/app/3…
#GamesWeekLive #GWL2026
We spoke with Michael Highland of BUCK Games about Ladder Lad, a precision platformer with no jump button.
Your ladder is your entire moveset.
Watch the full developer interview:
youtu.be/3Yexs8huOZI
Play the demo:
store.steampowered.com/app/3…
#GamesWeekLive #GWL2026
We spoke with Munity Games about Shootlanzer, a fast-paced 2D shmup inspired by R-Type and Gradius.
Watch the full developer interview:
youtu.be/l_ZH1kuRq2U
You can also play the current build:
munity.itch.io/shootlanzer
#GamesWeekLive #GWL2026
We spoke with Namkha Norsang of Vajrapod LLC about Jigten: Mandala of Shadows, a cozy adventure inspired by the Tibetan Book of the Dead.
Watch the full developer interview:
youtu.be/HPF-DD4WD8E
Wishlist Jigten:
store.steampowered.com/app/4…
#GamesWeekLive #GWL2026
A parenting game where failure is part of the point. 👶🎮
We spoke with Nicholas O’Brien of Essay Games about Bundle of Joy and the very real stress of trying to do your best as a new parent.
Part of our @NYGamesWeek developer spotlight series.
🎥 youtu.be/ZkuPtppDOUM
Help ghosts move on through music therapy. 🎵👻
We spoke with Jay Lam of Studio Blue Jay about Ghost Jukebox, a cozy game built around helping lost souls through music.
Part of our @NYGamesWeek developer spotlight series.
🎥 youtu.be/pitoAQKLCSI
You’re a muffin. The dungeon is a kitchen. Your ammo is pieces of yourself. 🧁
We spoke w/ Jared Segal of Space Cadet Interactive about Bake Until Done and its battle against some very dangerous desserts.
Part of @NYGamesWeek developer spotlight series
youtu.be/YkxJE7T6UVg
What if Sisyphus just started streaming the boulder?
We spoke with Igor Sokolov of UnPlayTheGame about Imagine Sisyphus Happy, a streamer sim mixing Greek mythology, minigames, and the eternal grind.
Part of our @NYGamesWeek developer spotlight series
youtu.be/Mtyo0RHN1wE
GamesWeekLive retweeted
Replying to @GamesWeekLive @NYCMayor
This whole show wouldn't even exist if it weren't for all the sweat and hard work, @Narz, you did this! She made it super easy for me to do what I do best.
Our director @Zune_Girl helped us bring this whole thing to life. 💜🎮
Couldn’t have pulled off Year One without her.
And yes, @NYCMayor… we should absolutely do it again next year 👀
Replying to @vgamateurs
Us realizing we actually pulled off Games Week Live in LESS THAN A MONTH 😭🎮
31 games. Interviews. Partners. A whole broadcast.
Was it chaotic? Yes.
Did we learn a lot? YES.
Did we somehow do it? Apparently 😂
So… how’d we do? 💜
GamesWeekLive retweeted
Support developers this NYGW by wishlisting and buying games, as well as sharing the Steam event.
Steam events are invaluable to devs in reaching their goals; it's an easy way to make a huge difference.
store.steampowered.com/curat…
It was this small but MIGHTY team that pulled @GamesWeekLive together in less than a month.
I'm blown away but the support, love, and honor from @vgamateurs @LatinosinGaming @MadeinNY @GDoCExpo ! We are super excited to see GWL come back every year for @NYGamesWeek ~!
Working on @GamesWeekLive with EP & Host @Narz & Co-Host @sickdegenerate. See you, Chat!
twitch.tv/gamesweeklive
That’s a wrap on the first Games Week Live. 💜🎮
Huge thanks to @vgamateurs, @LatinosinGaming, @GDoCExpo, @MadeinNY , every developer who trusted us with their work, and everyone who watched.
📺 Recap + interviews:
youtube.com/@GamesWeekLive
🎮 Support the games in the official NY Games Week Steam Sale:
store.steampowered.com/curat…
And please show some love to the smaller creators + streamers who helped amplify the show. 💜
































