Creating our first Sega Genesis game, a fangame sequel to LucasArts' Loom (tm) . Code & script: @TheGoOse . Music adaptations: @haddhar

Seville, Spain
Joined May 2024
It's already been a year since the last tech demo of The Weave! In that time we have started and finished projects like Sleigh Chase, and @haddhar and I (@TheGoOse) are now working with @PlayOnRetro on Mega Red Planet, but I found some time to update it 😊 youtube.com/watch?v=q-oH3Z0B…
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Notrunner is now live on Google Play! An atmospheric idle RPG featuring tabletop rules from Cyberpunk RED Autonomous combat, Sandevistan bullet-time, netrunning & slow-mo dodges. 100% free, 0 ads, 0 pay-to-win play.google.com/store/apps/d… #Cyberpunk #IndieGame #AndroidGames #PixelArt
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I've just released Notrunner on Itch.io! A cyberpunk idle RPG designed as a "neon aquarium": watch your runner roam rainy streets, or tap to dodge and hack in slow-mo. Cyberpunk RED tabletop rules, 0 ads, 0 permissions. geese-bumps.itch.io/notrunne… #IndieDev #Cyberpunk
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GeeseBumps retweeted
Aún está en desarrollo, pero PhotoHacks ya tiene bastante contenido: 🟠Academia fotográfica con todos los fundamentos de la fotografía, con prácticas y examen 🟠30 desafíos para demostrar conocimientos 🟠Muchas combinaciones de cámaras y objetivos 🟠Y más! geese-bumps.itch.io/photohac…
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The 'Paparazzi project' now has a definitive name and look: PhotoHacks! Version 0.3.0-alpha is now available on the itch project page, featuring its new branding 😊 geese-bumps.itch.io/photohac…
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Over 15 years ago, I came up with a project: a "Where's Waldo?" style game where you had to chase people with a camera, trying to get the best shot. I haven’t been able to get it out of my head since Now you can play the first alpha! geese-bumps.itch.io/proyecto…
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GeeseBumps retweeted
Estoy contento de anunciar mi nueva colaboración con @salvakantero, haciendo las músicas de la conversión de Mine Squad para ZX Next, un juego que combina exploración con buscaminas. Próximamente en @playonretro y en su revistas favoritas playonretro.itch.io
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The whole point is that a musician can use it without depending on the programmer. One script sets up the environment, you drop the files you want to test into the "audio" folder, and another script builds them — and launches the emulator too, if you want
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Only needs Python 3; the installer handles SGDK via Docker (Mac/Linux) or a portable build on Windows Feedback welcome, especially from anyone testing on real hardware
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If you like what you see in the video, you can play it in English or Spanish by downloading it from our Itch page 👇 Try it out and let us know what you think! And of course, any bug reports will be more than welcome geese-bumps.itch.io/the-weav…
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We proudly presentes to the public this ROM. Excellent work . Congratulations!
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GeeseBumps retweeted
Estoy muy contento de poder anunciar mi incorporación como músico al proyecto de Mega Red Planet, trabajando junto con mi colega Javi Prieto en el equipo de @GeeseBumpsGames. Gracias a la confianza que está poniendo @PlayOnRetro en Javi y ahora en mi. #MegaRedPlanet
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Can you believe it’s only been a few months? This was my very first test for Mega Red Planet, porting the first 5 screens of the Raspberry Pi version to the Mega Drive back in February 👇
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Last Saturday, those who attended #RetroPixel in Málaga were able to try this updated version. Here you can see those same screens
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I think we’ve done all we can by inheriting maps from previous versions. This summer, it’s time to stop and redesign the game from the ground up. What do you prefer? A "toonrican" or a "metoonvania"? Maybe both?
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