Stealth (@HCStealth) header
Stealth (@HCStealth) profile picture

Software Developer @Head_cannon - #SonicMania, S1&2 Mobile, Pier Pressure, Sondro Gomez, HCGE & Methyl Personal account, does not represent anyone I work with

Riverside, CA
Joined November 2010
Photo by Stealth (@HCStealth)Photo by Stealth (@HCStealth)Photo by Stealth (@HCStealth)Photo by Stealth (@HCStealth)Photo by Stealth (@HCStealth)Photo by Stealth (@HCStealth)
This is nuts! Big thank you to @dconndconndconn for trusting me with bringing this to consoles. I'm very excited for this
Congratulations to @dconndconndconn on the release of RUBATO! Get it today for Steam via dconn, and/or on Switch and/or PS5, where we're proud to have this game as Headcannon's first console publication! store.steampowered.com/app/2… nintendo.com/us/store/produc… store.playstation.com/en-gb/…
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1980s comedy
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Just caught some cool fan-art from thepainthuffer over on bsky and thought I'd share! bsky.app/profile/thepainthuf…
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This game just keeps getting better; it is an honor to be attached to it in any way. Haven't tried it yet? Go grab the demo now, or, you know, buy it with money! Passion projects like this are what truly need and deserve our support.
Rubato v1.2 is now available for Switch and PS5! Developer dconn has improved existing gameplay and cutscenes as well as added new story scenes throughout, bringing it one major step closer to its best "Definitive" version. Now is a great time to play again or for the first time!
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Happy 35th, Sonic. 👋😐🔫
... why is this comment in the Javascript for a part of it? you don't just write a comment like this... unless...?
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Thank you for the shoutout, @dailytobytrivia!
Stealth from the headcannon team built a Deltarune prototype in their methyl engine back in 2019 in response to Toby asking for help to build a team, Toby decided to stick with gamemaker so it was scrapped, but payed Stealth for his time.
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BUY YOURSELF SOME RUBATO BEFORE ITS ALL GONE. I am honored to have helped test the console versions and overall get the full experience early. Played it over 7 times through and I still LOVE IT. Please enjoy this unofficial "American Boxart" piece i did for it. #Rubato #Dconn
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2 DAYS UNTIL RUBATO RELEASES! #indiedev #indiegame #gamedev #rubatogame
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3 DAYS UNTIL RUBATO RELEASES! #indiedev #indiegame #gamedev #rubatogame
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4 DAYS UNTIL RUBATO RELEASES! #indiedev #indiegame #gamedev #rubatogame
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Eat your browns. (Prepare for Rubato in only one more week! A demo is available for Steam, Switch, and PS5, and pre-orders are open for Switch and PS5. Bon appetit!) store.steampowered.com/app/2… nintendo.com/us/store/produc… store.playstation.com/en-us/…
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7 DAYS UNTIL RUBATO RELEASES! #indiedev #indiegame #gamedev #rubatogame
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Stealth retweeted
We're all adults here, right? ...right...? (Rubato releases in just two weeks! A demo is available for Steam, Switch, and PS5, and pre-orders are open for Switch and PS5. What are you waiting for?) store.steampowered.com/app/2… nintendo.com/us/store/produc… store.playstation.com/en-us/…
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RUBATO launches in 2 weeks! Are you ready? #indiedev #indiegame #gamedev #rubatogame
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It does! When the full game drops, there will be a feature in the options menu for both PS5 and Switch that will allow you to transfer and continue your progress from the demo
Replying to @Head_cannon
Does demo progress transfer to full game by chance?
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Rubato for Nintendo Switch is now available for pre-order! Jump onto the eShop and grab it up before March 20th to begin playing immediately upon launch. Don't forget to check out the trailer, and try the free demo for a taste of the gameplay! nintendo.com/us/store/produc…
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With all kinds of out of context quoting, this probably needs more emphasis than a self-reply.
Replying to @HCStealth
I’m sorry, but it’s been nearly ten years so I’ll need some help with this one- When did I ever say I was actually satisfied with Sonic Mania? There have been some utterly ridiculous assumptions made in this conversation so I’ll be opting out. People believe what they want
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I do wish people would stop calling a potential new 2D classic (note the lower-case) Sonic game, regardless of who would develop it, "Sonic Mania 2". This severely undersells the concept or any plans anyone may have, as a true, literal "Sonic Mania 2" would be creatively bankrupt
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Besides, you got "Sonic Mania 2". They just called it "Sonic Superstars" instead. That game is a master class in creating something so concerned with copying its predecessor that it learns all the wrong lessons and poorly reimplements basic ideas rather than iterate and innovate
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I’m sorry, but it’s been nearly ten years so I’ll need some help with this one- When did I ever say I was actually satisfied with Sonic Mania? There have been some utterly ridiculous assumptions made in this conversation so I’ll be opting out. People believe what they want
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