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Curious about HEATWAVE? Start with the Codex. 🚗
Open the guide before connecting a wallet: learn cars, energy, boxes and the fleet loop first.
Explore Sundown Bay: heatwave.gg
#SolanaGaming
Car people: keep every model, or stick with a few favorites?
In HEATWAVE, our Solana browser idle game, your collection can be bigger than the 15-car active fleet.
Wallet needed. Paid random boxes offered, or eligible cars from the player market.
heatwave.gg/codex-en.html?ut…
HEATWAVE (HTW) — CoinMarketCap listing request submitted for review.
This is not a listing approval. We will add the ticket number once received.
Solana mint: HKrTVBPVF9B8LEkNvZDm4PeNScnvoHv8JxNMTahVpump
HTW/SOL on PumpSwap: dexscreener.com/solana/giv6u…
HEATWAVE (HTW) — CoinGecko listing request submitted.
Request ID: CL2310260016
Pending review; this is not listing approval.
Solana mint: HKrTVBPVF9B8LEkNvZDm4PeNScnvoHv8JxNMTahVpump
GeckoTerminal: geckoterminal.com/solana/poo…
Cars drive themselves. Your job is the fleet.
Real HEATWAVE city footage (Oct 21 archive): moving cars, energy bars and working/waiting/recovering states.
Follow for fleet walkthroughs. Energy or recovery next?
Solana wallet required; paid random car boxes offered.
HEATWAVE is a browser idle fleet game. Up to 15 cars work at once; your collection can be larger. Paid random car boxes are offered, or get an eligible car from the player market. Game guide and requirements:
heatwave.gg/codex-en.html?ut…
Started an HTW withdrawal but haven’t finished? Reopen the original request in Earnings and check its status before starting another. Need help? Reply here on X or ask in our official Telegram: t.me/HeatWave_official. Never share private keys or recovery phrases.
1/2 Researching HTW? HEATWAVE is a Solana browser idle fleet game: manage up to 15 active cars, energy and recovery. A wallet is required. Paid random car boxes are offered; eligible cars on the player market are another entry route.
2/2 HTW is used for boxes and, from game balance, car fusion; SOL fees also apply. Game credit is not a wallet payout: eligibility, reserve and limits apply. HTW can lose value.
Rules: heatwave.gg/codex-en.html?ut…
Official HTW: pump.fun/coin/HKrTVBPVF9B8LE…
Fleet builders: keep ready cars in reserve, or fuse eligible extras into the next rarity? 🚗
HEATWAVE fusion permanently consumes the input cars and costs HTW + SOL. What would you weigh before choosing?
Rules: heatwave.gg/codex-en.html?ut…
1/5 HTW withdrawals begin opening today, Oct 22, from 17:22 UTC (14:22 Brasília) for the 20 launch-day pioneers reaching 7 days since on-chain registration. Each wallet unlocks at its own registration time; eligibility is not a completed payout.
4/5 Current caps: 500,000 HTW per withdrawal; 1,000,000 HTW per wallet and 10,000,000 HTW game-wide per rolling 24h. When a cap is reached, capacity frees up as older withdrawals leave that rolling window.
5/5 Another 26 players reach the 7-day mark tomorrow, Oct 23. Credited balance, reserve coverage, fees, limits and network confirmation still apply. Check Earnings for your wallet's eligibility and the current withdrawal review.
heatwave.gg
1/5 Car Fusion is live: Cars → Fusion. 8 common → 1 uncommon (50k HTW); 4 uncommon → 1 rare (100k); 5 rare → 1 epic (300k); 3 epic → 1 legendary (750k). Plus 0.005 SOL per fusion, approved in your wallet. HTW comes from game balance: half burned, half to the reserve.
4/5 From then, without a pass, fleets start new trips only while the game is open. Trips underway still finish. Open-game fleets work with or without a pass. Renew when less than 7 days remain. Pass duration starts at purchase, or extends an active pass.
5/5 New counters: total game players in chat and boxes created in the box shop. The guide now covers fusion and the pass. Energy, offline-time and daily funding limits still apply.
Guide: heatwave.gg/codex-en.html
Play: heatwave.gg
1/6 HEATWAVE | Oct 20–21 update. Sorry for the lag. Oct 20 compensation is credited: 79 players, 1,821,629 HTW total, including the remainder above the initial 50k cap. See Earnings → Compensation for amounts, reasons and dates. These are game-balance credits.
5/6 City fixes recover gridlocked cars and prioritise long garage waits. Online players get maintenance priority. Daily-close preparation now runs in background batches. Eligible active cars can be queued for sale when parked without stopping the fleet.
6/6 Current rules: 25% for new trips; box fee 0.001 SOL; Market minimum 250,000 HTW, no fixed price ceiling. Daily reward allocations: up to 70% of average reserve inflow over up to 7 settled-day intervals, plus backing checks. Guide: heatwave.gg/codex-en.html?ut…
