Plants with 🔥explosive🔥 fruits can be extremely useful if you ran out of energy for skills!
#screenshotsaturday #indiedev #gamedev #madewithunity #roguelike
Replying to @Dani__Marti
Hey! It's a desktop game. The release isn't planned yet. Stay tuned for the announcements. And many thanks for the kind words! 🙃
Now playing:
Fleetwood Mac - The Chain ⚡️⚡️⚡️
#screenshotsaturday #indiedev #gamedev #madewithunity #roguelike
Replying to @johnstamford
Hey John! Some assets available in asset store, but we reworked them to fit our style.
assetstore.unity.com/search?…
The weirdest way of killing monsters 🙃🙃🙃
#screenshotsaturday #indiedev #gamedev #madewithunity #roguelike
Replying to @W333dy
Hahah :) Thanks for the kind words! :)
Some experiments with interactive objects 😡😡😡 Total destruction!
#screenshotsaturday #indiedev #gamedev #madewithunity #roguelike
Replying to @TartarusRageTV
It's not released yet, sorry :( Sign up for beta here: goo.gl/2qu893
Replying to @tuffie_tuna
Besides tons of skills and items to explore we're working hard to make strong metagame. You'll face difficult decisions while exploring the world. And your choices will affect the story. In one run you may struggle with starvation but in another with drugs addiction and so on 🙂
Replying to @tuffie_tuna
Thanks! There are various types of islands, so thematic and size of a island can be different :) you definitely can shoot them from a distance. Even from another island 🌴 🌴
New skill is ready to use! It magnetize everything and then explodes 🔥
#screenshotsaturday #indiedev #gamedev #madewithunity #roguelike
Replying to @johnson_cor
Hi Corey :) About a month. But first prototype was ready in a week.
Our random level generator is finally working! ✅
#screenshotsaturday #indiedev #gamedev #madewithunity #roguelike
Replying to @ZacharieMichel
Hey Michel! Sorry, but it doesn't work in orthographic projection :( You may emulate ortho view by using perspective camera and low FOV.
Not every journey have a happy ending... #screenshotsaturday #indiedev #gamedev #madewithunity #roguelike
Replying to @danielsantalla
Hey, Daniel! It's strange. Actually you can delete this file(and component) if you already imported Standard Assets.
