Holy Shift Game ⚔️ (@HolyShiftGame) header
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“Holy Shift!” is a fast-paced action about finding the way out of a time loop 🌀

Moscow, Russia
Joined August 2016
Photo by Holy Shift Game ⚔️ (@HolyShiftGame)Photo by Holy Shift Game ⚔️ (@HolyShiftGame)Photo by Holy Shift Game ⚔️ (@HolyShiftGame)Photo by Holy Shift Game ⚔️ (@HolyShiftGame)Photo by Holy Shift Game ⚔️ (@HolyShiftGame)Photo by Holy Shift Game ⚔️ (@HolyShiftGame)Photo by Holy Shift Game ⚔️ (@HolyShiftGame)Photo by Holy Shift Game ⚔️ (@HolyShiftGame)Photo by Holy Shift Game ⚔️ (@HolyShiftGame)Photo by Holy Shift Game ⚔️ (@HolyShiftGame)
Plants with 🔥explosive🔥 fruits can be extremely useful if you ran out of energy for skills! #screenshotsaturday #indiedev #gamedev #madewithunity #roguelike
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Replying to @Dani__Marti
Hey! It's a desktop game. The release isn't planned yet. Stay tuned for the announcements. And many thanks for the kind words! 🙃
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Replying to @DevRelCallum
Hey Callum! We also have a demo for you 🔥
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Replying to @W333dy
Hahah :) Thanks for the kind words! :)
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Some experiments with interactive objects 😡😡😡 Total destruction! #screenshotsaturday #indiedev #gamedev #madewithunity #roguelike
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Replying to @tuffie_tuna
Besides tons of skills and items to explore we're working hard to make strong metagame. You'll face difficult decisions while exploring the world. And your choices will affect the story. In one run you may struggle with starvation but in another with drugs addiction and so on 🙂
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Replying to @tuffie_tuna
Thanks! There are various types of islands, so thematic and size of a island can be different :) you definitely can shoot them from a distance. Even from another island 🌴 🌴
New skill is ready to use! It magnetize everything and then explodes 🔥 #screenshotsaturday #indiedev #gamedev #madewithunity #roguelike
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Replying to @johnson_cor
Hi Corey :) About a month. But first prototype was ready in a week.
Replying to @paulor29
Hey :) It's our game :)
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Replying to @ZacharieMichel
Hey Michel! Sorry, but it doesn't work in orthographic projection :( You may emulate ortho view by using perspective camera and low FOV.
Replying to @danielsantalla
Hey, Daniel! It's strange. Actually you can delete this file(and component) if you already imported Standard Assets.