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Proud to reveal that I’m officially the Project Director on BRUD, an upcoming Dark Fantasy Retro FPS! ❤️🔥
👉Check out our official reveal presentation for a first look at what’s to come
Horde Mode Gaming retweeted
I’ve been working as a concept artist on Project Rustbound for the past 2 months! Plz go wishlist the project to show support, we’re cooking up something very special!
Rustbound is now on Steam! Add it to your wishlist here!
store.steampowered.com/app/4…
Horde Mode Gaming retweeted
Concepts like the paintings I shared last week are good for getting the team excited about an idea. Which, of course, we had a lot of opportunity in DOOM Slayer Trilogy and I loved the chance to work on stuff like that.
Often though, that is a smaller portion of the actual work our concept team provided. We spend a lot of time breaking out designs - call outs and production drawings that help the art and design teams understand exactly what's going on. These can range from prop callouts or entire space draw/paintovers.
This is really where the understanding of design, draftsmanship and presentation really come into play. To be able to explain the actual functionality of each space is a challenge yet very rewarding.
Here are a few examples of production drawings/ paintings (drawn over usually loosely blocked out levels from the design or art teams) that broke down spaces across some of the incredibly varied settings from the DOOM series:
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#conceptart #gamedev #Doomslayer #Drawing
Hey #porfolioday !
I am currently Principle Concept Artist at id Software and after our latest release, DOOM: The Dark Ages | Revelations, I began to search for my next long term role and team I vibe with! My time at id ends in November! #opentowork
Throughout my 17+ year professional career in the industry I've mostly focused on environment concept design such as these establishing shots for various DOOM environments. I also have a lot of experience with entire concept pipeline from loose sketching and problem solving to full modular callout sheets and art direction bible development etc.
Additionally, a large part of my focus has been on hard surface such as weapon and prop design. In that lane I also have had some great experience helping teams build successful pipelines and best practices from concept to final in game weapon assets.
Plus I've got marketing and production under my belt all while maintaining any active concept tasks 🫡
For my complete portfolio works check out my website:
colingeller.com/
For more in depth descriptinos as well as additional images for some projects check out my Artstation:
artstation.com/colingeller
Thanks for stopping by everyone!
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Horde Mode Gaming retweeted
Here's my newest @DOOM: The Dark Ages - Revelations fan trailer. This one recaps the 'Proving Grounds' opening and the Slayer's apparent demise. Enjoy!
Music is "Order Of The Six", a remix of "The High Council" by @fnshing_move, made by @DinosaurHeretic
Also, I just want to thank @idSoftware for making such an amazing game. I can't stress enough how much I love it🤘
Some of the BEST art in the community, absolutely show Crimblo some love if you're able to! 🤘❤️🔥
🍫 pack a snack
🦴 we're going to osseus tonight at 6pm ET
🍗 *new Slaughter Mode nugget
HD: twitch.tv/bethesda
4K: youtube.com/live/DNJYVlS7ppo
It took a lot of work to get this right! Looking forward to sharing BRUD's next incredible key art ❤️🔥
Only one defies the call of death. See how the Brute’s battle against the horrors of Blackbrook evolved into the Official BRUD Reveal Key Art.
|🎨 Art by Lead Concept Artist @need2render
This gnarly critter wasn't in the official presentation! The first of several new reveals and announcements we plan to share in the coming months ❤️🔥
New Reveal - Man’s best friend, your worst nightmare. Once loyal companions to the Hunters of Blackbrook, the Rot Hounds now pursue players with an unmatched ferocity in BRUD.
|🎨 Art by Lead Concept Artist @need2render
BRUD's Original Soundtrack will deliver savage songs that truly capture the vicious nature of Blackbrook! 🎸
The Horde Calls. Each encounter with the beasts of BRUD will be backed by an original soundtrack overflowing with vicious metal and unnerving ambience.
|🎵Track by Composer @DinosaurHeretic
|🎞️Visualizer by Social Producer @Kruge_Gaming
One of our top priorities is ensuring that BRUD gives players an abundance of wicked monsters to pummel! More to come 🧛♂️
Blood runs cold. The Shrykr joins the bestiary of BRUD, haunting the skies above the disease-ridden streets of Blackbrook.
|🎨 Art by Lead Concept Artist @need2render
We worked hard to create a striking original protagonist for BRUD! Can't wait to reveal the damage he's capable of 🔥
An Iron Mask, an Eternal Prison. Players take control of The Brute of Blackbrook, a death row inmate unleashed by the events of BRUD.
|🎨 Art by Lead Concept Artist @need2render
One man against the HORDE. Check out the official key art for BRUD, available in 4K! 🔥
Darkness Bites Back.
The official BRUD Reveal Key Art, done by Lead Concept Artist @need2render
Crimblo is a great dude with immense talent, I would ABSOLUTELY recommend grabbing a print if you're able to! Gotta support our community ❤️🔥
This is your brain on BRUD. Think you can handle it?
Discover a new strain of terror during the official World Premiere Showcase, tomorrow at 10 AM EST.
Horde Mode Gaming retweeted
When I was given the chance to lead the effort for the DOOM VFR box art back in 2017, I took some big swings in the beginning. I tried to lean into the retro wave theming you might see with 90s video game marketing. I always loved that over the top marketing for games and game related tech during that time period.
While the idea of a lost soul being on the cover, we pivoted back to something that works more with the overall theme of the game in the end, but I'm glad I was given the chance to try! This version's skull is a mash up of the lost soul with some other demon's horns. Also we ditched the VR googles.
I always loved these side projects and the freedom we were given to experiment given the project. Have you played it? I have the PSVR 'Aim' controller and it really felt like you were holding the weapons! So cool!
You can see more of these versions, as well as logo explorations and more on the Artstation post here: artstation.com/artwork/Ga9Qz…
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Go vote for DOOM The Dark Ages: Revelations as the BEST Game Expansion!! 🔥🔥
We're thrilled to see that @DOOM: The Dark Ages | Revelations was shortlisted for Best Game Expansion from @GoldenJoysticks.
Voting is open now! goldenjoysticks.com




































