Jeremie Pelletier (@HostOfMeta) header
Jeremie Pelletier (@HostOfMeta) profile picture

Self-dual

Quebec City, Quebec, Canada
Joined May 2012
Photo by Jeremie Pelletier (@HostOfMeta)Photo by Jeremie Pelletier (@HostOfMeta)Photo by Jeremie Pelletier (@HostOfMeta)Photo by Jeremie Pelletier (@HostOfMeta)Photo by Jeremie Pelletier (@HostOfMeta)Photo by Jeremie Pelletier (@HostOfMeta)Photo by Jeremie Pelletier (@HostOfMeta)Photo by Jeremie Pelletier (@HostOfMeta)Photo by Jeremie Pelletier (@HostOfMeta)Photo by Jeremie Pelletier (@HostOfMeta)
Replying to @HostOfMeta
Need more tools to bind all these feature together: xitter.gq/Lambda_Coder/status/17…
What happens when you combine Emacs with gaming? You get an environment in which any panel can display any visualization for any data type. And if it's not there, you just develop it right there, live. Coded support for multiple viewports as it draws 60fps :) #gamedev
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Architecture lives in the invisible, what we see only makes individual frames of a greater whole at play.
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C itself is very unconstrained, and depending on your codebase primitives, it can be extraordinarily janky and difficult, or very clean and easy. Some C codebases are nightmarish (race condition / thread / allocation lifetime hell), and others feel like (more verbose) high-level scripting, but you just need the right architecture.
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"It's this incredibly ironic situation where a game that's super popular with kids treats them like adults, and a game that's super popular with adults treats its players like they're dumb little kids." - Nakey Jakey
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Hey @SebAaltonen in your no graphics api blog you mention BDA isn't part of vk core, but it seems promoted in 1.2 and mandatory in 1.3. Still requires glsl extensions to use (buffer reference, types int64), not sure about slang, works for me without KHR. docs.vulkan.org/refpages/lat…
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Unless I'm missing something, like a related extension that interacts with it to make it even more useful? Got a fairly old 2070 and it works flawlessly on it tho.
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that's a very common, and unfortunate, trait of high IQ people when you're smart, you can immediately see problems with ideas, and pointing them out can feel validating but the real alpha is seeing the problems and immediately jumping into imagining solutions
why are all the smartest 18-23yo stanford/harvard/mit people such losers mindset about everything discuss any idea and they'll by default talk in great detail what things might not work, instead figuring out how to make it work
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AI just expanded TLAB to "Thread Local Allocation Bureau" :D It had the acronym right one prompt before.
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Replying to @adamscrabble
"Presque tous les hommes meurent de leurs remèdes, et non pas de leurs maladies." ~Molière
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Always wary of people who use group identity, it feels like using the group as a shield to replace individuality The people I admire most all seem to need no qualifiers They stay one of one & labels bounce off them, they almost flip "I think therefore I am" to just "I am" alone
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Did you know in vulkan BDA means Big Device Anergy
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AI was about to go into a rabbit hole of old assumptions, until I remembered differently: "Ahh, yes. You're right to challenge my earlier characterization. I was treating the API's vertex-input model as evidence of dedicated hardware, which isn't necessarily true." Perf wins :D
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Checking out @SebAaltonen's PETAFAB: Bot Invasion, a hectic game where you must survive hordes of robots. First game with Seb's NoGraphicsAPI and SDF / Voxel / Ray Marching / Fluid Sim engine. Cool stuff if 99% of your gaming diet is AAA games with traditional engines. 🧵
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May you be blessed with hardship and tough times such that you may grow and prove yourself worthy.
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how i see ambition. the inability to ignore imaginations. creating it into existence is the natural form. the vastness of the imagination demands an equally expansive evolution of the self.
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Form, function, and beauty applied to everything in life.
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Replying to @HostOfMeta
dare to dream!
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Simple: latency vs bandwidth Same reason why it goes much faster to copy one 20Gb file than 20,000 1kb files Also why perforce takes forever even with a fast network, and why games ship large data archive files: high performance avoids the usual OS abstractions for their own 1s
When you download SQLite to embed in a C project, you don’t need CMake, complicated build systems, or dozens of dependencies. SQLite’s developers combine over 100 internal source files into one giant file called sqlite3.c. Drop sqlite3.c and sqlite3.h into your project, compile them alongside your code, and you’ve got a complete ACID relational database inside your application. No database server. No dependency tree. SQLite even reports a 5–10% performance improvement from this single-file approach because the compiler can optimize across the entire library. Every library author should study how SQLite ships software.
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Also batching works best with one large compile unit than many which see the same definitions in as many duplicates Computers run much, much, much faster than we came to expect from the avg app
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