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Some of the work I've done within @rive_app to bring life into a mood tracking concept. Still more to come!
The black hole animation seemed to be most people's favorite part, it's one of my favorites too! @rive_app @contra #CharacterChallenge
Contra link is finally working thankfully! If you'd like to see the full submission: on.contra.com/BW9779
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I decided to showcase moom for the @rive_app & @contra #characterchallenge I sadly didn't get enough time to showcase behind the scenes, but tons of view models, data binding, state machines, success and failure throughout building the moombuddy app.
Still a lot of work to do, but happy of how far it's come! All of the interactions that I showcased work within the app and adapt based on the screen size.
IvanAtlas retweeted
Our entry for the @rive_app X @contra HMI Vehicle Challenge.
I would say the one we enjoy the most so far!
This time, we approached it differently.
A single story merging multiple use cases.
• Onewheel HMI, adding a new interface layer to Airwheel
• Helmet HMI, extending an LS2 helmet
• Car HMI, reimagined for a Hyundai IONIQ 5 concept
With a small extra: a Spaceship Cruiser Navigation concept at the end.
"The Making" will come in another post.
🔊 🎶 👇
IvanAtlas retweeted
🚨 Hiring alert, retweets appreciated!
Open RIVE roles 🚀
🧑🎨 Creative Technologist — dogfood the editor, build demos, shape the product
👩💻 Editor Engineer — core editor with @luigirosso (CTO), @airnanan (founder of Lottie), @philterdesign (Flash OG)
🤖 Applied AI Engineer — give our AI agent superpowers across design, animation, and code
🔧 DevOps — CI/CD and infra across all our open-source runtimes
IvanAtlas retweeted
Woodland Tactics is finally playable, just in time for the Games with Rive challenge over at Contra. Everything was built 100% in the @rive_app editor.
Check out the walkthrough video 👇
Playable link in the comments 🎮
Some progress on the tasks made with @rive_app. They auto resize with layouts. Icon and outline color are switched with data binding. Scripting for the star field on each task and calculating how far the rainbow star shoots up.
I've been working on building an app with @rive_app. This is a small preview of it. Can't wait to see how far I can take it with scripting now in Rive! A path script was added to the chat bubble :)
Thank you all so much for the support! Planning to do a case study on this once it's done. I'll break down the animations, interactions, and how it all came together. More work ahead, but detailed insights coming in the case study!
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IvanAtlas retweeted
Approaching Pathfinders in @rive_app
Pathfinding isn’t built-in officially (yet 👀) as we know it in other tools, but you can already achieve it with some interesting combinations of Rive’s features.
This is how I get to them 👇
rive.app/community/files/197…
Would love to hear what your approach is!







