Jerónimo Sánchez Peruga retweeted
🛞 1989 yılında Logical Design Works tarafından geliştirilen ve California Dreams etiketiyle yayımlanan Street Rod, klasik Amerikan otomobillerini ve Hot Rod kültürünü bilgisayar oyunlarına taşıyan dikkat çekici bir yapımdı.
🛞 1963 Amerika’sında geçen oyun; otomobil satın alma, motor modifikasyonu, performans yükseltme ve rakiplerle sokak yarışlarına girme gibi özellikleriyle döneminin öne çıkan yarış deneyimlerinden birini sundu.
🛞 MS-DOS ve Commodore 64 platformlarında başlayan macerası, 1990 yılında Amiga ile devam etti.
🛞 Otomobil tutkusunu özgür modifiye seçenekleri ve rekabetçi yarış atmosferiyle buluşturan Street Rod, retro oyun tarihinin kendine has klasiklerinden biri olarak hafızalarda yerini koruyor.
#RetroGaming #CaliforniaDreams #DOSGaming #Amiga #Commodore64 #GamingHistory
For USA's election day we're asking all developers to provide a political essay and voting disclosure with their pages
Replying to @Filmbot
Age ratings tell parents what’s in a game so they can make informed decisions for their kids.
These AI statements are just as partisan as mandatory political essays or forcing developers to list their voting history to drive cancel campaigns and public struggle sessions.
Jerónimo Sánchez Peruga retweeted
3DS Max is $300 a month
Maya is $200 month
Cinema4D is $150 a month
These companies have only a fraction of the userbase that Blender has, yet they rake in BILLIONS in profit each and every year.
Blender has millions of users worldwide but only made €3 million in revenue and €0 in profit last year.
Only around €1.2 million came from individuals and generic small donations.
The rest came from corporate sponsors and other
But that wasn't enough to cover the expenses:
€2.7 million staffing costs alone.
The little that was left over had to be split across:
- rent
- travel costs
- office costs
- accounting costs
- advisory costs
- transaction fees
- conference costs
- other various expenses
The reservation for 2025 is in the negative: €-73 k.
To keep Blender alive and get better features faster, Blender needs to not only survive, but to grow a much bigger team.
The only way to do that is with more funding.
Everyone who have downloaded Blender should try donating at least once if you haven't already!
Did Blender help you this year? Help back!
If every active user contributed $5 this month, Blender would be funded for the entire year 2026. Professional 3D software. No subscriptions. No limits. Just your support.
Do your part. Donate today.
blender.org/news/give-back-t… #b3d
Jerónimo Sánchez Peruga retweeted
This is the Mega Marvin, an instrument that gets used to make sounds in horror movies.
[📹 MetalWOlf]
Jerónimo Sánchez Peruga retweeted
Mesh2Motion (@scottpetrovic) is an open-source alternative to Mixamo that allows you to rig humanoid and four-legged characters!
mesh2motion.org/
Jerónimo Sánchez Peruga retweeted
Residentes de salud del mundo responden ante los dichos de Milei sobre que "las residencias no son rentadas"
Jerónimo Sánchez Peruga retweeted
Unity can read *.blend files with Blender installed.
I can tweak values in Geometry Nodes and see updates "live" without having to export/import anything.
#unity3d #gamedev #b3d #geometrynodes
🟢🔵 Geometry nodes for realtime procedural rendering in Unity. Fast, arbitrary mesh generation and animation. #b3d #geometrynodes #gamedev
Jerónimo Sánchez Peruga retweeted
I binge watched 3 episodes of “The Eternaut.” This is really good❄️
Jerónimo Sánchez Peruga retweeted
In gta3, cop AI uses 3 driving behaviours:
Ramming. Simply driving towards the players’ position at full speed.
Blocking. Moving towards a point ahead or behind the player car and stopping there.
Following. The police car would keep its distance and only approach when too far away.
Ramming is more likely to be used as the wanted level goes up.
Police cars initially head for the road node closest to the player. When within a certain distance of the player (something like 20 meters) the behaviours kick in. You can see the sudden direction change when this happens.
Large areas on the map without car nodes (like parking lots) would not have police coverage. As we found these, designers would place nodes to connect the area to the road network. These nodes would then be switched off for ambient traffic.
The gta1 team claims the ramming behaviour was initially a bug but it was so much fun they kept it in. I guess @scarymon would know.
Jerónimo Sánchez Peruga retweeted
Congratulations to @gintszilbalodis and the entire Flow film crew for the Academy Award win!
Flow is the manifestation of Blender’s mission, where a small independent team is able to create a story that moves audiences worldwide.
Thank you for the shout out! 🧡 #b3d
Jerónimo Sánchez Peruga retweeted
Científicos desarrollan un LiDAR de un solo fotón capaz de capturar imágenes 3D a un kilómetro con precisión milimétrica. Un avance con potencial en seguridad, geología y exploración espacial, pero con implicaciones éticas inquietantes. muyinteresante.com/actualida…
Jerónimo Sánchez Peruga retweeted
Argentina send their regards
$libra
Jerónimo Sánchez Peruga retweeted
A seis años de la final más soñada de todos los tiempos. A seis años de LA COPA ETERNA 🤍❤️🤍
9/12/♾
Jerónimo Sánchez Peruga retweeted
#MVPExperience: el evento que conecta a #TICORT con la industria 🚀 Abriendo puertas a su futuro laboral, estudiantes de 5to. año presentaron más de 30 proyectos tecnológicos frente a reclutadores, especialistas y posibles inversores del mundo IT.
¡Gracias por acompañarnos!🙌
Jerónimo Sánchez Peruga retweeted
I am looking for a job in games. I can code as well as draw/design etc. Let me know if you know anything. Thanks!
I made @MundaunGame, so that is basically my CV 😬
also pls share if you like







































