James Roberts (@JamesRoberts0) header
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Graduate from Plymouth University in Computing and Games Development #GameDev @PlymUni

Ipplepen, England
Joined August 2013
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Directional Games will be showcasing the game Pirate Panic at @FutureSyncConf this Friday as part of the CGD course! #FutureSync17
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Final year project is finally complete and submitted! Almost done with Uni studies
Managed to get in another one hour game jam submission this week #1HGJ #gamedev
The Online Multiplayer project is nearing it's deadline. Therefore, a new name has been given to the game, 'Winner Kills All'!
Tooltips and Instrustions have been added. Hovering over a weapon will now explain what it does. #Unity3D #gamedev
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Managed to get through a large chunk of the list of bugs. Only a few more to go before more testing and bug finding! #Unity3D #gamedev
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The new audio assets have been added. Mostly ambient background noise. As well as movement and combat sounds. #Unity3D #gamedev
A new menu system has been created, allowing the creation and joining of rooms for multplayer gaming across the internet. #Unity3D #gamedev
Tune in to the Nintendo Direct, starting now! Ninten.do/61828jCnn
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And complete! The ending was amazing! Everything was amazing! Don't know what to do now though, side quests I guess. #ZeldaBreathoftheWild
Ok, I've completed all the shrines, maxed my armor and freed the Divine Beasts and Master sword. Let's do this! #ZeldaBreathoftheWild
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Finished creating the models for the new weapons #Unity3D #gamedev
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Finally managed to get the lighting to look how I want it #unity3d #gamedev
Created a crouch mechanic which allows players to sneak around silently and crawl through vents. #gamedev
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Fixed the door script to open and close doors. Works with windows too. #gamedev
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The second day of #Splatoon2 Global Testfire is about to begin!
Finished putting together the main level using the new 3D prototype assets! #gamedev
Made some new 3D model assets for the map! No textures yet, though. #gamedev
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