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My upcoming book got its cover!
... or the first version of it. What do you think?
#gamedev #gamedevelopment #indiegamedev
How do you #gamedev people get awareness for your games these days? I'm struggling, like.. very badly.
All advice (other than the generic 'make a good game') is very welcome!
it would be super helpful to get feedback for my game: Fish Battle Champion
it's a fishing / auto battle / roguelike "fish deck builder"
you can play it for free on itchio.
link to the game: jestercraft.itch.io/fish-bat…
#indiegame #playmygame #gamedev #indiegamedev
SOOOOONNN!!
My #8bit inspired incremental game: INCREMEDIEVAL will launch on Steam September 3rd!
store.steampowered.com/app/5…
#gamedev #pixelart
My retro/pixel art game is on Steam!
Maybe wishlist it?
#gamedev #indiegame #pixelart
store.steampowered.com/app/5…
Want to play my upcoming 8bit inspired incremental/adventure early version?
Play it here: jestercraft.itch.io/incremed…
Password: jester
Drop some feedback if you do!
#gamedev #indiedev #pixelart #indiegame
How do games perform on Steam which are made in 30 days?
patreon.com/Jestercraft
#gamedev #indiegamedev #gamedevelopment
How to find the middle road in #gamedev to keep your 'Artistic Freedom' while making an income?
Pondering this in my latest 'Daily Thoughts' dev log
patreon.com/posts/162575995
#indiegamedev #gamedevelopment #indiedev
New (paid) Article for the "Long Game" -series: Releasing a game every month on Steam - Sales & Data & Discoveries
patreon.com/Jestercraft/post…
(Support this journey with 3 EUR per month to get access for the 'Long Game' articles)
#gamedev #gamedevelopment #indiegamedevelopment
One game each month - Summer Time Development: Daily Thoughts PART 5
Making games during the holiday season is a little different!
Read it here: patreon.com/Jestercraft/post…
#gamedevedelopment #indiegamedev #gamedev
Steam Next Fest Numbers: Buttons Up 2
Sharing how my game performed during the June Next Fest
Read it here: patreon.com/Jestercraft/post…
#gamedev #gamedevelopment #indiedev #indiegamedev
Building a sustainable game company by shipping a game each month as a solo game developer.
My daily thoughts (Part 3) "Why do ideas turn into big projects?"
patreon.com/Jestercraft/post…
#gamedev #GameDevelopment #indiegamedev #indiedev
Shipping 24 Games in 24 Months - Daily Thoughts Part 2
"Do we accidentally stop making games for ourselves?"
Read it here: patreon.com/Jestercraft/post…
#gamedev #indiedev #indiegamedev #gamedevelopment
24 Games in 24 Months: Daily Thoughts Part 1
Starting a new collection to share openly my experiences in shipping a new game each month (data, findings, learnings, mental challenges and everything)
Read it here: patreon.com/Jestercraft/post…
#gamedev #gamedevelopment #indiegamedev
It's #WishlistWednesday - Buttons Up 2 - a mix of Incremental & Roguelite gameplay:
store.steampowered.com/app/4…
#gamedev
Buttons Up 2 is a sequel for one of my best performed game so far. I wanted to try something more complicated and a little experimental with this
It become a roguelite incremental game and I'm quite happy with the result!
#gamedev #indiegamedev #indiegame #steamnextfest
Working with #2d assets for my game Buttons Up 2. I draw by hand by using #Procreate
Anyone else here use Procreate for #gamedev ?
Today was such a great success. Visiting the 'international markets' , lots of swimming and good food! Tomorrow you can find me continuing the development of Buttons Up 2 demo (to get it completed before the Steam Next Fest) Wish me luck! #gamedev




