
Hi, I am Juego! Contact me at [email protected] Project: Mini Citi | https://xitter.gq/t.co/1EY5fwOUDQ
England, United Kingdom
Joined November 2023
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馃敺Hello I鈥檓 Juego!馃敺
I am an English 馃彺鬆仹鬆仮鬆仴鬆伄鬆仹鬆伩 #indiegamedev currently working on an escape room #game. Feel free to follow my project on YouTube with my #devlog series and follow my Twitter to keep up with #gamedevelopment progress!
猬嗭笍 Check bio for links 猬嗭笍
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Decided to follow the new brackeys tutorial and uhhh this sums up my opinion of Godot.
(further details bellow)
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MINI CITI is a simplistic city builder I am developing!
You can check out more info at juego.uk/games/
#IndieGameDev #indiecitybuilder #citybuilder #MINICITI
Wish I could throttle Unity by the neck sometimes just like how homer throttles bart
I have seen "Building Manager" so many times I am starting to think build isn't a word anymore
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It鈥檚 not always easy to say how you really feel. But talking openly can be the first step towards better mental health. Have a conversation about mental health on #TimeToTalk Day, 1 Feb. Visit Timetotalkday.co.uk @MindCharity @Rethink_ @coopuk
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Time to Talk Day, 1 Feb
This bridge is going to be an iconic landmark for my game Delivery Dash!
I think I am still going to tweak some parts of it but I like how its looking.
#indiedev #gamedeveloper #indiegame
My current game project has changed to: Delivery Dash!
A fast paced driving game were you must deliver the parcel in the limited time whilst avoiding crazy obstacles by doing crazy stunts! All in your little red van.
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I am not sure when my next video will be but I am working hard on a project right now and I have an exam on Friday and an essay due next Friday.
Hoping I can create a prototype for this project and get a video out on it at some point!
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Juego retweeted
I've just uploaded a blank character template (rigged + animated) on Patreon (free tier) for people who want to create their own character from it :)
#gameassets #gamedev
Juego retweeted
My game is first on new and trending! It has also gotten 500+ downloads after ~4 hours of release. It's gone very well in my opinion! Thanks for the support :)














