11 year old me bounced out of The Lion King declaring she was going to work in animation one day.
40 year old me just saw her name in credits for the first time.
Somewhere in an alternate universe, 17 year old me heard those credits were for Futurama and fainted. 🥹
Kelly Needs More Coffee retweeted
After the controversial AI-powered DIOR director called in-betweening "the repetitive, mechanical part of animation, not the creative work" – hearing legendary animator JAMES BAXTER say "every single drawing in an animated shot is important" is a relief.
youtu.be/Kf-OYl9F_Tk?si=Fn1C…
What was supposed to be a simple thing for a class example has turned into a whole project because I have zero chill. More to come. Stay tuned. 👀
Kelly Needs More Coffee retweeted
I've seen a pretty stark divide in opinion on ai between people who have worked in a creative field before people who haven't.
Those who haven't see a video output and think "wow this looks like an animated movie, ai can replace a whole studio!"
One of the biggest misconceptions about AI replacing creatives is that people really misunderstand what the creative process actually looks like.
There's this great metaphor in the book "Hey, Whipple, Squeeze This!" where he compares creativity to washing a pig.
Imagine someone tells you to wash a pig by 3PM.
You've never done it before, so you improvise. The pig runs away, you get covered in mud, nothing works the way you expected, but eventually you figure it out. And just about when you're finally done, the client walks in and tells you they actually wanted a warthog and you start over again.
I fucking love this analogy because it perfectly captures why automating creativity with AI is so much harder than people realize.
We're watching AI get insanely good at generating everything at pretty much every creative medium. but there's this assumption that automating the output means automating the creative process.
And those are two VERY VERY different things.
Bc so much of creativity isn't actually about making things but about figuring out what the hell you're even supposed to be making.
It's about questioning the brief, connecting unrelated ideas, going down weird random rabbit holes, finding upon happy accidents, and sometimes realizing midway that you're solving the wrong problem entirely.
There is really no way to predict the sequence of steps at all. Sometimes you know exactly what you want, other times you don't discover what you want until you accidentally stumble into it.
and that is what makes creativity an extremely fascinating challenge for AI models.
AI is getting incredibly good at washing pigs.
But knowing which pig to wash, why you are washing it, or whether the pig even needs a bath? That is a whole different problem that I don't think we have solved yet.
Kelly Needs More Coffee retweeted
So much this. Whether you're experienced or just starting, once the effort starts, you're in it.
Never belittle yourself by using "aspiring artist". If you're trying, you're already there.
Kelly Needs More Coffee retweeted
The people in this thread commenting things like "why waste your time doing this when ai can do it for you" truly do not understand the point of life.
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Kelly Needs More Coffee retweeted
The main reason why most people don't succeed at anything is because they're not prepared to be bad at something for a long time.
The most surprising thing about teaching Maya is learning SO MANY new ways people can break things. I thought I was an expert at breaking things, but I’ve since learned 50 new techniques I didn’t know were possible lol. My problem solving skills have leveled up though. 💚💙
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Kelly Needs More Coffee retweeted
vuestras artistas favoritas dibujan bien pq llevan años dibujando constantemente y vuestras escritoras favoritas escriben bien pq llevan años escribiendo constantemente y vuestras editoras favoritas editan bien porque llevan años editando constantemente y vuestr
Kelly Needs More Coffee retweeted
Look, I don't know why people say it's hard to learn 3D. You just need to know Maya, Blender, Painter, ZBrush, Photoshop, Nuke, Arnold, lighting fundamentals, anatomy, sculpting, texturing, color theory, composition, and hotkeys for all software under the sun
Kelly Needs More Coffee retweeted
Are you an indie animation lover? Do you want to support new IPs and fresh ideas in animation? Check out this new series currently in development by a wonderful group of humans.
Cassie Loves Cooking | Official Trailer youtu.be/Ph67pElqm58?is=V68x… via @YouTube
Are you an indie animation lover? Do you want to support new IPs and fresh ideas in animation? Check out this new series currently in development by a wonderful group of humans.
Cassie Loves Cooking | Official Trailer youtu.be/Ph67pElqm58?is=V68x… via @YouTube
My first job out of school was animating for a company that did safety training content. I was effectively a cinematic animator, it just wasn’t a game studio. Same skillset. Did that for just shy of five years while working on my portfolio which eventually led to Futurama.
Two things about this. Yes, the people that succeed in 3d in gaming are always going to be the ones that put in the extra effort. But the other thing is gaming & entertainment are NOT the only industries where these skills are used and that isn't talked about enough.
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This is the kind of film that makes you fall in love with animation, and push yourself to be a better artist.




























