A timeline exploration game where every action creates new realities, anything can be undone, and everything will come undone

Joined May 2012
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Quick update: Keyhole is still happening! I've been working on the game's puzzles while I finish up @Seasonspree, which we're trying to publish this year. It's a small game that you'll recognize in a heartbeat if you've played 2 seconds of the Keyhole demo.
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Replying to @stevenspohn
We're trying! Same to you, friend!
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(Ah, didn't catch you were replying to someone else. I usually notice things like that.)
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Replying to @stevenspohn
We have! The art isn't finished for these ages, but we've got a couple in chairs and crutches without making their disabilities a huge plot point.
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Hello #ScreenshotSaturday! Here's a timelapse of @nataliadraws' artwork for the Dystopian Age. Things along this timeline are pretty terrible—crooked cops, poverty, rampant crime and destruction—but the player needs something here that will help get the timeline back on track.
Thanks for your patience, everyone! Our next demo's almost ready, which we'll be pitching to a handful of very exciting groups of people. Want to test the upcoming demo? Make sure you're on our email list, and we'll let you know when it's ready! tinyletter.com/Keyhole 🎮💖
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We'll be sending out our very first Keyhole update really soon! If you want to get email updates like once every six months, sign up here! tinyletter.com/Keyhole
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Thank you @house_house_ for the shoutout! Always good to catch a Keyhole reference in other games. 💖 Seriously though, it's been an absurdly good week for indie releases. Congrats on the launch, and we promise we'll join you someday!
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Our first game convention was officially a success. Thanks @PixelPopFest and everyone who checked out the game this weekend!
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Ever since starting this game, I've come across situations in real life where I wish I could go back a day or two and change a small decision I'd made. I mean we all have those thoughts, but now I find myself saying, "I wish I could play Keyhole with my life." Fun thoughts.
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New little teaser video!
I'm working on @KeyholeGame, a timeline exploration game where your decisions affect the future of the planet and its people, and your actions can always be changed by going back in time and creating new branching timelines. #ScreenshotSaturday
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Watching people check out the GDC demo has been an incredible experience. Thank you to everyone who played, gave feedback, and showed an interest in the game's future. I'm especially excited for the game after the validating response the demo's been getting. Updates coming soon!
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Replying to @Draknek
Super recommend @saishykitty for Unity programming! One of the best I've worked with!
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Only sharing this once, because the Keyhole of 2009 is embarrassingly different from the Keyhole of 2019. The original idea was a mobile game that still used time mechanics, but it was more about placing items in a sandbox to solve puzzles. It's been a big decade. #2009vs2019
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Hey look! It's a #ScreenshotSaturday post after all this time! This is the scene where the settlers and farmers meet at the end of the first age in the game. All built in Kite String, our custom game editor, and almost running smoothly in Unity. Almost.
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Just reached a super important landmark. This game is definitely happening. Someday. xitter.cf/CliftonB/status/972370…
As of this very moment, I have a critical path from the very beginning of Keyhole through to the first ending. That's half the game's timelines, ages, characters and puzzles. This is a pretty big deal. So tomorrow, pizza.
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Seriously though, while updates have been sparse, Keyhole is very much happening, thanks to @built, @RyanRothweiler and @misteaky.
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Keyhole Battle Royale is back in production. xitter.cf/devolverdigital/status…
Hotline Miami Battle Royale has been canceled.
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This is looking so good. Wait 'til you see it in the actual game! xitter.cf/misteaky/status/855422…
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