Lewis (@LewisT3D) header
Lewis (@LewisT3D) profile picture

26,Game Art and MSC games design Graduate 3D prop/environment artist Looking for work https://xitter.gq/t.co/1X77d39YSM

Joined April 2022
Hey everyone been awhile since my last post! I'm Lewis, A 3D artist who has graduated with a MSC in games design, have currently got something lined up 👀. But, sharing my work again and looking forward to seeing everyone elses wonderful art! #PortfolioDay
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To my fellow prop/weapon artists in here. I made a quick explanation for someone on the importance of surface breakup in textures and i though of sharing it with you! Always remember that nothing is a single color but a mixture of many many different ones
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Cheesy high poly!
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Lewis retweeted
New personal project out, always working on pushing the quality bar. Let me know what you guys think! Breakdowns below >
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Lewis retweeted
Sorry I haven’t been active I was busy getting married 😏💍
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VHS RECORDER HAS BEEN POSTED! GO GIVE IT A LIKE!
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The VHS is already textured! I'll be doing the renders this weekend! Here's a quick render of the screen!
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Fonts in Marmoset Toolbag texturing are kind of blowling my mind, super easy to modify, super easy to work with lol
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As part of the latest Update to Hell Let Loose, I was fortunate enough to work on the super unique soviet ROKS-2 Flamethrower. This was a really fun asset to work on as it allowed me to work with fabrics and other materials not usually found on weapons. Massive thanks to @DanMidghall3D and Volodymyr Saviuk for the collaboration on getting the final textures polished up and over the line ahead of Update 21. Go check it here! artstation.com/artwork/wOr8m…
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Lewis retweeted
Hello everyone! I'm back with the final result of my game-ready Zippo made during my Master’s in 3D Art for Video Games at @floridauni. I hope you like this project! Check out AS for more renders, turnarounds and some breakdowns: artstation.com/artwork/6vNl8…
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I decided to take a break from my main project and continue working on an old project I had on the side. It’s a top-down game, and I’ve started working on the environment tiles! This is one of them, still a work in progress!! 😊😊
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My latest piece ahead of the big move to the UK! This is the Hyperion Ion Plasma Tank, a project that started as a personal piece, and will now be featured in Meridian Divide, an RTS project headed by @CharlesHorwood artstation.com/artwork/41948…
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Hey guys hope everyone has been doing well! I have recently been quiet as I have recently started a new role by getting back into teaching as an Esports/ICT Teacher!
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AC Unit wip based on a @sierra_division lesson. #b3d #marmoset Next up is testing NOVA with vertex baking for UE. 😎
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Let’s talk about how to create procedural scratches, chips, and dents near logical surface features like sharp edges, while avoiding flat, open areas, with the scatter layer in @marmosetco Toolbag 5.03. 🧵->
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My latest environment project from beginning to end. Always trust the process.
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Lewis retweeted
progress
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Hmmm... subdiv pinching located. 😆 #ArcRaiders
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Yay, I'm in the credits now!
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Already #portfolioday ? 😭 My name is Emma and I’m currently studying at @Artside_School ( graduating in april 2027 ) I love exploring both stylized and realistic artstyle ✨ artstation.com/emmadft #3dart #gameart #stylized #realistic #blender #ue #weapon
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I recently joined Big Back Studios as a freelancer! I'm really excited for all the future projects we will be running!
we carry game art on our BIG BACKS. 🍔 3D environments, characters, concepts, and illustrations are our gigs. we're 17 artists strong juggling 7 active projects. hit us up while we've got availability👇 bigbackstudios.com
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