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| Creative | Bio-Mech Fan | Concept Artist | Writer | @lotfgame Partner | Business: [email protected] | Currently writing a book. https://xitter.gq/t.co/w5eN4oApca

Joined August 2020
Photo by Lua_Luminary (@Lua_Luminary)Photo by Lua_Luminary (@Lua_Luminary)Photo by Lua_Luminary (@Lua_Luminary)Photo by Lua_Luminary (@Lua_Luminary)Photo by Lua_Luminary (@Lua_Luminary)Photo by Lua_Luminary (@Lua_Luminary)Photo by Lua_Luminary (@Lua_Luminary)Photo by Lua_Luminary (@Lua_Luminary)Photo by Lua_Luminary (@Lua_Luminary)Photo by Lua_Luminary (@Lua_Luminary)
Remnant Cauter
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The addition of protoframes in general was a narrative, tonal, and precedent suicide for the IP
Unless it's Arthur, Eleanor, Aoi, Quincy, Lettie, Amir, Flare, Velimir, Kaya, or Minerva - you know damn well you WILL get jumped on for saying anything negative about them.
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I have been reflecting on the death of 343/Halo Studios. It is crushing to know that so many creative voices and talents get ground to dust beneath the corporate machine infecting the heart of the industry. At the same time, I realize that Halo has been dead to me for a decade. Many titles that I cherished as a boy exist in a similar state in my heart today. The projects that captured the imagination of my youth have since dissolved into slop. Too many IPs have lost their souls to the industry's void. Ever-flanderized into hollow forms and ultimately driven by the need for greater "audience capture." I look back on old ViDocs with an odd and painful sense of nostalgia. I yearn for the revival of a golden era where small teams of passionate creatives can come together and achieve something truly great. The industry is rotten to its core, driven by a multitude of invisible hands that seek to fatten themselves upon the dreams and talent of others. The passive influences of financial gain ultimately shift projects and ideas into undisciplined garbage. It is a dream of mine to one day share my creative machinations with the world. I hope I can achieve it. I hope even more that I can do it with a small team of talented, passionate people.
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Still chipping away at this guy
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Lua_Luminary retweeted
Seeing Coven Jade in game just blows my mind. I'm so happy with how she turned out #tennogen #warframe
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Lua_Luminary retweeted
Even angels have their demons… Render by @edwino_22! @PlayWarframe #warframe #tennogen #tau
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Lua_Luminary retweeted
steamcommunity.com/sharedfil…… Hyldrin Valkyryn Helmet Design by @Lua_Luminary With @RGKelly87 #Warframe
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Check out the new submission!
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Lua_Luminary retweeted
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Lua_Luminary retweeted
I had strings… But now I'm free… There are no strings on me… The Koumei Moirailyst skin is done and up on Steam! Was an absolute pleasure working on this with @BlazingCobalt! Enjoy! #warframe #tennogen @PlayWarframe steamcommunity.com/sharedfil…
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Lua_Luminary retweeted
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Lua_Luminary retweeted
drone pig tails have been defeated
more fleshed out drone bits
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Lua_Luminary retweeted
Corat'salyst Shoulder & Chest Armor now up on the workshop! Collab with the very talented Erneix! #warframe #tennogen #tennocreate
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Lua_Luminary retweeted
#warframe #tennogen Some color variations and closeups for the upcoming TennoGen Citrine helmet!
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Lua_Luminary retweeted
Coven Jade is coming! I was so giddy while working on feedback for this one. :D #warframe #tennogen
TennoGen Iceblade includes an Entrati-inspired Syandana and two new Signas befitting the upcoming Nights of Naberus! Also includes the first community-created skin for Jade and a flowery new helmet for Citrine, just in time for her turn in Prime Access.
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Lua_Luminary retweeted
Scaldra Lavos progress :> #warframe #tennogen
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