Magovvip - "Not Sleep Hero" WishList (@MagoStudio) header
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로그라이크 좋아하는 게임개발자 픽셀 아트로 디자인 하는걸 좋아합니다. Pixel Art Turn-based Game "Not Sleep Hero" https://xitter.gq/t.co/7RMJCCcYKm

대한민국
Joined November 2024
Photo by Magovvip - "Not Sleep Hero" WishList (@MagoStudio)Photo by Magovvip - "Not Sleep Hero" WishList (@MagoStudio)Photo by Magovvip - "Not Sleep Hero" WishList (@MagoStudio)Photo by Magovvip - "Not Sleep Hero" WishList (@MagoStudio)Photo by Magovvip - "Not Sleep Hero" WishList (@MagoStudio)Photo by Magovvip - "Not Sleep Hero" WishList (@MagoStudio)Photo by Magovvip - "Not Sleep Hero" WishList (@MagoStudio)Photo by Magovvip - "Not Sleep Hero" WishList (@MagoStudio)Photo by Magovvip - "Not Sleep Hero" WishList (@MagoStudio)Photo by Magovvip - "Not Sleep Hero" WishList (@MagoStudio)
2D 게임과 3D 게임의 관심도 차이가 얼마나 될까요? 3D 게임의 입체적이고 시각적으로 뛰어난 건 역시 2D 게임이 이길 수 없는 걸까요??
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It's on the Steam recommendation page!! Although it's my recommendation, I'm excited If you want to see this, please click it! I think indie games are made to feel something like this!! Other indie game developers, cheer up!
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스토리 중심의 턴제 전략 게임 어떠신가요? 오늘 출시했어요! #Indiegame
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My game is finally out! If you're curious about a Hero's party who is caught up in magic and moves into a certain space and is trapped in time and repeats events, play it!! #indiegame #releaseNow
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The game will be released in about an hour! If you want to cheer for indie developers, go to the Steam page and think about buying it! #IndieGame #steam
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"Not Sleep Hero"의 출시 날이 정해젔습니다. 저를 응원하고 싶으시다면 이 게임을 위시리스트에 추가해 주세요. 그리고 게임이 마음에 든다면 구매를 고려해 보시길 권합니다 — 모든 위시리스트와 매일의 판매가 인디 개발자에게 큰 도움이 됩니다.
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어릴 때는 꿈 하나 없이 오늘 하루 빨리 지나갔으면 하고 지냈는데 지금은 꿈 때문에 하루가 바쁘게 살고 있습니다. 그때 게임 개발을 시작했으면 하는 마음도 있네요. 평생 인디게임 개발하면서 살고 싶습니다.
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Magovvip - "Not Sleep Hero" WishList retweeted
Within 2 weeks, we managed to sign up 6 sponsors, 65+ streamers, and over 170+ game developers. Thankful for all who have joined, and looking forward to the next one which should take place mid October!
🤖 Made with AI
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"Not Sleep Hero" has finally achieved 130 wishlists! Although it's not a big number, I'm feeling a little joy to see the numbers increase day by day. I don't know if I can do it up to 1K, but I'll keep trying! #wishlistWednesday #Indiegame #steam
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I hope my game can reach someone.. Programming, pixel art, and story are all games made by themselves. #Indiegames
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For indie games to be successful, it's the norm not to make wheels, but to bet on mechanisms that have been proven effective, but I think it's different from what I think Still, I think the game should be new. I don't know when I'm going to lose this thought
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The best decision I made as a game developer was to spend five years just developing without any expectations. Does the value of learning and gaining experience really help me rather than chasing temporary success?
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I think it's the hardest to promote while developing a game by myself Press it me! #IndieGame #wishlist #steam
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