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During our AMA last Wednesday, you missed us showing off our new WebGL implementation. Watch that segment now -
youtube.com/watch?v=Q8C0w5g9…
Play it yourself - monogame.itch.io/3d-platform…
Send feedback. Want to create levels? Let us know!
#indiegame #indiegamedev #gamedevelopment
MonoGame retweeted
👻🐔 Jane might be a big girl, but there's a haunted forest in the chicken amusement park and who knows what's in there...?
WISHLIST NOW🌟or be haunted by the chickens of days gone past... 😱 shorturl.at/ssTLW
MonoGame retweeted
Added animated legs and emission to my exploding bugs to make them easier to detect.
#ScreenshotSaturday #MonoGame #GameDev
MonoGame retweeted
The urchin poacher has friends now??? We’ve been making all these NPCs for our action-adventure RPG called Tidespawn 🌊
MonoGame retweeted
Next Fest is over and a huge thank you to those that played the demo. The full game releases later this morning, thanks again.
#builtwithmonogame #monogame
store.steampowered.com/app/4…
MonoGame retweeted
Racing Game StarterKit was in my MonoGame-Samples repo for some time. But it had rendering issues from my inital port. Over the weekend I asked @ClaudeAI to try to fix things & it did.
youtube.com/watch?v=jA5wFodi…
Link to code in video.
#xna #monogame #racing #3d #nascar #IndieGameDev
The MonoGame team is pleased to announce the official 3.8.6 Release. Our blog post has all the juicy details - monogame.net/blog/2026-10-26…
Update your nugets NOW!
#indiegamedev #gamedev #gamedevelopment #indiegame #indie
MonoGame retweeted
🎂 Happy Birthday ScourgeBringer, you're 6 years old today!! 🥹💓
You came out on PC and other consoles in 2020. Fun story: in 2020 the PS Vita was no longer in production. Stores were closed, and all the factories had shut down...
MonoGame retweeted
Out of Order is a #cozy roguelike deckbuilder about running a vending machine. Your stockroom is your deck, every day is one round of restocking, selling, and choosing new products. A run is twelve weeks at one venue. An increasing weekly quota decides whether your contract survives.
store.steampowered.com/app/4…
MonoGame retweeted
Hey devs, remember:
Your game has 0 fans?
Not for long. ❤️
Someone out there will discover it.
Someone will love it.
Someone will tell their friends about it.
Keep going, indie dev. 🎮❤️
#IndieDev #IndieGame #GameDev #IndieGames
MonoGame retweeted
🎮Retrouvez Knuckle Paradise au stand C60 dans l’espace Game France à la Paris Games Week, c'est maintenant !!
MonoGame retweeted
Plus que 2 semaines avant de connaître l'identité de l'assassin du curé Richelle. Dès le 6 novembre, vous pourrez aider le capitaine Lefèbvre à résoudre son enquête.
En attendant, vous pouvez toujours tester le démo du Serment de Haine ici : store.steampowered.com/app/4…
et si le jeu vous plait, l'ajouter à votre liste de souhaits.
#indiegame #monogame #indiedev #pointandclick
MonoGame retweeted
Small victory to celebrate! Scenes are working with async loading, post-processing is in and custom shaders are a breeze with a custom shader graph and ShadowDusk compiling the shaders in-editor. Not many hurdles left to clear before I can actually make my games!
#indiedev #MonoGame #gamedev
MonoGame retweeted
what's something you wish you knew when you first started playing Terraria? 🤔
now, what tips would you give to new players?
MonoGame retweeted
Removing AI from your feed with 4 of my illustrations 🚫✨#pixelart
Input Prompts is the largest collection of glyphs covering a wide range of input devices and platforms. It's also completely free and public domain. 🎮
I want it to be even better though so looking for feedback; what's missing? what can be improved?
kenney.nl/assets/input-promp…
MonoGame University is on TODAY!
Simon is deep diving into the new "Single Project" template!
When:
Thursdays @ 11:00 EDT, 16:00 UTC+1/BST, 17:00 CEST
Watch him on:
YT: youtube.com/@MonoGame/stream…
TW: twitch.tv/monogame
FB: facebook.com/monogamecommuni…
#indiegamedev #gamedev #indie




































