Thought we were gone? Well think again! We're still hard at work 😜
#screenshotsaturday #gamedev #gamedevelopment #indiedev
We're getting pretty excited to share Dawnroot's demo level with everyone soon!
Stay tuned... ⏳
#madewithunity #gamedesign #gamedevelopment #leveldesign #gamedev #indiedev #indiegame #IndieGameDev #MondayMood
Replying to @HardKnuckleGms
Thanks @HardKnuckleGms ! Just wait, it'll get even prettier once we get into polishing out our shaders ☺️
Hallow's wall-run is coming along nicely! Yay~ 🥰
#madewithunity #gamedevelopment #indiedev #gamedesign #SundayThoughts
Hallow's wall movements are feeling pretty nice~ 🙌
#madewithunity #screenshotsaturday #gamedevelopment #gamedev #gamedesign
Hallow: "Try to keep up, Tat. I gotta go fast! "
Hallow might be too fast for poor Tat... 😅
#gamedev #gamedevelopment #gamedesign #indiedev #madewithunity
Tat, the all purr-pose transforming cat, is coming along nicely ~😽
#screenshotsaturday #gamedev #madewithunity #indiedev #gamedesign
Have you heard Dawnroot's ‘Alpha Build Music’ on #SoundCloud yet?
soundcloud.com/user-51692532…
If you haven't then you should! 🎵😎🎵
#gamedeveloment #gamemusic #gamedev #indiegames #IndieGameDev
Replying to @StitchGamesQA
Thanks for noticing @StitchGamesQA! Yes it is both cute and deadly, and we call it "Tat"; the Transforming Cat. And as you've guessed correctly this is in fact a unity project #madewithunity 😁
Dawnroot | Namespace Studio retweeted
Into the Breach will be coming to Windows on Steam, GOG, and the Humble Store on February 27th!
Super awesome @Naetyr! Definitely will keep an eye on this project :D xitter.gq/Naetyr/status/95770760…
Quick shot of the setup for our interview with @ValveNewsNetwor keep an eye on his channel for an upcoming vid where Gray talks about our game and other interesting tidbits.
@Gray_Naetyr super excited to hear about your first game project "Fury"! Definitely looking forward to see/follow how this project grows and changes over time.
Good luck to you and your team on your development journey!
All the best,
-Hadi @NamespaceStudio
Replying to @BigAnComNaturls @JustinAFoodComa
You could play it up as "attention to detail" and the ability to take specific information/specs and reliably produce a quality product.
Replying to @JustinAFoodComa
^ This. Make sure you use terms like "hero-quality" when talking about the props you create to let them know you make things that can be used in close ups.



